..
buffer_cache
buffer_cache: Heuristically decide to skip cache on uniform buffers
2021-03-02 02:44:19 -03:00
command_classes
vp9: Avoid memcpy with null pointers
2021-04-05 00:44:38 -04:00
engines
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
host_shaders
astc_decoder: Refactor for style and more efficient memory use
2021-03-25 16:53:51 -04:00
macro
video_core: Remove unnecessary enum class casting in logging messages
2020-12-07 00:41:50 -05:00
renderer_opengl
Merge pull request #5927 from ameerj/astc-compute
2021-03-30 19:31:52 -03:00
renderer_vulkan
astc_decoder: Refactor for style and more efficient memory use
2021-03-25 16:53:51 -04:00
shader
Review 1
2021-02-15 05:26:28 +00:00
texture_cache
astc_decoder: Refactor for style and more efficient memory use
2021-03-25 16:53:51 -04:00
textures
astc_decoder: Refactor for style and more efficient memory use
2021-03-25 16:53:51 -04:00
vulkan_common
vulkan_common: enable OpenGL interop on other Unices
2021-03-30 00:25:25 +00:00
cdma_pusher.cpp
rebase, fix name shadowing, more const
2021-02-13 13:07:56 -05:00
cdma_pusher.h
Address PR feedback
2021-02-13 13:07:56 -05:00
CMakeLists.txt
astc_decoder: Refactor for style and more efficient memory use
2021-03-25 16:53:51 -04:00
compatible_formats.cpp
texture_cache: Blacklist BGRA8 copies and views on OpenGL
2021-03-04 14:14:49 -05:00
compatible_formats.h
texture_cache: Blacklist BGRA8 copies and views on OpenGL
2021-03-04 14:14:49 -05:00
delayed_destruction_ring.h
video_core: Add a delayed destruction ring abstraction
2020-12-30 02:10:19 -03:00
dirty_flags.cpp
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
dirty_flags.h
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
dma_pusher.cpp
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
dma_pusher.h
video_core: Resolve more variable shadowing scenarios
2020-12-04 16:19:09 -05:00
fence_manager.h
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
framebuffer_config.h
video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
2020-12-28 16:33:48 -08:00
gpu_thread.cpp
video_core/gpu_thread: Keep the write lock for allocating the fence.
2021-04-07 22:38:52 +02:00
gpu_thread.h
video_core/gpu_thread: Keep the write lock for allocating the fence.
2021-04-07 22:38:52 +02:00
gpu.cpp
video_core/gpu_thread: Implement a ShutDown method.
2021-04-07 22:38:52 +02:00
gpu.h
video_core/gpu_thread: Implement a ShutDown method.
2021-04-07 22:38:52 +02:00
guest_driver.cpp
guest_driver.h
video_core: Resolve more variable shadowing scenarios
2020-12-04 16:19:09 -05:00
memory_manager.cpp
hle: kernel: Migrate PageHeap/PageTable to KPageHeap/KPageTable.
2021-02-18 16:16:25 -08:00
memory_manager.h
Merge branch 'bytes-to-map-end' into new-bufcache-wip
2021-02-13 02:18:35 -03:00
query_cache.h
video_core: Resolve more variable shadowing scenarios pt.3
2020-12-05 16:02:23 -05:00
rasterizer_accelerated.cpp
video_core: rasterizer_accelerated: Fix un/signed mismatch.
2021-03-12 21:52:49 -08:00
rasterizer_accelerated.h
video_core: rasterizer_accelerated: Use a flat array instead of interval_map for cached pages.
2021-03-02 16:57:53 -08:00
rasterizer_interface.h
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
renderer_base.cpp
video_core: Initialize renderer with a GPU
2020-08-22 01:51:45 -03:00
renderer_base.h
gpu: Report renderer errors with exceptions
2021-02-13 02:16:19 -03:00
shader_cache.h
shader_cache: Make use of std::erase_if
2020-07-14 15:49:15 -04:00
shader_notify.cpp
video_core: add missing header after 468bd9c1b0
2021-02-23 00:04:36 +00:00
shader_notify.h
async shaders
2020-07-17 14:24:57 +10:00
surface.cpp
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
surface.h
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
video_core.cpp
gpu: Report renderer errors with exceptions
2021-02-13 02:16:19 -03:00
video_core.h