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DSP/Jit: Don't return to dispatcher if no exception was generated
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@ -224,11 +224,11 @@ void SDSP::CheckExternalInterrupt()
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control_reg &= ~CR_EXTERNAL_INT;
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}
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void SDSP::CheckExceptions()
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bool SDSP::CheckExceptions()
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{
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// Early out to skip the loop in the common case.
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if (exceptions == 0)
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return;
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return false;
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for (int i = 7; i > 0; i--)
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{
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@ -247,7 +247,7 @@ void SDSP::CheckExceptions()
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r.sr &= ~SR_EXT_INT_ENABLE;
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else
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r.sr &= ~SR_INT_ENABLE;
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break;
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return true;
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}
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else
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{
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@ -257,6 +257,8 @@ void SDSP::CheckExceptions()
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}
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}
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}
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return false;
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}
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u16 SDSP::ReadRegister(size_t reg) const
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@ -541,9 +543,9 @@ void DSPCore::CheckExternalInterrupt()
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m_dsp.CheckExternalInterrupt();
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}
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void DSPCore::CheckExceptions()
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bool DSPCore::CheckExceptions()
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{
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m_dsp.CheckExceptions();
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return m_dsp.CheckExceptions();
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}
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u16 DSPCore::ReadRegister(size_t reg) const
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@ -383,7 +383,7 @@ struct SDSP
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void SetException(ExceptionType exception);
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// Checks if any exceptions occurred an updates the DSP state as appropriate.
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void CheckExceptions();
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bool CheckExceptions();
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// Notify that an external interrupt is pending (used by thread mode)
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void SetExternalInterrupt(bool val);
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@ -530,7 +530,7 @@ public:
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void CheckExternalInterrupt();
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// Checks if any exceptions occurred an updates the DSP state as appropriate.
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void CheckExceptions();
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bool CheckExceptions();
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// Reads the current value from a particular register.
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u16 ReadRegister(size_t reg) const;
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@ -99,9 +99,9 @@ void DSPEmitter::ClearIRAMandDSPJITCodespaceReset()
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m_dsp_core.DSPState().reset_dspjit_codespace = false;
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}
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static void CheckExceptionsThunk(DSPCore& dsp)
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static u32 CheckExceptionsThunk(DSPCore& dsp)
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{
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dsp.CheckExceptions();
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return dsp.CheckExceptions() ? 1u : 0u;
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}
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// Must go out of block if exception is detected
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@ -116,8 +116,11 @@ void DSPEmitter::checkExceptions(u32 retval)
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DSPJitRegCache c(m_gpr);
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m_gpr.SaveRegs();
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ABI_CallFunctionP(CheckExceptionsThunk, &m_dsp_core);
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TEST(32, R(ABI_RETURN), R(ABI_RETURN));
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FixupBranch skip_return = J_CC(CC_Z, Jump::Short);
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MOV(32, R(EAX), Imm32(retval));
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JMP(m_return_dispatcher, Jump::Near);
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SetJumpTarget(skip_return);
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m_gpr.LoadRegs(false);
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m_gpr.FlushRegs(c, false);
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