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ef27b4b7b58ccba1f4b7010aa8fddbda90f87cb3
citra
/
src
/
video_core
/
texture_cache
T
History
ReinUsesLisp
bfda5ff3f6
texture_cache: Avoid matches in 3D textures
...
Code before this commit was trying to match 3D textures with another target. Fix that.
2020-02-16 04:15:42 -03:00
..
copy_params.h
copy_params: use constexpr for constructor
2019-06-25 17:42:50 -04:00
format_lookup_table.cpp
format_lookup_table: Fix ZF32_X24S8 component types
2020-01-16 17:29:13 -03:00
format_lookup_table.h
format_lookup_table: Address feedback
2019-11-14 20:57:30 -03:00
surface_base.cpp
texture_cache/surface_base: Fix layered break down
2020-01-26 21:48:07 -03:00
surface_base.h
texture_cache/surface_base: Fix out of bounds texture views
2019-11-29 16:51:14 -03:00
surface_params.cpp
Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios.
2019-12-22 12:24:34 -04:00
surface_params.h
texture_cache/surface_params: Make GetNumLayers public
2020-01-13 20:35:43 -03:00
surface_view.cpp
texture_cache: Minor changes
2019-09-05 23:25:15 -03:00
surface_view.h
texture_cache: Minor changes
2019-09-05 23:25:15 -03:00
texture_cache.h
texture_cache: Avoid matches in 3D textures
2020-02-16 04:15:42 -03:00