diff --git a/Source/Core/UICommon/NetPlayIndex.cpp b/Source/Core/UICommon/NetPlayIndex.cpp index b6b228b702..a1b0edf976 100644 --- a/Source/Core/UICommon/NetPlayIndex.cpp +++ b/Source/Core/UICommon/NetPlayIndex.cpp @@ -131,7 +131,7 @@ void NetPlayIndex::NotificationLoop() auto response = request.Get( fmt::format( "{base}/v0/session/active?secret={secret}&player_count={player_count}&game={game}" - "&in_game={in_game}", + "&in_game={in_game:d}", fmt::arg("base", Config::Get(Config::NETPLAY_INDEX_URL)), fmt::arg("secret", m_secret), fmt::arg("player_count", m_player_count), fmt::arg("game", request.EscapeComponent(m_game)), fmt::arg("in_game", m_in_game)), @@ -167,7 +167,7 @@ bool NetPlayIndex::Add(const NetPlaySession& session) Common::HttpRequest request; auto response = request.Get( fmt::format("{base}/v0/session/add?name={name}®ion={region}&game={game}" - "&password={password}&method={method}&server_id={server_id}&in_game={in_game}" + "&password={password:d}&method={method}&server_id={server_id}&in_game={in_game:d}" "&port={port}&player_count={player_count}&version={version}", fmt::arg("base", Config::Get(Config::NETPLAY_INDEX_URL)), fmt::arg("name", request.EscapeComponent(session.name)), @@ -176,7 +176,8 @@ bool NetPlayIndex::Add(const NetPlaySession& session) fmt::arg("password", session.has_password), fmt::arg("method", session.method), fmt::arg("server_id", session.server_id), fmt::arg("in_game", session.in_game), fmt::arg("port", session.port), fmt::arg("player_count", session.player_count), - fmt::arg("version", Common::GetScmDescStr()))); + fmt::arg("version", Common::GetScmDescStr())), + {{"X-Is-Dolphin", "1"}}, Common::HttpRequest::AllowedReturnCodes::All); if (!response.has_value()) { m_last_error = "NO_RESPONSE";