Commit Graph

471 Commits

Author SHA1 Message Date
Admiral H. Curtiss
e6ee217a7c
Core: Move Emulation IOS instance to System. 2024-02-07 22:07:30 +01:00
Admiral H. Curtiss
9a3e770c23
Migrate SConfig::bWii to System. 2024-01-31 12:54:07 +01:00
Lioncache
00f494307f UICommon: Remove global system accessor in TriggerSTMPowerEvent()
This can be passed through via the IOS instance.
2023-12-18 19:17:16 -05:00
Tilka
773ffd04b8
Merge pull request #11497 from vyuuui/debugger_assembler_ui
Built-in assembler for debugger interface
2023-12-16 21:15:31 +00:00
vyuuui
38c15df464 Parser and Assembler implementations 2023-12-13 05:32:20 -08:00
Admiral H. Curtiss
16ba56a34b
Merge pull request #12388 from lioncash/compare
GameFile: Default GameBanner operator==
2023-12-11 23:25:27 +01:00
Lioncash
cdf8849e17 GameFile: Default GameBanner operator==
Same behavior, but less code.
2023-12-11 11:36:35 -05:00
Lioncash
ff38362216 GameFileCache: Use std::span with Update()
All we're really doing is iterating over a sequence of strings, so we
don't need to tie this specifically to std::vector.
2023-12-11 11:12:09 -05:00
Lioncash
2ca80adeb2 GameFileCache: Pass std::function by reference rather than by value
std::function is internally allowed to allocate, and these functions
aren't being stored anywhere (only called), so we can freely get rid
of some minor overhead here by passing by reference.

This change also creates aliases for the functions, so that there isn't
a lot of visual noise when reading the function signatures.
2023-12-11 11:09:18 -05:00
Zopolis4
f0d2ce4683
Remove _M_X86 in favour of _M_X86_64 2023-11-28 23:03:20 +11:00
JosJuice
7197e3abd0 Use structs for config callback IDs
This way you can't mix up regular config callback IDs and CPU thread
config callback IDs. (It would be rather bad if you did!)
2023-08-17 19:19:26 +02:00
Admiral H. Curtiss
fa81006b51
Merge pull request #11955 from TellowKrinkle/CMakeDependencies
CMake: Allow ignoring system packages
2023-06-30 19:06:04 +02:00
get
ffabb6c57b Replace std::ostringstream usage with fmt::format 2023-06-18 18:37:32 -05:00
Lioncash
653d6d059f UICommon/ResourcePack: Allow priority helpers to take arguments by const reference
There's nothing going on with behavior here that would prevent these
from being const qualified.

Also better communicates that this function isn't intended to modify the
given resource pack.
2023-06-16 10:20:50 -04:00
TellowKrinkle
5b10a80401 CMake: Use targets for all optionally-external dependencies 2023-06-15 01:41:41 -05:00
Dentomologist
7ff7c9e84f Common: Convert FromWhichRoot to enum class 2023-06-13 13:25:22 -07:00
Pokechu22
ac48b2eea4 EnhancementsWidget: Handle gaps in AA mode list
Mesa (llvmpipe) only reports 4x MSAA, and doesn't report 2x (or 1x, but we implicitly add that). The old logic did not handle this correctly, causing selecting 4x to fail and fall back to None.

This also removes VideoUtils::GetAvailableAntialiasingModes, and thus VideoUtils entirely, as its only other function was removed in 1f74653501.
2023-06-08 22:07:41 -07:00
Brad Smith
cf06da8fea Fix s_using_custom_client warning with DiscordPresence
/home/ports/pobj/dolphin-5.0.0.20230429/dolphin-5.0.0.20230429/Source/Core/UICommon/DiscordPresence.cpp:27:13: warning: unused variable 's_using_custom_client' [-Wunused-variable]
static bool s_using_custom_client = false;
            ^
2023-05-23 00:07:06 -04:00
Admiral H. Curtiss
4efa10c170
Merge pull request #11751 from noahpistilli/discord-rpc
UICommon/DiscordPresence: Use GameTDB covers for RPC
2023-05-19 19:35:17 +02:00
Lioncash
d368c989e7 StringUtil: Move GetEscapedHtml() into Common namespace 2023-05-16 14:21:19 -04:00
Sketch
a383e0cfd5 UICommon:DiscordPresence: Use GameTDB covers for RPC 2023-05-10 23:55:34 -04:00
Dentomologist
1f74653501 VideoUtils: Remove unused function GetAvailableResolutions
The ability to change the fullscreen resolution througnh the UI was
removed in aa4088a, leaving this function unused.
2023-04-26 15:22:54 -07:00
Admiral H. Curtiss
2a0b90807d
Merge pull request #11770 from lioncash/err
Common/CommonFuncs: Move interface into Common namespace
2023-04-19 10:38:22 +02:00
Lioncash
f1ad43afaf Common/CommonFuncs: Move interface into Common namespace
Gets these functions out of the global namespace.
2023-04-18 19:23:04 -04:00
Admiral H. Curtiss
2e7f0d002e
Merge pull request #11760 from Minty-Meeo/embracing-nullptr
Embrace nullptr over NULL and 0
2023-04-18 22:14:11 +02:00
Admiral H. Curtiss
a239af162d
Merge pull request #11768 from Pokechu22/temporary-debug-command-line
Treat --debugger command line as a temporary setting
2023-04-18 22:05:08 +02:00
Pokechu22
c0b6e9e69c Treat --debugger command line as a temporary setting
Before, Settings::SetDebugModeEnabled was used; this calls SetBaseOrCurrent() which will usually permanently change the base configuration setting for the debugger to true. Thus, the debugger would remain active even if the --debugger command line option was removed. Now, it remains active only for the current run, like other command-line options.

Note that SetBaseOrCurrent is also used by the "Show Debugging UI" option under Options -> Interface; this means that if the debugger is turned off (or off and then back on) by the user while --debugger is specified, this will be reset to whatever the base configuration had when Dolphin is closed and reopened. This behavior is consistent with the rest of the UI.

To my understanding, the --debugger option is something from 5.0 stable/DolphinWx where there was no way to toggle the debug UI in the settings (and the command-line option was the only way of enabling it). It's less useful nowadays.
2023-04-17 23:11:26 -07:00
get
a5d06fde4b Embrace nullptr over NULL and 0 2023-04-15 16:07:05 -05:00
Lioncash
784a216927 Common/MathUtil: Move IntLog2 into MathUtil namespace
Gets this out of the global namespace.
2023-04-15 03:35:05 -04:00
Lioncash
e4caace6bb Common/IniFile: Move interface into Common namespace
Gets this out of the global namespace and into the Common namespace
2023-04-13 10:19:28 -04:00
Admiral H. Curtiss
9217a9eba4
JitInterface: Refactor to class, move to System. 2023-03-26 14:38:07 +02:00
Shawn Hoffman
0a8725e4a9 updater: add test for update flow
currently windows-only
2023-03-11 12:58:33 -08:00
Admiral H. Curtiss
655cc7f75c
DiscIO: Add support for CleanRip-style split ISOs. 2023-03-05 19:23:55 +01:00
JosJuice
7586fc8134
Merge pull request #11608 from Dentomologist/fix_dynamicinputtextures_directory_error_logs
UICommon: Create Load/DynamicInputTextures directory on startup
2023-02-27 18:07:57 +01:00
Dentomologist
e62162e486 UICommon: Create Load/DynamicInputTextures directory on startup
Fix console error spam on Dolphin and game startup if the directory
doesn't exist.
2023-02-26 13:10:15 -08:00
Admiral H. Curtiss
1ed0e014cd
Migrate non-destructive calls of File::CopyDir() to File::Copy(). 2023-02-24 20:32:19 +01:00
Mai
6f21ce7d95
Merge pull request #11555 from CookiePLMonster/wil-todos
Address WIL todos in UICommon.cpp
2023-02-20 10:14:49 -05:00
Pokechu22
8802f96b7e Fix uninitialized variable warnings (C26495) 2023-02-15 19:18:39 -08:00
Silent
9f3d3e2b9c
Address WIL todos in UICommon.cpp 2023-02-12 15:05:54 +01:00
Pokechu22
8b98dd9be3 Move s_using_custom_client to DiscordPresence.cpp
Otherwise, files that include the header get warning: ‘Discord::s_using_custom_client’ defined but not used.
2023-02-09 16:23:01 -08:00
OatmealDome
234de8af09 UICommon: Don't check the registry key or use the old user directory path on Windows builds for Steam 2023-01-31 17:57:09 -05:00
OatmealDome
af33d4f13f CommonPaths: Split PORTABLE_USER_DIR into "portable" and "embedded" to accomodate macOS 2023-01-31 17:57:09 -05:00
OatmealDome
7f962a4146 UICommon: Use NORMAL_USER_DIR for Windows 2023-01-31 17:57:09 -05:00
OatmealDome
5e3d77adae CommonPaths: Rename DOLPHIN_DATA_DIR to NORMAL_USER_DIR 2023-01-31 17:57:08 -05:00
OatmealDome
846eef2a05 CommonPaths: Rename USERDATA_DIR to PORTABLE_USER_DIR 2023-01-31 17:57:08 -05:00
Admiral H. Curtiss
be8d0b76ca
PowerPC: Remove PC macro. 2023-01-27 15:22:41 +01:00
Shawn Hoffman
e5f3a0a9bc buildfix if discord isn't enabled 2023-01-23 06:39:41 -08:00
OatmealDome
cc68d5321f UICommon: Set UserConfigPath in the registry to AppData User for backwards compatibility 2023-01-16 01:37:14 -05:00
OatmealDome
3896934d5e UICommon: Use the old User directory in Documents if it exists 2023-01-16 01:37:14 -05:00
OatmealDome
75d87ff90e UICommon: Change default User directory location to AppData 2023-01-16 01:37:14 -05:00
Admiral H. Curtiss
74e1577a2c
HW/ProcessorInterface: Refactor to class, move to Core::System. 2023-01-04 03:00:10 +01:00
Pokechu22
6a6d24550e Clean up DisassembleBlock and JitInterface::GetHostCode 2022-12-01 17:43:35 -08:00
Admiral H. Curtiss
c9e74801ed
Merge pull request #11269 from vabold/dolphindevice-get-time
Add DolphinDevice::GetSystemTime to allow for accurate Unix timestamp generation
2022-11-15 03:48:57 +01:00
vabold
083b8172e0 Replace std::time with std::chrono::system_clock 2022-11-12 05:36:49 -05:00
Dentomologist
7cd08fde75 Updater: Add/clarify error messages 2022-10-31 23:36:07 -07:00
Shawn Hoffman
2b43f96899 WinUpdater: Defer modifying any files until Updater.exe
Fixes https://bugs.dolphin-emu.org/issues/12151
2022-10-21 19:14:00 -07:00
JMC47
00e23da607
Merge pull request #11051 from shuffle2/update-vcredist
WinUpdater: Check OS and VC++ Redist versions
2022-10-21 13:55:51 -04:00
Mai
e3e6c3dfa4
Merge pull request #11088 from JosJuice/uicommon-set-enable-alert
Move a SetEnableAlert call to UICommon
2022-09-29 09:09:29 -04:00
JosJuice
51debaeb47 Revert "Android: Don't hold gameFileCache lock during updateAdditionalMetadata"
This reverts commit fb265b610d.

The optimization in that commit is safe when the executor thread is
writing and the GUI thread is reading, but I had failed to take into
account that it's unsafe when the GUI thread is writing and the executor
thread is reading. (The native UpdateAdditionalMetadata function loops
through m_cached_files, which is unsafe if another thread is adding
elements to m_cached_files simultaneously.)

Losing out on this optimization isn't too bad, because
719930bb39 makes it very unlikely that
both threads will want the lock at the same time.
2022-09-27 19:06:05 +02:00
JosJuice
16c71b9a35 Move a SetEnableAlert call to UICommon
This fixes a problem where changing the Use Panic Handlers setting on
Android wouldn't take effect until the app was restarted.
2022-09-24 12:35:10 +02:00
Shawn Hoffman
717c36bc43 WinUpdater: Check OS and VC++ Redist versions. 2022-09-20 15:57:50 -07:00
Admiral H. Curtiss
e5cfa286bd
Merge pull request #10960 from shuffle2/mz
ResourcePack: dont scan for individual files
2022-08-24 17:11:21 +02:00
Scott Mansell
4c2d707538
Merge pull request #10940 from InvoxiPlayGames/ipc-discord
Add Discord presence ioctlv to /dev/dolphin
2022-08-08 08:11:42 +12:00
Shawn Hoffman
9bb8315441 ResourcePack: dont scan for individual files
walking the zip prevents minizip from re-reading the same
data repeatedly from the actual backing filesystem.
also improves most usages of minizip to allow for >4GB,
files altho we probably don't need it
2022-08-06 15:38:46 -07:00
InvoxiPlayGames
f9e39cf200 Add Discord presence ioctlv to /dev/dolphin 2022-08-06 07:32:29 +01:00
Admiral H. Curtiss
5508c52a95
Merge pull request #10932 from JosJuice/nfs
DiscIO: Add support for the NFS format
2022-08-04 22:20:08 +02:00
JosJuice
a87dffe52d DiscIO: Replace IsDataSizeAccurate with GetDataSizeType
Previously, we had WBFS and CISO which both returned an upper bound
of the size, and other formats which returned an accurate size. But
now we also have NFS, which returns a lower bound of the size. To
allow VolumeVerifier to make better informed decisions for NFS, let's
use an enum instead of a bool for the type of data size a blob has.
2022-08-04 22:00:59 +02:00
JosJuice
3a6df63e9b DiscIO: Add support for the NFS format
For a few years now, I've been thinking it would be nice to make Dolphin
support reading Wii games in the format they come in when you download
them from the Wii U eShop. The Wii U eShop has some good deals on Wii
games (Metroid Prime Trilogy especially is rather expensive if you try
to buy it physically!), and it's the only place right now where you can
buy Wii games digitally.

Of course, Nintendo being Nintendo, next year they're going to shut down
this only place where you can buy Wii games digitally. I kind of wish I
had implemented this feature earlier so that people would've had ample
time to buy the games they want, but... better late than never, right?

I used MIT-licensed code from the NOD library as a reference when
implementing this. None of the code has been directly copied, but
you may notice that the names of the struct members are very similar.
c1635245b8/lib/DiscIONFS.cpp
2022-08-04 22:00:58 +02:00
Tillmann Karras
d033d92b05 Move to C++20 for non-MSVC compilers 2022-07-30 23:35:53 +01:00
Shawn Hoffman
dd29a54cf6 introduce wrapper for SHA1 functionality 2022-07-26 22:16:37 -07:00
JosJuice
2f3c0cdbc5 Split out controller initialization to UICommon 2022-07-17 14:02:03 +02:00
Admiral H. Curtiss
b66cc1caf6
Config and UICommon: Add config option and user path for Wii SD card sync folder. 2022-07-11 23:11:40 +02:00
Admiral H. Curtiss
96751c4457
Treewide: Rename references to SD Card image path to clarify they mean the image file, not the folder. 2022-07-11 23:11:40 +02:00
JMC47
7853b72c46
Merge pull request #10430 from OatmealDome/mac-portable
UICommon: Add support for portable.txt on macOS
2022-07-08 18:41:14 -04:00
iwubcode
3857e1fa66 Core: add GraphicsMod directory 2022-06-26 21:53:21 -05:00
Admiral H. Curtiss
23ed611077
Merge pull request #10729 from Pokechu22/libusb-error-wrap
Improve libusb error logging
2022-06-17 16:01:46 +02:00
Admiral H. Curtiss
b199108964
Merge pull request #10520 from AdmiralCurtiss/resource-pack-init-crash
ResourcePack: Avoid crashes on invalid packs during Init().
2022-06-17 13:55:16 +02:00
Admiral H. Curtiss
efbf5a450b
ResourcePack: Avoid crashes on invalid packs during Init(). 2022-06-17 03:49:05 +02:00
Shawn Hoffman
896d5454f0 updater: use new platform id for win-arm64 2022-06-16 14:55:51 -07:00
Pokechu22
15cbb5c8f9 Log warnings when LibusbUtils::GetDeviceList fails 2022-06-08 15:29:11 -07:00
Tillmann Karras
79a7bf02eb
CMake: rename minizip to minizip-ng
minizip-ng is the new name used by the upstream project as well as all
distros other than Fedora (but it looks like it will be renamed there).
2022-06-06 14:21:43 +02:00
OatmealDome
7ce1a5717a UICommon: Add support for portable.txt on macOS 2022-06-02 14:56:09 -04:00
Dentomologist
c8e20c569b Convert PointerWrap::Mode to enum class 2022-05-25 13:16:46 -07:00
Dentomologist
f6b9acccfc Common: Refactor PointerWrap 2022-05-25 13:06:41 -07:00
Pokechu22
2341ff00ab NetPlay: Make messages about non-matching games clearer 2022-05-24 23:20:45 -07:00
Admiral H. Curtiss
580c721c82
cmake: Don't use PCH with Qt6. 2022-05-22 01:19:44 +02:00
Admiral H. Curtiss
ef760ee012
Common/PointerWrap: Prevent reads/writes past the end of the buffer. 2022-04-18 23:48:00 +02:00
Pierre Bourdon
f73b2d70a6
Merge pull request #10516 from OatmealDome/steam
CMakeLists: Add flag to enable / disable automatic update support
2022-03-18 08:33:13 +01:00
OatmealDome
e23df9369d CMakeLists: Add option to disable automatic update support 2022-03-18 03:04:51 -04:00
Pokechu22
37806472e1 GCAdapter: Defer initialization until MainWindow::InitControllers
If libusb fails to initialize, an assertion fails, but if that happens before the main window is created, then Dolphin just dies.  Now, the panic alert is properly shown and the user can ignore it.
2022-03-10 10:35:45 -08:00
Léo Lam
0c78167404
Merge pull request #10443 from JosJuice/port-wiimote-source
Port Wiimote source settings to the new config system
2022-02-18 21:38:02 +01:00
JosJuice
aff45c91fc Port Wiimote source settings to the new config system
This lets us finally get rid of BootManager's ConfigCache!
2022-02-18 21:27:10 +01:00
JosJuice
a3f5d09a54 Don't create GBA saves dir when building without mGBA
Currently, disabling mGBA when building gets rid of the ability to
change the GBA saves directory in DolphinQt, but it doesn't actually
get rid of Dolphin loading and storing the setting and creating the
folder. If the setting is set to a path you don't want to use
(perhaps you are trying to turn Dolphin portable), this is annoying.

To avoid accidentally making mistakes like this in the future,
I'm gating the existence of the setting behind an ifdef.
2022-01-22 16:05:21 +01:00
Pokechu22
43e146a1d5 GameList: Convert file extensions to lowercase
This means that dol/elf files with upercase extensions (e.g. BOOT.DOL) are properly detected.
2022-01-16 17:00:16 -08:00
Pokechu22
6e5f4125e3 Use Common::ToLower and Common::ToUpper 2022-01-16 17:00:12 -08:00
Léo Lam
83c5446d85
Fix static initialisation order fiasco issue for Version variables
Fixes a crash that could occur if the static constructor function for
the MainSettings.cpp TU happened to run before the variables in
Common/Version.cpp are initialised. (This is known as the static
initialisation order fiasco.)

By using wrapper functions, those variables are now guaranteed to be
constructed on first use.
2022-01-14 00:04:22 +01:00
Pokechu22
161c627466 Treewide: Remove unused inclusions of <cinttypes>
Most of these became unneeded when fmt was introduced.
2022-01-09 12:43:11 -08:00
JosJuice
589c267355 USBUtils: Fix 1bad:3110/1bad:3430 mixup
The wiki and the source code had these mismatched, and a user reported
that 1bad:3430 is the Mustang guitar, so the wiki must be right.
2022-01-06 09:46:05 +01:00
JosJuice
0de8ccc25f USBUtils: Add "Harmonix RB3 Keyboard for Nintendo Wii" 2022-01-06 09:42:19 +01:00
Admiral H. Curtiss
2906889804
Core: Add a Maker field for GameModDescriptors. 2022-01-02 06:06:53 +01:00