citra/src/core/file_sys
2018-07-08 17:05:13 -04:00
..
directory.h FS: Updated the Directory Entry structure to match the Switch. 2018-03-19 22:58:55 -05:00
disk_filesystem.cpp Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
disk_filesystem.h Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
errors.h FS: Use the correct error code when trying to open files that don't exist. 2018-03-04 14:34:48 -05:00
filesystem.cpp Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
filesystem.h Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
partition_filesystem.cpp Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
partition_filesystem.h Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
path_parser.cpp FileSys: add PathParser 2016-11-19 17:17:19 +02:00
path_parser.h file_sys: Cleanup to better match Switch file system constructs. 2018-01-21 15:39:26 -05:00
program_metadata.cpp Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
program_metadata.h Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
romfs_factory.cpp Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
romfs_factory.h Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
romfs_filesystem.cpp Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
romfs_filesystem.h Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
savedata_factory.cpp savedata_factory: Always create a save directory for games. 2018-07-08 17:05:13 -04:00
savedata_factory.h Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
sdmc_factory.cpp Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
sdmc_factory.h Revert "Virtual Filesystem (#597)" 2018-07-07 20:24:51 -07:00
storage.h file_sys: Cleanup to better match Switch file system constructs. 2018-01-21 15:39:26 -05:00