citra/src/yuzu_cmd/emu_window
Markus Wick 3e973bc4c6 gl_rasterizer: Use ARB_texture_storage.
It allows us to use texture views and it reduces the overhead within the GPU driver.

But it disallows us to reallocate the texture, but we don't do so anyways.

In the end, it is the new way to allocate textures, so there is no need to use the old way.
2018-09-11 22:18:46 +02:00
..
emu_window_sdl2.cpp gl_rasterizer: Use ARB_texture_storage. 2018-09-11 22:18:46 +02:00
emu_window_sdl2.h core: Namespace EmuWindow 2018-08-11 20:20:21 -04:00