.. |
adts_reader.cpp
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audio_core: hle: mf: address yet another batch of reviews
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2019-02-09 13:55:42 -07:00 |
adts.h
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audio_core: hle: mf: address yet another batch of reviews
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2019-02-09 13:55:42 -07:00 |
common.h
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audio_core: use nested namespaces
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2019-02-17 23:41:48 -05:00 |
decoder.cpp
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more reviews addressed
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2019-02-09 11:55:12 +01:00 |
decoder.h
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Improve aac decoder selection
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2019-12-08 16:18:39 -07:00 |
ffmpeg_decoder.cpp
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Reenable AAC FFMPEG decoding
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2019-12-16 19:23:43 -07:00 |
ffmpeg_decoder.h
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Improve aac decoder selection
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2019-12-08 16:18:39 -07:00 |
ffmpeg_dl.cpp
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more reviews addressed
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2019-02-09 11:55:12 +01:00 |
ffmpeg_dl.h
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more reviews addressed
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2019-02-09 11:55:12 +01:00 |
filter.cpp
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audio_core: use nested namespaces
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2019-02-17 23:41:48 -05:00 |
filter.h
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audio_core: use nested namespaces
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2019-02-17 23:41:48 -05:00 |
hle.cpp
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Improve aac decoder selection
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2019-12-08 16:18:39 -07:00 |
hle.h
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audio_core/hle,lle: implement UnloadComponent
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2018-12-21 20:49:21 -05:00 |
mixers.cpp
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audio_core: use nested namespaces
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2019-02-17 23:41:48 -05:00 |
mixers.h
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audio_core: use nested namespaces
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2019-02-17 23:41:48 -05:00 |
pipe.h
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shared_memory.h
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Merge pull request #4655 from tgsm/gcc-version
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2019-02-22 16:21:21 -05:00 |
source.cpp
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Prevent out of memory errors when the game passes in an improper length value
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2019-12-14 18:18:59 -07:00 |
source.h
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audio_core: use nested namespaces
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2019-02-17 23:41:48 -05:00 |
wmf_decoder_utils.cpp
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Dynamically load Media Foundation
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2019-12-08 13:54:27 -07:00 |
wmf_decoder_utils.h
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Dynamically load Media Foundation
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2019-12-08 13:54:27 -07:00 |
wmf_decoder.cpp
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Improve aac decoder selection
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2019-12-08 16:18:39 -07:00 |
wmf_decoder.h
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Improve aac decoder selection
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2019-12-08 16:18:39 -07:00 |