Commit Graph

37210 Commits

Author SHA1 Message Date
xperia64
256d9f8702 Improve ReadD3 emulation 2025-04-25 00:51:45 +01:00
xperia64
bbc11edd7d Rework WriteD3 based on hardware testing 2025-04-25 00:51:45 +01:00
Tillmann Karras
4d9dc1e1cd GekkoDisassembler: standardize SPR names and add missing ones 2025-04-25 00:24:12 +01:00
Dr. Dystopia
ef8b9a0dcd Core/HW/SI: Make variables constant 2025-04-24 17:01:12 +02:00
JMC47
8fa725d5e4
Merge pull request #13573 from tygyh/DolphinTool-Make-parameter-constant
DolphinTool: Make parameter constant
2025-04-24 00:49:10 -04:00
JMC47
fc0aafca3b
Merge pull request #13577 from tygyh/UCodes-Make-functions-static
UCodes: Make functions static
2025-04-24 00:48:46 -04:00
JMC47
f675048768
Merge pull request #13578 from tygyh/Core/HW-Remove-redundant-empty-lambda-parameter-lists
Core/HW: Remove redundant empty lambda parameter lists
2025-04-24 00:48:28 -04:00
Jordan Woyak
1cea31c75a
Merge pull request #13580 from LillyJadeKatrin/retroachievements-de-bug-debug
Fix debugger disabled bug
2025-04-23 23:28:19 -05:00
Jordan Woyak
3025cd472c
Merge pull request #13491 from JosJuice/oh0-removed-opened
IOS: Remove from m_opened_devices in OH0::OnDeviceChange
2025-04-23 23:25:34 -05:00
LillyJadeKatrin
022bc3bf8d Fix debugger disabled bug
Fixing an oversight: this was causing the debugger to be disabled if achievements were disabled but hardcore mode was still enabled in the .ini. This fix properly checks for hardcore state via AchievementManager which takes both settings into account.
2025-04-23 22:57:35 -04:00
Sanjay Govind
8bb07bf3c4 LibusbDevice: Send wakeup command to Santroller devices 2025-04-24 12:09:41 +12:00
Admiral H. Curtiss
879a8889aa
Merge pull request #13431 from jordan-woyak/spsc-waiting
Common: SPSCQueue cleanups and improvements.
2025-04-23 22:19:15 +02:00
Dr. Dystopia
564e7c3320 UCodes: Make functions static 2025-04-23 21:36:13 +02:00
Dr. Dystopia
467a568f60 Core/HW: Remove redundant empty lambda parameter lists 2025-04-23 21:32:09 +02:00
Jordan Woyak
6c751fb722
Merge pull request #13570 from SuperSamus/advanced-panel-unused
DolphinQt: Remove unused variables from `AdvancedPane.h`
2025-04-23 13:30:39 -05:00
Dr. Dystopia
03a6fdcd85 DolphinTool: Make variables constant 2025-04-23 20:24:50 +02:00
JosJuice
bda1f379b7 IOS: Remove from m_opened_devices in OH0::OnDeviceChange
I've been playing Rock Band 3 recently and have experienced a bug where
sometimes if you disconnect and reconnect a USB microphone, the game
won't pick up on it connecting, not even it you disconnect and reconnect
it again. An investigation into what's going on inside Dolphin shows
that when the game triggers a call to OH0::DeviceOpen after the device
has been reinserted, Dolphin doesn't open the device because it's
already present in m_opened_devices.

Removing the device from m_opened_devices after calling OH0::TriggerHook
in OH0::OnDeviceChange resolves this specific issue in my testing. Doing
this matches us removing the device from m_opened_devices after calling
OH0::TriggerHook in OH0::DeviceClose, but I haven't looked at exactly
what real IOS does.

I have been able to reproduce a much rarer issue that has the same
symptoms on the surface but where OH0::DeviceOpen gets past its
m_opened_devices check. I'm currently not sure what the cause of this
remaining issue is.
2025-04-23 17:19:14 +02:00
JosJuice
c44418a4d9
Merge pull request #13561 from JosJuice/android-renumbered-platforms
Android: Update platform enum values
2025-04-23 17:08:50 +02:00
Dr. Dystopia
fe657b9759 DolphinTool: Make parameter constant 2025-04-23 15:55:48 +02:00
Dr. Dystopia
d5314cbf48 UnitTests: Remove redundant virtual specifier 2025-04-23 14:33:14 +02:00
Dr. Dystopia
9926a9bd7f VertexLoaderTest: Replace std::tie with structured bindings 2025-04-23 13:11:17 +02:00
Dr. Dystopia
947bdea590 UnitTests: Use constexpr 2025-04-23 12:45:08 +02:00
Martino Fontana
e751235574 DolphinQt: Remove unused variables from AdvancedPane.h
Small oversight from #13422.
2025-04-23 12:32:12 +02:00
Joshua Vandaële
bf554edfe0
linter: Add and apply new formatting rules
New rules:
`InsertNewlineAtEOF: true`
`RemoveSemicolon: true`
`RequiresClausePosition: WithPreceding`
2025-04-23 11:19:57 +02:00
Joshua Vandaële
2c54ee94c1
linter: Apply clang-format 19.1 formatting
find ./Source/ -name '*.cpp' -o -name '*.h' | xargs clang-format-19 -i
2025-04-23 11:19:20 +02:00
Joshua Vandaële
d9d0082018
linter: Bump clang-format version to 19.1 2025-04-23 11:15:52 +02:00
Dr. Dystopia
6e6736c89f UnitTests: Rename lambda parameters which hide previous declarations 2025-04-23 08:15:10 +02:00
JMC47
8f3483fdd4
Merge pull request #13565 from LillyJadeKatrin/retroachievements-end-of-memory-bug
Fix memory bounds error in achievements dev
2025-04-23 01:01:47 -04:00
Jordan Woyak
af960651e8 Common: SPSCQueue cleanups and improvements. 2025-04-22 23:49:32 -05:00
Jordan Woyak
116bd3a031
Merge pull request #13382 from JoshuaVandaele/btadapterchoice
Add a GUI option to select a bluetooth device
2025-04-22 22:05:30 -05:00
LillyJadeKatrin
8b610101bc Fix memory bounds error in achievements dev
This particular out of bounds error was causing every memory read at the far end of memory to return all zeroes.
2025-04-22 22:49:55 -04:00
Tilka
c4f65febf3
Merge pull request #13563 from Tilka/rcheevos
Fix building with USE_RETRO_ACHIEVEMENTS=OFF
2025-04-23 03:27:15 +01:00
Tilka
871073eee2
Merge pull request #13564 from jordan-woyak/triforce_ipl-warning
Core/Boot: Fix unused variable warning.
2025-04-23 03:26:48 +01:00
Jordan Woyak
31a3de819d
Merge pull request #13540 from tygyh/DiscIO-Remove-redundant-qualifiers
DiscIO: Remove redundant qualifiers
2025-04-22 20:00:03 -05:00
Jordan Woyak
0fd090ce19
Merge pull request #13550 from Tilka/top_warnings
IOS/Network: fix some warnings
2025-04-22 19:45:47 -05:00
Joshua Vandaële
4773a6f323
Add a GUI option to select a bluetooth device 2025-04-23 02:19:28 +02:00
JMC47
826625c7be
Merge pull request #13422 from jordan-woyak/adv-tooltips
DolphinQt: Use tooltips on Advanced tab.
2025-04-22 19:27:21 -04:00
Jordan Woyak
00544e4dff Core/Boot: Fix unused variable warning. 2025-04-22 18:19:32 -05:00
Tillmann Karras
609165b62b Fix building with USE_RETRO_ACHIEVEMENTS=OFF 2025-04-22 23:45:40 +01:00
Tillmann Karras
f6d3f448d9 IOS/Network: fix -Wmissing-braces warnings 2025-04-22 23:36:01 +01:00
Jordan Woyak
ac76deaef0
Merge pull request #13529 from jordan-woyak/StateBuffer
Core/State: Avoid unnecessarily value-initializing large buffers.
2025-04-22 16:30:51 -05:00
OatmealDome
da84a9f605
Merge pull request #13477 from OatmealDome/macos-11
CMakeLists: Bump minimum macOS to 11.0
2025-04-22 17:27:12 -04:00
Jordan Woyak
afee9a56e9
Merge pull request #13474 from JosJuice/rock-band-playstation
IOS: Disguise Rock Band PlayStation USB devices as Wii equivalents
2025-04-22 16:02:16 -05:00
Jordan Woyak
9254a53397
Merge pull request #13490 from JosJuice/one-usb-scanner
IOS: Only have one USB scanning thread
2025-04-22 16:01:18 -05:00
JosJuice
25fdde4204 Android: Update platform enum values
71f654c added a new platform in the middle of the C++ platform enum
without updating the corresponding Android code, making the Android code
incorrectly treat Wii discs as WAD files, WAD files as DOL/ELF files,
and so on. This commit fixes the problem.

To be able to add the new Triforce entry into the Platform enum without
it leading to the UI getting an additional tab, I'm splitting the enum
into Platform and PlatformTab. Platform now exactly matches the C++
enum (previously it excluded ELFOrDOL), and PlatformTab has the same
content as the old Platform.
2025-04-22 20:07:15 +02:00
JMC47
fd8ce3ce80
Merge pull request #13555 from jordan-woyak/cubeb-default
AudioCommon: Make cubeb sound backend default on Linux.
2025-04-22 12:07:43 -04:00
JosJuice
12010ebf78
Merge pull request #13557 from LillyJadeKatrin/pause-bugfix
AchievementManager: Always allow pausing if game not loaded
2025-04-22 17:55:23 +02:00
Dr. Dystopia
ecafd8058f DiscIO: Remove redundant qualifiers 2025-04-22 13:54:10 +02:00
Dr. Dystopia
71249dec33 Android: Apply style alignment refactorings 2025-04-22 13:34:21 +02:00
Jordan Woyak
89873d6238
Merge pull request #13472 from tygyh/Use-values-function
Core/NetPlayServer: Use std::views::values and std::views::keys functions
2025-04-22 02:25:46 -05:00
LillyJadeKatrin
d670c21c8e Always allow pausing if game not loaded
RetroAchievements disables pausing too frequently when running but there's no sense of doing this if RetroAchievements does not currently have a game running.
2025-04-21 22:38:09 -04:00
Jordan Woyak
1e8b668793 DVDInterface: Fix crash when playing wiiware. 2025-04-21 18:38:33 -05:00
Jordan Woyak
1fc6be7f80 AudioCommon: Make cubeb sound backend default on Linux. 2025-04-21 16:25:40 -05:00
JosJuice
e468e2359a IOS: Only have one USBScanner
Some games open two USB interfaces, e.g. /dev/usb/oh0 and /dev/usb/hid.
This was causing us to run two scanning threads at once, using up more
CPU time for scanning than we need to.
2025-04-21 21:57:49 +02:00
LillyJadeKatrin
8f12512d0d Call AchievementManager CloseGame on load failures
We have identified that a failed RetroAchievements game load (most easily done when closing a game before the server can finish responding) can leave data behind that causes problems. As such, refactored CloseGame to always delete data even if there wasn't a game loaded when it was called, and call it on the failure paths of LoadGameCallback.
2025-04-21 15:53:31 -04:00
JosJuice
920a44aec2 IOS: Diff device lists in USBHost instead of USBScanner
Instead of having USBScanner create "hooks" as it scans for devices,
let's have USBScanner present a list of devices to USBHost and have
USBHost diff the new device list with its old device list to create the
hook calls instead. This gets rid of some complex edge cases that the
next commit otherwise would have to deal with, in particular regarding
toggling determinism and adding new USBHosts to a USBScanner.
2025-04-21 21:25:36 +02:00
JosJuice
24fdcc1a0e IOS: Add missing locking for USBHost::m_devices
Note: After adding the missing locking of m_devices_mutex, I had to move
the locking of m_hooks_mutex to avoid a random deadlock between the CPU
thread and USB scanning thread. (Either that or I would have to lock
m_devices_mutex before m_hooks_mutex.)
2025-04-21 21:25:35 +02:00
JosJuice
50a8ae9d90 IOS: Keep copy of m_devices in USBHost
This gets rid of the ugly direct access to USBScanner::m_devices that
was introduced by the previous commit.

This also fixes a potential thread safety issue.
USB_HIDv4::TriggerDeviceChangeReply loops through m_devices and calls
GetDeviceEntry for each device. If USB_HIDv4::TriggerDeviceChangeReply
is called after a new device is added to m_devices but before hooks are
dispatched, GetDeviceEntry crashes, because the hook that's supposed to
update m_device_ids hasn't run yet. With this commit, this issue can no
longer happen, because USBHost::m_devices_mutex doesn't get unlocked in
between updating m_devices and dispatching the hooks.
2025-04-21 21:25:35 +02:00
JosJuice
427e9c5ad2 IOS: Move USB scanning thread to new class USBScanner 2025-04-21 21:25:35 +02:00
JosJuice
c0c180bdc2
Merge pull request #13467 from JosJuice/profiler-thread-safety
Common: Make Profiler thread safe
2025-04-21 20:19:47 +02:00
JMC47
258fc1b209
Merge pull request #12949 from LillyJadeKatrin/retroachievements-new-dev-branch
RetroAchievements - Dev Branch Refactor
2025-04-21 14:08:40 -04:00
Dr. Dystopia
35fa32e254 Core/PowerPC/JitArm64: Replace zeroes in boolean context with false 2025-04-21 17:06:06 +02:00
Zopolis4
89fdc0b9e0
Fix Triforce GameINIs 2025-04-21 22:05:26 +10:00
Zopolis4
2238967d93
Add Triforce IPL hash 2025-04-21 22:05:25 +10:00
Zopolis4
660232a12c
Preliminary implementation of the Triforce Baseboard 2025-04-21 22:05:25 +10:00
Zopolis4
2baa09d5b4
Implement endian swapping and lazy decryption of Triforce DI commands 2025-04-21 22:05:25 +10:00
Zopolis4
8d94d25203
Implement Triforce ID parsing 2025-04-21 22:05:25 +10:00
Zopolis4
71f654cdc4
Add Triforce platform and preliminary boot.id parsing 2025-04-21 22:05:25 +10:00
Zopolis4
494e2c05c2
Adding support for detecting .bin images 2025-04-21 22:05:24 +10:00
OatmealDome
ec9fb08dab MTLUtil: Remove availability check for iOS 13
My personal fork requires minimum iOS 14, so this is not required.
2025-04-21 00:24:58 -04:00
OatmealDome
65f42ee2d2 MTLUtil: Always use MSL 2.3
The minimum macOS (and minimum iOS on my personal fork) are enough to allow MSL 2.3 usage without availability checks.
2025-04-21 00:24:58 -04:00
OatmealDome
53b66be47d MTLUtil: Remove availability checks for macOS 10.15 and iOS 13 2025-04-21 00:24:58 -04:00
OatmealDome
0bc33fb6df MTLUtil: Remove availability check for macOS 10.15 2025-04-21 00:24:58 -04:00
OatmealDome
dc8865718e MTLUtil: Remove availability check for macOS 11 2025-04-21 00:24:58 -04:00
OatmealDome
7213cdd439 MemoryUtil: Remove availability checks for macOS 11 2025-04-21 00:24:58 -04:00
Jordan Woyak
a517c9f862 CoreTiming: Move VISkip calculation into a separate function. 2025-04-20 22:01:06 -05:00
Jordan Woyak
7236d1539a CoreTiming: Cleanups to avoid drift from cumulative rounding errors. 2025-04-20 22:01:01 -05:00
OatmealDome
bc3c3eb79a
Merge pull request #13524 from jordan-woyak/fix-gba-link
SI: Fix GBA link by having a separate response for "error" and "no data".
2025-04-20 22:29:38 -04:00
JMC47
41408076e3
Merge pull request #13520 from shuffle2/android-start
Prevent android generating duplicate analytics events
2025-04-20 20:17:30 -04:00
Tilka
7e7b75c1e6
Merge pull request #13537 from tygyh/DiscIO-Make-variables-constexpr
DiscIO: Make variables constexpr
2025-04-21 00:52:18 +01:00
Tilka
9504916f72
Merge pull request #13538 from tygyh/DiscIO-Use-default-to-define-a-trivial-destructor
DiscIO: Use `= default` to define a trivial destructor
2025-04-20 22:32:12 +01:00
Tilka
0a52140145
Merge pull request #13549 from shuffle2/ucrtpatch
remove ucrt compat patches
2025-04-20 22:24:57 +01:00
Tilka
45ed4b2be9
Merge pull request #13541 from tygyh/DiscIO-Remove-redundant-zero-initializers-in-aggregate-initializations
DiscIO: Remove redundant zero initializers in aggregate initializations
2025-04-20 22:07:58 +01:00
Tilka
2adf3449f3
Merge pull request #13548 from shuffle2/http
HttpRequest: remove some legacy code for windows < 8.1
2025-04-20 22:07:32 +01:00
Jordan Woyak
8d7d026da6
Merge pull request #13533 from tygyh/DiscIO-Make-classes-final
DiscIO: Make classes final
2025-04-20 16:06:07 -05:00
Shawn Hoffman
2d1161150b remove ucrt compat patches
Dolphin has not supported a version of windows where
these binaries exist for a while.
2025-04-20 12:50:10 -07:00
Shawn Hoffman
5dd896a7d9 HttpRequest: remove some legacy code for windows < 8.1 2025-04-20 11:46:09 -07:00
Dr. Dystopia
07ad189b4f DiscIO: Pass parameters by constant reference 2025-04-20 08:26:09 +02:00
Shawn Hoffman
a1691a4031 Prevent android generating duplicate analytics events
dolphin-start event was being generated twice for the normal
end-user case, as can be seen in analytics data for some years.
The problem occured when:
* Android reaped the process hosting the dolphin activity
  (e.g. for power/memory saving).
and
* Dolphin activity was in "stopped" state for > 6 hours before
  being switched back to.

Under above conditions, both calls to ReportStartToAnalytics
would be performed, as dolphin thought it was being launched anew,
and also thought it had been asleep for > 6 hours.

fixes https://bugs.dolphin-emu.org/issues/13675
2025-04-19 22:16:01 -07:00
Jordan Woyak
ac3dbe2294 Core/State: Use UniqueBuffer instead of make_unique and std::vector for save state buffers. 2025-04-19 17:29:56 -05:00
Jordan Woyak
12dcd6c285 Common: Add UniqueBuffer and SharedBuffer templates. 2025-04-19 17:13:40 -05:00
Jordan Woyak
f78fa2e9f1 LinearDiskCache: Use make_unique_for_overwrite. 2025-04-19 17:13:40 -05:00
Dr. Dystopia
77b4270981 DiscIO: Remove redundant zero initializers in aggregate initializations 2025-04-19 22:04:50 +02:00
Dr. Dystopia
7123fcd19b DiscIO: Use = default to define a trivial destructor 2025-04-19 17:43:18 +02:00
Dr. Dystopia
f6ba69f99a DiscIO: Make variables constexpr 2025-04-19 17:17:02 +02:00
JosJuice
1ae0b23265
Merge pull request #13528 from jordan-woyak/win-cmake-fix
Common/Timer: Change HANDLE to void* to avoid including Windows.h to fix cmake build.
2025-04-19 16:41:51 +02:00
JosJuice
b8e70df413 Android: Show time played in game details
Unlike in DolphinQt, there isn't much space to show playtimes directly in
the game list, so I've put it in the game details dialog instead.
2025-04-19 14:34:49 +02:00
JosJuice
3eee52cb6b Android: Create toggle for enabling/disabling time tracking 2025-04-19 14:29:49 +02:00
JosJuice
49ebdaaae3
Merge pull request #13507 from JosJuice/time-played-game-id
Core: Don't store game ID inside TimePlayed
2025-04-19 14:28:02 +02:00
Jordan Woyak
fda8afaf5c SI: Fix GBA link by having a separate response for "error" and "no data". 2025-04-19 03:28:57 -05:00
Dr. Dystopia
301cc5ee63 DiscIO: Make classes final 2025-04-19 09:05:22 +02:00
Jordan Woyak
cb20959679 Common/Timer: Change HANDLE to void* to avoid including Windows.h to fix cmake build. 2025-04-18 21:50:15 -05:00
Jordan Woyak
056b0339be
Merge pull request #13496 from TryTwo/PR_GameSettings_Fix
Game config settings: Show global value when no game setting exists.
2025-04-18 15:56:59 -05:00
LillyJadeKatrin
c55624702c Allow RA Dev Tools for Unidentified Games
Due to requests from RA Devs, updating the AchievementManager LoadGameCallback to still set MemoryPeeker (and set m_system) if the load game response is NO_GAME_LOADED, so that the memory inspector et al continue function properly on unidentified hashes. Without this, no memory is loaded and the memory inspector will show all zeroes.
2025-04-16 23:59:16 -04:00
LillyJadeKatrin
a96c935c1c Added modified achievements confirmation
Added a line to the close game confirmation dialog to tell the dev if there are unsaved modifications to the achievement assets.
2025-04-16 17:01:22 -04:00
LillyJadeKatrin
b9a93794ff Added game title estimate for achievement development
If the development system is started for a game with an unrecognized hash, RA_Integration opens a dialog for connecting the hash with a title. That dialog is prepopulated by the results of GameTitleEstimateHandler.
2025-04-16 17:01:22 -04:00
LillyJadeKatrin
ef612912a2 Handle local achievements
Displays an additional message when an achievement unlocks that isn't on the site yet (either hasn't yet been uploaded or modified from remote) i.e. achievements the "player" is actively developing.
2025-04-16 17:01:21 -04:00
LillyJadeKatrin
fa782de15c Add MemoryPoker for RAIntegration 2025-04-16 17:00:58 -04:00
Jordan Woyak
f8bf35e6f0
Merge pull request #13518 from tygyh/Fix-Partition-struct-comparison-operators
DiscIO/Volume: Fix Partition struct comparison operators
2025-04-16 00:20:28 -05:00
Jordan Woyak
8bfde300f4
Merge pull request #13519 from tygyh/Replace-definitions-with-constant-expressions
Replace definitions with constant expressions - Core/HW/EXI/BBA/TAP_Win32
2025-04-16 00:19:40 -05:00
OatmealDome
2af276d27e MemArenaDarwin: Initialize all address variables passed to vm_map 2025-04-16 00:50:54 -04:00
Dr. Dystopia
c4f906bcd9 Replace definitions with constant expressions - Core/HW/EXI/BBA/TAP_Win32 2025-04-15 12:26:16 +02:00
Dr. Dystopia
3bb925c1c7 DiscIO/Volume: Fix Partition struct comparison operators 2025-04-15 12:18:23 +02:00
Dr. Dystopia
2397a3a915 Use range-based loops - Core VideoBackends 2025-04-14 21:49:08 +02:00
LillyJadeKatrin
90a4be4b36 Add RAIntegration event handler
Some refactoring done to hardcore toggling so that it's more readily available for the toggle hardcore event.
2025-04-13 13:36:15 -04:00
LillyJadeKatrin
9caa02493d Add RetroAchievements development menu
When the menu exists, it replaces the Achievements action in the Tools menu.
2025-04-13 08:06:00 -04:00
LillyJadeKatrin
36c7e7f3c7 Load RA_Integration.DLL at init if present 2025-04-13 08:05:59 -04:00
LillyJadeKatrin
cab5bc5680 Update rcheevos submodule to newest master 2025-04-13 08:05:59 -04:00
LillyJadeKatrin
6ad267017c Refactor AchievementBox to const pointer
Not sure when or why this became necessary but it works.
2025-04-13 08:05:59 -04:00
Dentomologist
2c20d5dcd9 GameList: Ignore non-left double-clicks
Don't start a game when a double-click is triggered by a mouse button
other than the left button.

Fixes https://bugs.dolphin-emu.org/issues/12272.
2025-04-12 16:17:04 -07:00
JosJuice
4f210df86a
Merge pull request #13489 from AdmiralCurtiss/translate-audio-backend
DolphinQt/AudioPane: Fix Audio backend dropdown not using translated names
2025-04-12 17:59:42 +02:00
JMC47
bcddd78a89
Merge pull request #13500 from jordan-woyak/accel-gyro-any-mapping
InputCommon: Activate IMU Accelerometer and Gyroscope mappings when any direction has a bound input.
2025-04-12 11:47:38 -04:00
JosJuice
d194e69bbd Core: Don't store game ID inside TimePlayed
When you use TimePlayed, you have to provide a game ID either when
creating the object or when calling GetTimePlayed on it. If you don't
provide a game ID when creating the object, function calls that don't
take a game ID will silently fail, except for Reload. This isn't very
obvious, and there's no strong benefit to storing the game ID inside
TimePlayed anyway (it just lets TimePlayed skip calling EscapeFileName),
so this commit removes the TimePlayed constructor that takes a game ID
and instead makes the functions that need game IDs always take a game ID
argument.
2025-04-12 15:20:49 +02:00
JMC47
5285b1168a
Merge pull request #13503 from sepalani/ip-top-perf
IP/Top: Fix performance regression in GetInterfaceOpt
2025-04-11 18:56:35 -04:00
Sepalani
03451f2bc9 IP/Top: Fix performance regression in GetInterfaceOpt 2025-04-12 01:38:00 +04:00
Jordan Woyak
87beb7d67b InputCommon: Activate IMU Accelerometer and Gyroscope when any direction has a bound input. 2025-04-10 15:55:49 -05:00
JMC47
fc0179c1ea
Merge pull request #13498 from jordan-woyak/immxfb-dualcore-todo
BPStructs: Add TODO for unsafe usage of GetTicks.
2025-04-09 23:20:35 -04:00
Jordan Woyak
4aa056dd4d BPStructs: Add TODO for unsafe usage of GetTicks. 2025-04-08 19:58:31 -05:00
Javier Martinez
7ca8dc3767 Use std path utility for automatic path seperator handling.
It was being done manually, which a TODO comment advised against.
Using generic_string() from std::filesystem::path solves this.

Fix encoding issue using generic_wstring instead.
2025-04-08 16:54:11 -04:00
JMC47
01363572cb
Merge pull request #13483 from Sam-Belliveau/fixed_playback_speed
Use Doubles for Sample Rate Conversion
2025-04-08 13:45:12 -04:00
TryTwo
91380258a1 GameConfig Settings: If no game setting exists for a certain option, then show the global setting value. Previously showed the default value if the game setting didn't exist. 2025-04-07 20:41:46 -07:00
JMC47
ee27f03a43
Merge pull request #13439 from jordan-woyak/perf-marker
Core: Move CountPerformanceMarker to VideoInterface to eliminate a Throttle call. PerformanceMetrics: Fixes/Cleanups.
2025-04-07 17:57:56 -04:00
Admiral H. Curtiss
b306d00d5d
DolphinQt/AudioPane: Fix Audio backend dropdown not using translated names 2025-04-06 05:09:23 +02:00
Dentomologist
ec49ea5be3 PerformanceMetrics: Fix window arrangement
Fix overlays stacking on top of each other or not moving to the edge of
the screen when enabling or disabling overlays while emulation is
active.

This change only applies when Config::GFX_MOVABLE_PERFORMANCE_METRICS is
False.
2025-04-05 14:22:17 -07:00
Sam Belliveau
74e752ed9c Mixer: Use Doubles for Sample Rate Conversion. 2025-04-05 13:46:37 -05:00
Jordan Woyak
06afa0036a CoreTiming: Fix Precision Frame Timing in Dual Core mode on Windows. 2025-04-04 19:13:53 -05:00
Jordan Woyak
e0e53f3235 Common/Timer: Use YieldProcessor on Windows. 2025-04-03 15:48:51 -05:00
Jordan Woyak
7dc27753e2 CoreTiming: Add a setting to use Common::PrecisionTimer. 2025-04-03 15:48:51 -05:00
Jordan Woyak
e5c8935acc Common: Create a PrecisionTimer class. 2025-04-03 15:48:51 -05:00
Admiral H. Curtiss
dadbd2f9fb
Merge pull request #13479 from iwubcode/mali_draw_fix
VideoCommon: fix a mali draw bug that causes crashes in some games
2025-04-03 21:55:41 +02:00
Jordan Woyak
af1f07207f VideoInterface: Throttle for VBlank only when necessary. 2025-04-02 23:24:03 -05:00
Jordan Woyak
c42dab6388 Core: Move CountPerformanceMarker to VideoInterface to eliminate a Throttle call. PerformanceMetrics: Fixes/Cleanups. 2025-04-02 23:23:51 -05:00
JMC47
61ab662733
Merge pull request #13424 from Sam-Belliveau/granule-performance-improvements
AudioCommon: Increased Granule Synthesis Performance
2025-04-02 22:44:14 -04:00
Dr. Dystopia
ebc9c8492d Use std::views::values and std::views::keys functions - NetPlayServer 2025-04-02 20:06:10 +02:00
iwubcode
ec36fce7c6 VideoCommon: fix a mali bug by moving the perf queries back to being close to the draw call, having them apart seems to cause errors on some devices 2025-04-01 18:32:42 -05:00
Sam Belliveau
877864c23a Improve Performance of Granular Buffering + User Adjustable Buffer Size 2025-04-01 18:17:21 -04:00
Jordan Woyak
33a7283d3b VideoBackends/Metal: Fix anisotropic filtering handling. 2025-04-01 15:09:21 -05:00
JosJuice
01a7732d50 IOS: Disguise Rock Band PlayStation USB devices as Wii equivalents
This lets you use PS3 Rock Band controllers with Wii Rock Band and
Guitar Hero games.

A normal user will probably never have any reason to disable this
behavior, but I figured maybe there's some person out there who would
like to disable it. (For instance, I know there's a mod for RB3 that's
trying to implement the same kind of cross-console controller
compatibility, and that can only be tested if the behavior I'm adding is
disabled.) So the behavior is controlled by an INI-only setting.
2025-03-31 21:24:25 +02:00
Jordan Woyak
17c994df2a InputCommon: Move SDL Device class into its own cpp/h files. 2025-03-30 23:23:06 -05:00
Jordan Woyak
4533605c03 DolphinQt: Update tooltips for ImmediateXFB, VBISkip, SkipPresentingDuplicateFrames interaction clarity. 2025-03-30 20:55:26 -05:00
Jordan Woyak
920f940ad0 DolphinQt: Don't toggle GFX_HACK_SKIP_DUPLICATE_XFBS when GFX_HACK_IMMEDIATE_XFB or GFX_HACK_VI_SKIP are enabled. 2025-03-30 20:51:20 -05:00
Admiral H. Curtiss
1b85da9b85
Merge pull request #13471 from Nitch2024/CTRL+G
[Debugger] CTRL+G support in code and memory view
2025-03-30 15:39:54 +02:00
Nitch2024
1b87ea83e6 [Debugger] CTRL+G support in code and memory view 2025-03-29 12:43:15 -07:00
JosJuice
957265ba52 Common: Make Profiler thread safe 2025-03-29 15:05:02 +01:00
JMC47
9819d66a47
Merge pull request #13221 from mitaclaw/nrvo-fails-1
GCC: Remedy NRVO Fails
2025-03-29 03:26:46 -04:00
JMC47
f00b7d39f0
Merge pull request #13465 from TryTwo/PR_Bugfix
AudioPanel Bugfix
2025-03-28 19:56:36 -04:00
TryTwo
efd993f382 AudioPanel bugfix: Forgot to wrap an optional slider in a conditional. 2025-03-28 15:50:24 -07:00
JMC47
4c727a84c5
Merge pull request #13456 from jordan-woyak/mapping-window-blank-square-fix
DolphinQt: Fix blank square in MappingWindow's top-left corner.
2025-03-28 18:44:32 -04:00
JMC47
932b4abdcf
Merge pull request #13457 from jordan-woyak/efb-access-fix
VideoCommon: Fix out-of-bounds and disabled EFB access.
2025-03-28 18:43:57 -04:00
JMC47
7d794897c4
Merge pull request #13434 from JosJuice/android-non-blocking-input-detection
Android: Don't use separate thread for MotionAlertDialog
2025-03-28 18:25:04 -04:00
JMC47
e0032b3e2c
Merge pull request #13122 from TryTwo/PR_Audio_Configs
AudioPanel: Refactor to use Config system.
2025-03-28 14:52:54 -04:00
JosJuice
c7ede8a6b7
Merge pull request #13461 from JoshuaVandaele/warningsbegone
Fix shadowed variable warnings and missing declarations
2025-03-28 18:43:09 +01:00
Jordan Woyak
0a3feb3e42 Android/Input: Fix a crash when mapping wii remote extensions. 2025-03-27 18:29:02 -05:00
Joshua Vandaële
3a1a60d4f8
Fix shadowed variable warnings and missing declarations
- PPCSymbolDB:  Resolve shadowed variable warnings
- PerformanceMetrics:  Resolve shadowed variable warnings
- SWEfbInterface: Add missing declarations
2025-03-27 21:48:08 +01:00
Tilka
662cfa38c2
Merge pull request #13460 from jordan-woyak/play-time-tracker-thread-name
Core: Name the play time tracker thread.
2025-03-27 17:02:36 +00:00
JMC47
cb24821dcc
Merge pull request #13217 from cristian64/extract_gecko_creator_name
DolphinQt: Extract creator name from code name in Gecko codes.
2025-03-27 12:26:47 -04:00
Jordan Woyak
ebd879cb30 Core: Name the play time tracker thread. 2025-03-27 01:38:55 -05:00
TryTwo
e5608c6ca5 ConfigControl fix: Add invalid index check to ConfigComplexChoice. Resolve with a default index that can be set.
If more control is needed,  it could be changed to allow multiple states to point to the same index.
2025-03-26 13:15:57 -07:00
TryTwo
896b4bb1fa AudioPanel: Refactor to use Config system. Some options were changed to a different format, for easier compatibility.
Removed VolumeChanged signal, as ConfigChanged will trigger what is needed.

Only applies UpdateSoundStream to things that can change during emulation.

Settings::SetVolume might no longer be used, but left it in.
2025-03-26 12:26:01 -07:00
tygyh
1ecd6fbc9b Move variables to inner scope 2025-03-26 18:21:46 +01:00
Jordan Woyak
e351f03cdf VideoCommon: Fix out-of-bounds and disabled EFB access. 2025-03-26 01:23:16 -05:00
Jordan Woyak
849d8b7dae DolphinQt: Fix blank square in MappingWindow's top-left corner. 2025-03-25 20:52:29 -05:00
JMC47
1981f22228
Merge pull request #13433 from iwubcode/update_min_win10
Update our minimum windows 10 version to 1903 and reinstate code that depends on it
2025-03-25 18:30:15 -04:00
Dr. Dystopia
d2cc6760a0 Use Common::ToUnderlying 2025-03-25 21:25:46 +01:00
JMC47
eb84b0fb9b
Merge pull request #13442 from TryTwo/PR_CodeWidget_Layout_Tweak
Debugger CodeWidget: Small layout tweak
2025-03-25 13:19:02 -04:00
vyuuui
e34907025d Add numeric label support to assembler 2025-03-24 18:59:32 -07:00
cristian64
6d8ba94e4c DolphinQt: Extract creator name from code name in Gecko codes.
Gecko codes in Dolphin feature a dedicated field for the creator of the
cheat code. When saved into the INI file, the code name and the creator
name are concatenated, and then inserted in the `[Gecko]` section:

```ini
[Gecko]
$<cheat code name> [<creator>]
<code line 1>
<code line 2>
<code line 3>
<...>
$<other cheat code name> [<creator>]
<code line 1>
<code line 2>
<code line 3>
<...>
```

On the other hand, enabled codes are listed under the `[Gecko_Enabled]`
section, but in this case the creator name is omitted from the line:

```ini
[Gecko_Enabled]
$<cheat code name>
$<other cheat code name>
```

Having the creator name in the `[Gecko]` section but not in the
`[Gecko_Enabled]` section is arguably not ideal, but this is legacy
behavior in Dolphin.

The **Cheat Code Editor** dialog is not acknowledging this subtle
behavior in Dolphin: the cheat code name and the creator name *can* be
both inserted in the name field. This issue manifests as an inconsistent
state where a Gecko code that *appears* to be enabled has no effect when
the game is launched.

As part of this fix, the creator name (if present) is now moved into the
dedicated creator field before the code is stored internally.

Test plan:

- Right-click on any game and open the **Properties** dialog.
- Switch to the **Gecko Codes** tab.
- Press the **Add New Code...** button.
- In the **Cheat Code Editor** dialog:
  - Enter `This is a test [Jane Doe]` in the **Name:** field.
  - Enter `01234567 00000000` in the **Code:** field.
  - Press **Save**.
- Observe that the newly added code is now in the list, and *appears* to
  be enabled.
- Close the **Properties** dialog.
- Right-click on the same game and open the **Properties** dialog again.

**Without** the fix, the newly added code, while still on the list, has
been inadvertently disabled (it was never really enabled!).

**With** the fix, the newly added code is the list and remains enabled.

This fixes https://bugs.dolphin-emu.org/issues/13695.
2025-03-23 21:37:23 +00:00
Dentomologist
0b128badae DolphinQt: Fix unresponsive hotkeys during framestep overlay move
Fix the following bug:

* Have a moveable ImGui overlay enabled, such as the Statistics window.
* Pause the game.
* Click and hold on the overlay's title bar as if you were going to move
  it. Because the screen isn't updating while the game is paused, you
  won't be able to actually move the overlay.
* Press the Frame Advance hotkey several times until it stops
  responding.

At this point emulation hotkeys are no longer responsive. This can be
resolved by selecting Play from the toolbar or menu, or selecting Frame
Advance from the menu a couple times, but it's annoying and not obvious
what's gone wrong or how to fix it.

Why the bug is happening:

* Doing a framestep while clicking on the overlay title bar causes ImGui
  to set IO.WantCaptureKeyboard to true, indicating that ImGui is
  requesting Dolphin ignore any keyboard events while the overlay is
  being interacted with.
* Dolphin complies with this request, causing
  Host_UIBlocksControllerState to return true and thus setting the input
  gate to ignore input.
* IO.WantCaptureKeyboard is only updated when ImGui::NewFrame() is
  called, which only happens at the end of each present. It thus remains
  true indefinitely since the game paused after the last framestep, and
  so Dolphin ignores any hotkeys such as the framestep or play keys.

The fix:

Ignore IO.WantCaptureKeyboard when the game is paused. ImGui can't
meaningfully capture input anyway when the game is paused, so this
shouldn't cause any problems elsewhere.

Once async presentation is implemented we'll want to revert this change,
both because it'll become unnecessary and because ImGui will be able to
do stuff while paused and so suppressing emulation hotkeys will actually
be useful.
2025-03-23 14:36:58 -07:00
JosJuice
9e9faf3be1 Android: Show message when trying to map disconnected device
Having the MotionAlertDialog immediately close is confusing for users.
Let's show a message to tell them what went wrong.
2025-03-23 21:39:08 +01:00
JosJuice
516c1314d2 Android: Don't use separate thread for MotionAlertDialog
This is an Android continuation of bc95c00. We now call
InputDetector::Update immediately after receiving an input event from
Android instead of periodically calling it in a sleep loop. This
improves detection of very short inputs, which are especially likely to
occur for volume buttons on phones (or at least on my phone) if you
don't intentionally keep them held down.
2025-03-23 21:39:04 +01:00
JMC47
ad3650abfc
Merge pull request #13093 from mitaclaw/ranges-modernization-4-projection
Ranges Algorithms Modernization - Projection
2025-03-23 15:56:13 -04:00
JMC47
1515cf6ccd
Merge pull request #13447 from JosJuice/bba-panic-tr
EXI: Make HLE BBA panic alerts translatable
2025-03-23 15:22:11 -04:00
JMC47
cef4d8fb76
Merge pull request #13432 from iwubcode/custom_pixel_fragment
VideoCommon: move to a 'process_fragment()' function to simplify custom shaders
2025-03-23 15:21:48 -04:00
JMC47
f50d2ee86c
Merge pull request #13425 from jordan-woyak/after-present-cleanup
Fix performance statistics when Skip Duplicate Frames is turned off.
2025-03-23 15:21:31 -04:00
JMC47
28f1beeca8
Merge pull request #13398 from jordan-woyak/perf-tracker
PerformanceTracker: Eliminate mutex. General cleanups.
2025-03-23 15:21:11 -04:00
JMC47
178462e10f
Merge pull request #13385 from Tilka/sp2_ad16
Fix AD16 and make SP2 configurable
2025-03-23 15:20:45 -04:00
JMC47
9b0471532c
Merge pull request #13368 from jordan-woyak/anisotropic-filtering
Use Game Requested Anisotropic Filtering
2025-03-23 15:17:24 -04:00
JMC47
2da255d8cd
Merge pull request #13311 from iwubcode/dynamic_input_textures_reduce_image_writes
Core / DolphinQt / InputCommon: reduce the number disk writes when using DynamicInputTextures
2025-03-23 15:12:28 -04:00
JMC47
e93f0de8a4
Merge pull request #13295 from jordan-woyak/controller-emu-cleanup
InputCommon/ControllerEmu: Break out functionality of EmulatedController to eliminate redundant members.
2025-03-23 15:12:06 -04:00
JosJuice
c1990bc687 EXI: Make HLE BBA panic alerts translatable
Also rewording the messages to make them clearer and fix typos.
2025-03-23 15:43:16 +01:00
iwubcode
8e253518e6 VideoCommon: move to a 'process_fragment()' function to simplify custom shaders and provide a direct override of the tev stage logic 2025-03-22 15:22:00 -05:00
iwubcode
e18d98d4fc Core: properly distinguish between ES title switches (Wii titles) and normal loading (GC, also called for Wii..); update config for ES title change, generate textures for both situations 2025-03-22 14:55:20 -05:00
iwubcode
d03f9032c1 Core / DolphinQt / InputCommon: reduce the number disk writes when using DynamicInputTextures 2025-03-22 14:53:02 -05:00
TryTwo
b0867c1602 CodeWidget: Layout tweak. Give left-side widgets more vertical space by moving the address bar out of the way. Align things better. 2025-03-21 09:55:52 -07:00
Jordan Woyak
3bf2de369a WiimoteEmu: Eliminate dynamic memory allocation in speaker data decoding. 2025-03-18 03:12:50 -05:00
Jordan Woyak
561aee7707 Config: Expose Default and 1x Anisotropic Filtering setting. 2025-03-17 20:46:24 -05:00
Jordan Woyak
4b711e1e0a DolphinQt: Allow ConfigComplexChoice to handle DefaultState values. 2025-03-17 20:46:24 -05:00
Jordan Woyak
ba1bf6959e Config: Allow passing a DefaultState object to Set functions to delete keys. 2025-03-17 20:46:24 -05:00
Jordan Woyak
137d1375d4 Enable game-requested anisotropic filtering in Metal backend. 2025-03-17 20:46:24 -05:00
Pokechu22
79a1e480ca Enable anisotropic filtering when the game requests it 2025-03-17 20:46:19 -05:00
Jordan Woyak
a7d1cac8ad Core: Call PerformanceMetrics::CountFrame regardless of PresentReason. 2025-03-17 17:24:08 -05:00
JosJuice
0299540209
Merge pull request #13397 from jordan-woyak/perf-metrics
PerformanceMetrics: Eliminated a mutex. Code cleanups.
2025-03-17 23:20:41 +01:00
Tillmann Karras
6a90affa38 Fix -Wunused-lambda-capture warning 2025-03-17 20:08:19 +00:00
Joshua Vandaële
42fb43dacf
Implement multiple saves import
https://bugs.dolphin-emu.org/issues/12887
2025-03-17 10:43:09 +01:00
OatmealDome
0afbeae70c
Merge pull request #13430 from jordan-woyak/tatacon-desired-state
WiimoteEmu: Make TaTaCon DesiredState use only one byte of space.
2025-03-16 15:04:21 -04:00
OatmealDome
49bee36e6a
Merge pull request #13435 from iwubcode/uninitialized_directx
VideoCommon: initialize uninitialized state value in pixel ubershader
2025-03-16 14:56:44 -04:00
OatmealDome
9720b1f5f5
Merge pull request #13411 from jordan-woyak/gui-vconfig
DolphinQt/GeneralWidget: Eliminate unnecessary g_Config usage.
2025-03-16 14:54:24 -04:00
OatmealDome
9e513d93e1
Merge pull request #13414 from jordan-woyak/vconfig-framedump
VideoConfig: Eliminate frame dumping members.
2025-03-16 14:53:47 -04:00
OatmealDome
07cec796f4
Merge pull request #13417 from luzpaz/typo-source-core-common
Core/Common: Fix typos
2025-03-16 14:53:02 -04:00
iwubcode
c5f89f2de9 VideoCommon: initialize uninitialized state value in pixel ubershader to prevent error on directx in some games 2025-03-16 11:35:56 -05:00
Jordan Woyak
48b2f7d200 VideoConfig: Eliminate frame dumping members. 2025-03-16 04:30:06 -05:00
iwubcode
c1dea828ab Common: use std::chrono for GetLocalTimeSinceJan1970 on Windows
Co-authored-by: Shawn Hoffman <godisgovernment@gmail.com>
2025-03-16 00:59:45 -05:00
iwubcode
452cd1c261 Core: use more recent api in ComputeDefaultCountryCode on Windows
Co-authored-by: Shawn Hoffman <godisgovernment@gmail.com>
2025-03-16 00:59:45 -05:00
iwubcode
373a1a5dc0 Update min win10 version from 1703/15063 to 1903/18362
Co-authored-by: Shawn Hoffman <godisgovernment@gmail.com>
2025-03-16 00:59:45 -05:00
JMC47
f4c37aeb14
Merge pull request #13423 from jordan-woyak/async-request-cleanup-1
AsyncRequests Cleanups.
2025-03-15 18:17:29 -04:00
Tillmann Karras
90b6f0d16d Config: make SP2 configurable 2025-03-15 22:03:17 +00:00
Tillmann Karras
951a84833a EXI: fix AD16
The GameCube IPL is now able to detect this device. However, this
triggers some memory clearing code that trips up Dolphin's I$.
2025-03-15 22:03:16 +00:00
Jordan Woyak
6aff82eda3 WiimoteEmu: Make TaTaCon DesiredState use only one byte of space. 2025-03-15 16:48:05 -05:00
JMC47
99cde4e269
Merge pull request #13395 from jordan-woyak/vi-HORIZONTAL_BEAM_POSITION-ticks
VideoInterface: Update m_ticks_last_line_start from the event's ticks value.
2025-03-15 17:27:07 -04:00
JMC47
1bd3e79fda
Merge pull request #13378 from jordan-woyak/desired-ext-state
WiimoteEmu: Clean up variant handling in DesiredExtensionState.
2025-03-15 17:26:49 -04:00
JMC47
e3deb14156
Merge pull request #13347 from iwubcode/custom_shader_overhaul_lighting
VideoCommon: move lighting shader logic to callable functions
2025-03-15 17:26:32 -04:00
Jordan Woyak
46e0952e97 PerformanceTracker: Use SPSCQueue and atomic to eliminate need for a mutex. Clean up some math. 2025-03-15 14:40:00 -05:00
Jordan Woyak
c763961112 PerformanceTracker: Use std::deque instead of hand-rolled circular
queue.
2025-03-15 14:40:00 -05:00
Jordan Woyak
b2ce3fbefc PerformanceTracker: Pass chrono values instead of us s64. 2025-03-15 14:40:00 -05:00
Jordan Woyak
ddb82a5e8c InputCommon/ControllerEmu: Break out functionality of EmulatedController
to eliminate redundant unused members in Wii Remote extension objects.
2025-03-15 14:30:43 -05:00
JMC47
225039f742
Merge pull request #13427 from LillyJadeKatrin/retroachievements-code-approval-fix
Fixed Multi Config Code Approvals
2025-03-15 13:57:48 -04:00
JosJuice
f2d1918714 Fix broken merge of PR #13181
This undoes one of the changes of PR #13181. I'm guessing the relevant
code changed between when the PR was last pushed to and when it was
merged.
2025-03-15 17:23:39 +01:00
JosJuice
e637a05707
Merge pull request #12866 from JosJuice/android-log-types-sorting
Android: Replace log type names map with array
2025-03-15 16:01:33 +01:00
JosJuice
1f087473aa
Merge pull request #12809 from JosJuice/jitarm64-cmp-sp
JitArm64: Replace a comparison to SP
2025-03-15 16:00:15 +01:00
JosJuice
b2f8dac739
Merge pull request #13271 from dreamsyntax/gradle-wrapper
Android: Upgrade AGP & Gradle
2025-03-15 15:59:21 +01:00
JosJuice
541344ef9b
Merge pull request #13240 from thalesmg/20241225-m-known-bt-addresses-config-only
feat(linux): allow configuring real wiimotes with known bluetooth addresses
2025-03-15 15:34:49 +01:00
JosJuice
8c7ab286f5
Merge pull request #13181 from tygyh/Replace-'reinterpret_cast'
Replace 'reinterpret_cast' with 'static_cast'
2025-03-15 15:31:38 +01:00
JosJuice
3fb4084e25
Merge pull request #13345 from Tilka/unswap_depth
Fix depth texture being incorrectly affected by swap table
2025-03-15 14:30:19 +01:00
JosJuice
fd2c6918fa
Merge pull request #13388 from jordan-woyak/vsync-not-recommended
DolphinQt: Don't recommend v-sync for optimal frame pacing in tool-tip.
2025-03-15 14:24:29 +01:00
LillyJadeKatrin
0615ade725 Fixed Multi Config Code Approvals
Refactors the AR/Gecko/Patch code approval process to verify from every possible game ini, not just the base game ID. This fixes codes on specific revisions or codes general to any region.
2025-03-15 07:57:16 -04:00
Jordan Woyak
2690a62949 Core: Remove unused GetActualEmulationSpeed function and related variables/functions. 2025-03-14 03:10:13 -05:00
Jordan Woyak
e1745f682f PerformanceMetrics: Eliminated a mutex. Code cleanups. 2025-03-14 03:10:13 -05:00
Sam Belliveau
f09ba10daa AudioCommon: Added Granular Synthesis 2025-03-14 01:22:35 -05:00
Jordan Woyak
6c158ed590 VideoCommon: Create AsyncRequests directly in MMU code to eliminate EFB-related functions in VideoBackendBase. 2025-03-14 01:14:51 -05:00
Jordan Woyak
63b848ca93 VideoCommon: Eliminate EFBAccessType enum. Eliminate union and switch statement handler in AsyncRequests. 2025-03-14 00:59:41 -05:00
iwubcode
15372dc835 VideoCommon: move lighting shader logic to callable functions 2025-03-13 23:56:04 -05:00
JMC47
ca9b34a6d1
Merge pull request #13394 from jordan-woyak/odd-even-pacing
VideoInterface: Adjust even-field to match odd-field pacing when PSB values differ.
2025-03-13 21:56:36 -04:00
JMC47
0e2785a562
Merge pull request #13387 from jordan-woyak/frame-pacing
CoreTiming: Improve frame pacing
2025-03-13 14:23:18 -04:00
Jordan Woyak
fdf00050a6 DolphinQt: Use tooltips on Advanced tab. 2025-03-13 05:32:16 -05:00
Jordan Woyak
5b36c13bfb VideoCommon: Rename Renderer to EFBInterface. 2025-03-12 21:09:16 -05:00
Luz Paz
1b47dbf519 Core/Common: Fix typos
Found via `codespell -q 3 -S "./Externals,./Data/Sys/wiitdb-??.txt,*.po,*.pot" -L andf,asnd,bootup,brocken,bufferin,clen,collet,datas,delt,diety,extint,fpr,inout,inport,interm,nd,nin,ontop,pixelx,re-use,re-used,sav,stateman,strat,transer,wil`
2025-03-11 19:48:45 -04:00
JMC47
de997d616f
Merge pull request #13416 from jordan-woyak/unused-viewport-correction
VertexShaderManager: Eliminate unnecessary m_viewport_correction member.
2025-03-11 19:00:55 -04:00
JMC47
b7bd0a0836
Merge pull request #13413 from jordan-woyak/vconfig-progressive
VideoConfig: Eliminate bForceProgressive.
2025-03-11 18:59:28 -04:00
JMC47
67c8d5640f
Merge pull request #13412 from jordan-woyak/netplay-vconfig
VideoConfig: Eliminate NetPlay related members.
2025-03-11 18:59:02 -04:00
JMC47
1698daef66
Merge pull request #13410 from jordan-woyak/movie-vconfig
Movie: Eliminate MovieManager::SetGraphicsConfig.
2025-03-11 18:58:45 -04:00