citra/src/yuzu/util
Morph 4143675b2d overlay_dialog: Add an overlay text dialog that accepts controller input
An OverlayDialog is an interactive dialog that accepts controller input (while a game is running)
This dialog attempts to replicate the look and feel of the Nintendo Switch's overlay dialogs and
provide some extra features such as embedding HTML/Rich Text content in a QTextBrowser.
The OverlayDialog provides 2 modes: one to embed regular text into a QLabel and another to embed
HTML/Rich Text content into a QTextBrowser.

Co-authored-by: Its-Rei <kupfel@gmail.com>
2021-04-15 01:53:17 -04:00
..
sequence_dialog sequence_dialog: Reorganize the constructor 2019-05-25 04:08:02 -04:00
limitable_input_dialog.cpp configure_system: Contrain profile usernames to 32 characters 2018-10-31 02:05:00 -04:00
limitable_input_dialog.h configure_system: Contrain profile usernames to 32 characters 2018-10-31 02:05:00 -04:00
overlay_dialog.cpp overlay_dialog: Add an overlay text dialog that accepts controller input 2021-04-15 01:53:17 -04:00
overlay_dialog.h overlay_dialog: Add an overlay text dialog that accepts controller input 2021-04-15 01:53:17 -04:00
overlay_dialog.ui overlay_dialog: Add an overlay text dialog that accepts controller input 2021-04-15 01:53:17 -04:00
url_request_interceptor.cpp general: Resolve C4062 warnings on MSVC 2021-01-09 14:46:35 -05:00
url_request_interceptor.h util: Add URL Request Interceptor for QWebEngine 2020-12-18 10:33:28 -05:00
util.cpp yuzu/util: Specify string conversions explicitly 2019-05-20 14:44:42 -04:00
util.h Show game compatibility within yuzu 2018-08-29 15:42:53 +02:00