74 lines
3.1 KiB
C++
74 lines
3.1 KiB
C++
// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QDirIterator>
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#include "citra_qt/configuration/configure_ui.h"
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#include "citra_qt/uisettings.h"
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#include "ui_configure_ui.h"
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ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureUi) {
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ui->setupUi(this);
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ui->language_combobox->addItem(tr("<System>"), QString{});
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ui->language_combobox->addItem(tr("English"), QStringLiteral("en"));
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QDirIterator it(QStringLiteral(":/languages"), QDirIterator::NoIteratorFlags);
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while (it.hasNext()) {
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QString locale = it.next();
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locale.truncate(locale.lastIndexOf(QLatin1Char{'.'}));
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locale.remove(0, locale.lastIndexOf(QLatin1Char{'/'}) + 1);
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QString lang = QLocale::languageToString(QLocale(locale).language());
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ui->language_combobox->addItem(lang, locale);
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}
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// Unlike other configuration changes, interface language changes need to be reflected on the
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// interface immediately. This is done by passing a signal to the main window, and then
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// retranslating when passing back.
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connect(ui->language_combobox,
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static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
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&ConfigureUi::OnLanguageChanged);
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for (const auto& theme : UISettings::themes) {
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ui->theme_combobox->addItem(QString::fromUtf8(theme.first),
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QString::fromUtf8(theme.second));
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}
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SetConfiguration();
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}
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ConfigureUi::~ConfigureUi() = default;
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void ConfigureUi::SetConfiguration() {
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ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
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ui->language_combobox->setCurrentIndex(
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ui->language_combobox->findData(UISettings::values.language));
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ui->icon_size_combobox->setCurrentIndex(
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static_cast<int>(UISettings::values.game_list_icon_size));
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ui->row_1_text_combobox->setCurrentIndex(static_cast<int>(UISettings::values.game_list_row_1));
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ui->row_2_text_combobox->setCurrentIndex(static_cast<int>(UISettings::values.game_list_row_2) +
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1);
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ui->toggle_hide_no_icon->setChecked(UISettings::values.game_list_hide_no_icon);
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}
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void ConfigureUi::ApplyConfiguration() {
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UISettings::values.theme =
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ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
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UISettings::values.game_list_icon_size =
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static_cast<UISettings::GameListIconSize>(ui->icon_size_combobox->currentIndex());
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UISettings::values.game_list_row_1 =
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static_cast<UISettings::GameListText>(ui->row_1_text_combobox->currentIndex());
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UISettings::values.game_list_row_2 =
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static_cast<UISettings::GameListText>(ui->row_2_text_combobox->currentIndex() - 1);
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UISettings::values.game_list_hide_no_icon = ui->toggle_hide_no_icon->isChecked();
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}
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void ConfigureUi::OnLanguageChanged(int index) {
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if (index == -1)
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return;
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emit LanguageChanged(ui->language_combobox->itemData(index).toString());
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}
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void ConfigureUi::RetranslateUI() {
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ui->retranslateUi(this);
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}
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