diff --git a/Source/Core/InputCommon/DynamicInputTextureManager.cpp b/Source/Core/InputCommon/DynamicInputTextureManager.cpp index be5c963409..af4d10d9c6 100644 --- a/Source/Core/InputCommon/DynamicInputTextureManager.cpp +++ b/Source/Core/InputCommon/DynamicInputTextureManager.cpp @@ -25,8 +25,9 @@ void DynamicInputTextureManager::Load() m_configuration.clear(); const std::string& game_id = SConfig::GetInstance().GetGameID(); - const std::set dynamic_input_directories = - GetTextureDirectoriesWithGameId(File::GetUserPath(D_DYNAMICINPUT_IDX), game_id); + const std::string& game_id_elf_dol = SConfig::GetInstance().GetGameIDElfDol(); + const std::set dynamic_input_directories = GetTextureDirectoriesWithGameId( + File::GetUserPath(D_DYNAMICINPUT_IDX), game_id_elf_dol.empty() ? game_id : game_id_elf_dol); for (const auto& dynamic_input_directory : dynamic_input_directories) { diff --git a/Source/Core/VideoCommon/HiresTextures.cpp b/Source/Core/VideoCommon/HiresTextures.cpp index fc845837e5..93bc088e70 100644 --- a/Source/Core/VideoCommon/HiresTextures.cpp +++ b/Source/Core/VideoCommon/HiresTextures.cpp @@ -148,7 +148,7 @@ void HiresTexture::Update() const auto message = fmt::format("{} '{}' custom textures for {} '{}'", g_ActiveConfig.bCacheHiresTextures ? "Preloading" : "Found", - s_hires_texture_cache.size(), game_id_elf_dol.empty() ? "Game" : "ELF/DOL", + s_hires_texture_cache.size(), game_id_elf_dol.empty() ? "game" : "elf/dol", game_id_elf_dol.empty() ? game_id : game_id_elf_dol); OSD::AddMessage(message, 10000); }