.. |
buffer_cache
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Update 3D regs
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2022-10-07 14:13:45 +01:00 |
control
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General: address feedback
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2022-10-06 21:00:54 +02:00 |
engines
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video_core: implement 1D copies based on VMM 'kind'
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2022-10-17 15:35:12 +08:00 |
host1x
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syncpoint_manager: ensure handle is removable before removing
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2022-10-10 19:22:26 -04:00 |
host_shaders
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video_core: Modify astc texture decode error fill value
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2022-09-15 17:04:44 +08:00 |
macro
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Update 3D regs
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2022-10-07 14:13:45 +01:00 |
renderer_opengl
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renderer_(opengl/vulkan): Fix tessellation clockwise parameter
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2022-10-13 15:52:56 -04:00 |
renderer_vulkan
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video_core: renderer_vulkan: vk_query_cache: Avoid shutdown crash in QueryPool::Reserve.
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2022-10-18 19:13:35 -07:00 |
texture_cache
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format_lookup_table: Implement R32_B24G8 with D32_FLOAT_S8_UINT
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2022-10-21 01:54:57 -04:00 |
textures
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Decoders: Improve overall speed.
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2022-10-06 21:00:53 +02:00 |
vulkan_common
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vulkan_blitter: Fix pool allocation double free.
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2022-10-06 21:00:54 +02:00 |
cdma_pusher.cpp
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NVDRV: Refactor Host1x
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2022-10-06 21:00:52 +02:00 |
cdma_pusher.h
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NVDRV: Refactor Host1x
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2022-10-06 21:00:52 +02:00 |
CMakeLists.txt
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video_core: Implement memory manager page kind
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2022-10-17 15:33:29 +08:00 |
compatible_formats.cpp
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renderer_(gl/vk): Implement ASTC_10x6_UNORM
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2022-07-05 20:33:43 -04:00 |
compatible_formats.h
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
delayed_destruction_ring.h
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
dirty_flags.cpp
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Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong.
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2022-10-10 20:59:57 +01:00 |
dirty_flags.h
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
dma_pusher.cpp
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VideoCore: Refactor fencing system.
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2022-10-06 21:00:52 +02:00 |
dma_pusher.h
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VideoCore: Refactor syncing.
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2022-10-06 21:00:52 +02:00 |
fence_manager.h
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VideoCore: Refactor fencing system.
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2022-10-06 21:00:52 +02:00 |
framebuffer_config.h
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
gpu_thread.cpp
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VideoCore: Refactor fencing system.
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2022-10-06 21:00:52 +02:00 |
gpu_thread.h
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VideoCore: Refactor syncing.
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2022-10-06 21:00:52 +02:00 |
gpu.cpp
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General: address feedback
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2022-10-06 21:00:54 +02:00 |
gpu.h
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Update 3D regs
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2022-10-07 14:13:45 +01:00 |
memory_manager.cpp
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video_core: Implement memory manager page kind
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2022-10-17 15:33:29 +08:00 |
memory_manager.h
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video_core: Implement memory manager page kind
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2022-10-17 15:33:29 +08:00 |
pte_kind.h
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video_core: Implement memory manager page kind
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2022-10-17 15:33:29 +08:00 |
query_cache.h
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Update 3D regs
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2022-10-07 14:13:45 +01:00 |
rasterizer_accelerated.cpp
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code: dodge PAGE_SIZE #define
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2022-08-19 16:08:40 -07:00 |
rasterizer_accelerated.h
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
rasterizer_interface.h
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DMA & InlineToMemory Engines Rework.
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2022-10-06 21:00:53 +02:00 |
renderer_base.cpp
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video_core: don't block rendering on screenshots
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2022-10-07 17:33:59 -04:00 |
renderer_base.h
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chore: make yuzu REUSE compliant
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2022-07-27 12:53:49 +02:00 |
shader_cache.cpp
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Update 3D regs
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2022-10-07 14:13:45 +01:00 |
shader_cache.h
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VideoCore: implement channels on gpu caches.
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2022-10-06 21:00:51 +02:00 |
shader_environment.cpp
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Update 3D regs
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2022-10-07 14:13:45 +01:00 |
shader_environment.h
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Update 3D regs
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2022-10-07 14:13:45 +01:00 |
shader_notify.cpp
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
shader_notify.h
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general: Convert source file copyright comments over to SPDX
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2022-04-23 05:55:32 -04:00 |
surface.cpp
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Update 3D regs
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2022-10-07 14:13:45 +01:00 |
surface.h
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VideoCore: Implement formats needed for N64 emulation.
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2022-10-06 21:00:53 +02:00 |
transform_feedback.cpp
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Update 3D regs
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2022-10-07 14:13:45 +01:00 |
transform_feedback.h
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Update 3D regs
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2022-10-07 14:13:45 +01:00 |
video_core.cpp
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chore: make yuzu REUSE compliant
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2022-07-27 12:53:49 +02:00 |
video_core.h
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chore: make yuzu REUSE compliant
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2022-07-27 12:53:49 +02:00 |