..
gl_buffer_cache.cpp
buffer_cache: Return handles instead of pointer to handles
2020-04-16 02:33:34 -03:00
gl_buffer_cache.h
buffer_cache: Return handles instead of pointer to handles
2020-04-16 02:33:34 -03:00
gl_device.cpp
gl_device: Mark stage_swizzle as constexpr
2020-04-15 21:59:13 -04:00
gl_device.h
gl_device: Detect if ASTC is reported and expose it
2020-04-01 01:14:04 -03:00
gl_framebuffer_cache.cpp
gl_framebuffer_cache.h
gl_query_cache.cpp
gl_query_cache: Resolve use-after-move in CachedQuery move assignment operator
2020-04-15 22:20:06 -04:00
gl_query_cache.h
gl_rasterizer.cpp
Merge pull request #3600 from ReinUsesLisp/no-pointer-buf-cache
2020-04-16 19:58:13 -04:00
gl_rasterizer.h
buffer_cache: Return handles instead of pointer to handles
2020-04-16 02:33:34 -03:00
gl_resource_manager.cpp
gl_resource_manager.h
gl_sampler_cache.cpp
gl_sampler_cache.h
gl_shader_cache.cpp
Revert "gl_shader_cache: Use CompileDepth::FullDecompile on GLSL"
2020-04-17 17:41:48 -03:00
gl_shader_cache.h
Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing.
2020-04-06 09:23:07 -04:00
gl_shader_decompiler.cpp
gl_shader_decompiler: Avoid copies where applicable
2020-04-17 20:48:52 -04:00
gl_shader_decompiler.h
gl_shader_decompiler: Add identifier to decompiled code
2020-03-09 18:40:53 -03:00
gl_shader_disk_cache.cpp
engines/maxwell_3d: Add TFB registers and store them in shader registry
2020-03-09 18:40:53 -03:00
gl_shader_disk_cache.h
shader/registry: Store graphics and compute metadata
2020-03-09 18:40:07 -03:00
gl_shader_manager.cpp
gl_shader_manager: Fix interaction between graphics and compute
2020-03-11 01:04:52 -03:00
gl_shader_manager.h
gl_shader_manager: Fix interaction between graphics and compute
2020-03-11 01:04:52 -03:00
gl_shader_util.cpp
gl_shader_util.h
gl_state_tracker.cpp
gl_rasterizer: Implement line widths and smooth lines
2020-04-13 01:30:34 -03:00
gl_state_tracker.h
gl_rasterizer: Implement line widths and smooth lines
2020-04-13 01:30:34 -03:00
gl_stream_buffer.cpp
gl_stream_buffer.h
gl_texture_cache.cpp
gl_texture_cache: Fix layered texture attachment base level
2020-04-13 18:24:56 -03:00
gl_texture_cache.h
video_core: Use native ASTC when available
2020-04-01 01:14:04 -03:00
maxwell_to_gl.h
video_code: Fix implicit switch fallthrough.
2020-04-17 23:43:35 +02:00
renderer_opengl.cpp
CMakeLists: Make -Wreorder a compile-time error
2020-04-15 14:14:41 -04:00
renderer_opengl.h
Frontend/GPU: Refactor context management
2020-03-24 21:03:42 -06:00
utils.cpp
buffer_cache: Return handles instead of pointer to handles
2020-04-16 02:33:34 -03:00
utils.h
buffer_cache: Return handles instead of pointer to handles
2020-04-16 02:33:34 -03:00