a813c10e1c
Cuts down on include dependencies, resulting in less files that need to be rebuilt when certain things are changed.
121 lines
3.6 KiB
C++
121 lines
3.6 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <string>
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#include <boost/container/flat_map.hpp>
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#include <boost/optional.hpp>
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#include <fmt/format.h>
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#include "common/common_types.h"
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namespace Loader {
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enum class ResultStatus : u16;
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}
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namespace Core::Crypto {
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using Key128 = std::array<u8, 0x10>;
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using Key256 = std::array<u8, 0x20>;
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using SHA256Hash = std::array<u8, 0x20>;
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static_assert(sizeof(Key128) == 16, "Key128 must be 128 bytes big.");
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static_assert(sizeof(Key256) == 32, "Key128 must be 128 bytes big.");
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enum class S256KeyType : u64 {
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Header, //
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SDKeySource, // f1=SDKeyType
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};
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enum class S128KeyType : u64 {
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Master, // f1=crypto revision
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Package1, // f1=crypto revision
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Package2, // f1=crypto revision
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Titlekek, // f1=crypto revision
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ETicketRSAKek, //
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KeyArea, // f1=crypto revision f2=type {app, ocean, system}
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SDSeed, //
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Titlekey, // f1=rights id LSB f2=rights id MSB
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Source, // f1=source type, f2= sub id
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};
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enum class KeyAreaKeyType : u8 {
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Application,
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Ocean,
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System,
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};
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enum class SourceKeyType : u8 {
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SDKEK,
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AESKEKGeneration,
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AESKeyGeneration,
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};
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enum class SDKeyType : u8 {
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Save,
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NCA,
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};
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template <typename KeyType>
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struct KeyIndex {
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KeyType type;
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u64 field1;
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u64 field2;
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std::string DebugInfo() const {
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u8 key_size = 16;
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if constexpr (std::is_same_v<KeyType, S256KeyType>)
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key_size = 32;
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return fmt::format("key_size={:02X}, key={:02X}, field1={:016X}, field2={:016X}", key_size,
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static_cast<u8>(type), field1, field2);
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}
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};
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// boost flat_map requires operator< for O(log(n)) lookups.
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template <typename KeyType>
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bool operator<(const KeyIndex<KeyType>& lhs, const KeyIndex<KeyType>& rhs) {
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return std::tie(lhs.type, lhs.field1, lhs.field2) < std::tie(rhs.type, rhs.field1, rhs.field2);
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}
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class KeyManager {
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public:
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KeyManager();
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bool HasKey(S128KeyType id, u64 field1 = 0, u64 field2 = 0) const;
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bool HasKey(S256KeyType id, u64 field1 = 0, u64 field2 = 0) const;
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Key128 GetKey(S128KeyType id, u64 field1 = 0, u64 field2 = 0) const;
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Key256 GetKey(S256KeyType id, u64 field1 = 0, u64 field2 = 0) const;
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void SetKey(S128KeyType id, Key128 key, u64 field1 = 0, u64 field2 = 0);
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void SetKey(S256KeyType id, Key256 key, u64 field1 = 0, u64 field2 = 0);
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static bool KeyFileExists(bool title);
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// Call before using the sd seed to attempt to derive it if it dosen't exist. Needs system save
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// 8*43 and the private file to exist.
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void DeriveSDSeedLazy();
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private:
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boost::container::flat_map<KeyIndex<S128KeyType>, Key128> s128_keys;
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boost::container::flat_map<KeyIndex<S256KeyType>, Key256> s256_keys;
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bool dev_mode;
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void LoadFromFile(const std::string& filename, bool is_title_keys);
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void AttemptLoadKeyFile(const std::string& dir1, const std::string& dir2,
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const std::string& filename, bool title);
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template <size_t Size>
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void WriteKeyToFile(bool title_key, std::string_view keyname, const std::array<u8, Size>& key);
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static const boost::container::flat_map<std::string, KeyIndex<S128KeyType>> s128_file_id;
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static const boost::container::flat_map<std::string, KeyIndex<S256KeyType>> s256_file_id;
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};
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Key128 GenerateKeyEncryptionKey(Key128 source, Key128 master, Key128 kek_seed, Key128 key_seed);
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boost::optional<Key128> DeriveSDSeed();
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Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, const KeyManager& keys);
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} // namespace Core::Crypto
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