citra/src/video_core/renderer_vulkan
ReinUsesLisp fade63b58e vulkan_common: Move allocator to the common directory
Allow using the abstraction from the OpenGL backend.
2021-01-15 16:19:39 -03:00
..
blit_image.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
blit_image.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
fixed_pipeline_state.cpp Merge pull request #5231 from ReinUsesLisp/dyn-bindings 2021-01-08 12:24:46 -08:00
fixed_pipeline_state.h Merge pull request #5231 from ReinUsesLisp/dyn-bindings 2021-01-08 12:24:46 -08:00
maxwell_to_vk.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
maxwell_to_vk.h renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
renderer_vulkan.cpp vulkan_common: Move allocator to the common directory 2021-01-15 16:19:39 -03:00
renderer_vulkan.h renderer_vulkan: Rename Vulkan memory manager to memory allocator 2021-01-15 16:19:39 -03:00
vk_blit_screen.cpp vulkan_common: Move allocator to the common directory 2021-01-15 16:19:39 -03:00
vk_blit_screen.h vulkan_common: Move allocator to the common directory 2021-01-15 16:19:39 -03:00
vk_buffer_cache.cpp renderer_vulkan: Rename Vulkan memory manager to memory allocator 2021-01-15 16:19:39 -03:00
vk_buffer_cache.h vulkan_common: Move allocator to the common directory 2021-01-15 16:19:39 -03:00
vk_command_pool.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_command_pool.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_compute_pass.cpp vk_memory_manager: Improve memory manager and its API 2021-01-15 16:19:36 -03:00
vk_compute_pass.h renderer_vulkan: Rename Vulkan memory manager to memory allocator 2021-01-15 16:19:39 -03:00
vk_compute_pipeline.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_compute_pipeline.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_descriptor_pool.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_descriptor_pool.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_fence_manager.cpp vk_fence_manager: Use timeline semaphores instead of spin waits 2021-01-08 02:47:28 -03:00
vk_fence_manager.h vk_fence_manager: Use timeline semaphores instead of spin waits 2021-01-08 02:47:28 -03:00
vk_graphics_pipeline.cpp Merge pull request #5231 from ReinUsesLisp/dyn-bindings 2021-01-08 12:24:46 -08:00
vk_graphics_pipeline.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_master_semaphore.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_master_semaphore.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_pipeline_cache.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_pipeline_cache.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_query_cache.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_query_cache.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_rasterizer.cpp renderer_vulkan: Rename Vulkan memory manager to memory allocator 2021-01-15 16:19:39 -03:00
vk_rasterizer.h vulkan_common: Move allocator to the common directory 2021-01-15 16:19:39 -03:00
vk_resource_pool.cpp renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore 2020-09-19 01:46:37 -03:00
vk_resource_pool.h renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore 2020-09-19 01:46:37 -03:00
vk_scheduler.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_scheduler.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_shader_decompiler.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_shader_decompiler.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_shader_util.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_shader_util.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_staging_buffer_pool.cpp renderer_vulkan: Rename Vulkan memory manager to memory allocator 2021-01-15 16:19:39 -03:00
vk_staging_buffer_pool.h vulkan_common: Move allocator to the common directory 2021-01-15 16:19:39 -03:00
vk_state_tracker.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_state_tracker.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_stream_buffer.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_stream_buffer.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_swapchain.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_swapchain.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_texture_cache.cpp vulkan_common: Move allocator to the common directory 2021-01-15 16:19:39 -03:00
vk_texture_cache.h vulkan_common: Move allocator to the common directory 2021-01-15 16:19:39 -03:00
vk_update_descriptor.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_update_descriptor.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00