..
debug_utils
general: Use deducation guides for std::lock_guard and std::unique_lock
2019-04-07 15:14:29 +02:00
renderer_opengl
Remove wait for free buffer
2019-12-16 20:02:01 -07:00
shader
common/math_util: Move contents into the Common namespace
2019-03-02 18:13:10 +01:00
swrasterizer
Remove boost headers not currently used
2019-09-15 15:18:38 -03:00
texture
common/vector_math: Move Vec[x] types into the Common namespace
2019-03-02 15:04:13 +01:00
CMakeLists.txt
add image interface, remove lodepng from video_core/core, address more comments, fix comments
2019-11-09 12:56:21 -07:00
command_processor.cpp
remove ugly msvc hack
2019-09-15 22:35:21 -05:00
command_processor.h
video_core: use nested namespaces
2019-02-19 03:09:57 -05:00
geometry_pipeline.cpp
common/vector_math: Move Vec[x] types into the Common namespace
2019-03-02 15:04:13 +01:00
geometry_pipeline.h
gpu_debugger.h
log: replace all NGLOG with LOG
2018-06-29 14:18:07 +03:00
pica_state.h
pica: move global shader buffer state into Pica::State ( #4796 )
2019-06-20 00:39:08 +02:00
pica_types.h
video_core: fix infinity and NaN conversions
2017-12-14 19:51:58 +00:00
pica.cpp
pica: move global shader buffer state into Pica::State ( #4796 )
2019-06-20 00:39:08 +02:00
pica.h
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
primitive_assembly.cpp
log: replace all NGLOG with LOG
2018-06-29 14:18:07 +03:00
primitive_assembly.h
video_core/command_processor: attempt accelerate draw in draw trigger
2018-05-14 10:17:36 +03:00
rasterizer_interface.h
video_core: use nested namespaces
2019-02-19 03:09:57 -05:00
regs_framebuffer.h
log: replace all NGLOG with LOG
2018-06-29 14:18:07 +03:00
regs_lighting.h
common/vector_math: Move Vec[x] types into the Common namespace
2019-03-02 15:04:13 +01:00
regs_pipeline.h
Use the correct register length for index_array
2019-12-13 18:08:07 -07:00
regs_rasterizer.h
common/vector_math: Move Vec[x] types into the Common namespace
2019-03-02 15:04:13 +01:00
regs_shader.h
regs_texturing.h
gl_rasterizer: implement mipmap
2019-03-08 09:37:24 -05:00
regs.cpp
regs.h
remove ugly msvc hack
2019-09-15 22:35:21 -05:00
renderer_base.cpp
core: Namespace EmuWindow
2019-04-21 14:16:16 +02:00
renderer_base.h
Prevent softlock on shutdown and various cleanup
2019-11-09 13:12:29 -07:00
utils.h
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
vertex_loader.cpp
Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class
2018-12-05 20:21:14 -05:00
vertex_loader.h
video_core.cpp
Remove 'Accurate Geometry Shader' setting, default behavior is as it was turned on.
2019-08-12 02:55:14 +02:00
video_core.h
Remove 'Accurate Geometry Shader' setting, default behavior is as it was turned on.
2019-08-12 02:55:14 +02:00