Move glslang target_include_directories back to glslang's CMakeLists.txt

This commit is contained in:
unexploredtest 2025-05-26 22:38:32 +03:30
parent b61a398e18
commit 6c98e7b538
2 changed files with 5 additions and 4 deletions

View File

@ -650,10 +650,6 @@ dolphin_find_optional_system_library_pkgconfig(FMT
add_subdirectory(Externals/imgui)
add_subdirectory(Externals/implot)
add_subdirectory(Externals/glslang)
target_include_directories(glslang
PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/Externals/glslang
)
# SPIRV-Cross is used on Windows for GLSL to HLSL conversion for the Direct3D 11 and Direct3D 12
# video backends, and on Apple devices for the Metal video backend.
if(WIN32 OR APPLE)

View File

@ -74,3 +74,8 @@ endif()
add_library(glslang STATIC ${SRCS})
dolphin_disable_warnings(glslang)
target_include_directories(glslang
PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
)