citra/src/video_core/renderer_opengl
Fernando Sahmkow 977a3ab352
Merge pull request #4157 from ReinUsesLisp/unified-turing
gl_device: Enable NV_vertex_buffer_unified_memory on Turing devices
2020-06-30 14:36:51 -04:00
..
gl_arb_decompiler.cpp gl_arb_decompiler: Avoid several string copies 2020-06-19 23:09:16 -04:00
gl_arb_decompiler.h
gl_buffer_cache.cpp buffer_cache: Use buffer methods instead of cache virtual methods 2020-06-24 02:36:14 -03:00
gl_buffer_cache.h buffer_cache: Use buffer methods instead of cache virtual methods 2020-06-24 02:36:14 -03:00
gl_device.cpp Merge pull request #4157 from ReinUsesLisp/unified-turing 2020-06-30 14:36:51 -04:00
gl_device.h gl_device: Expose NV_vertex_buffer_unified_memory except on Turing 2020-06-24 02:36:14 -03:00
gl_fence_manager.cpp
gl_fence_manager.h
gl_framebuffer_cache.cpp
gl_framebuffer_cache.h
gl_query_cache.cpp
gl_query_cache.h
gl_rasterizer.cpp maxwell_to_gl: Rename VertexType() to VertexFormat() 2020-06-29 11:48:38 -04:00
gl_rasterizer.h
gl_resource_manager.cpp
gl_resource_manager.h
gl_sampler_cache.cpp
gl_sampler_cache.h
gl_shader_cache.cpp gl_shader_cache: Avoid use after move for program size 2020-06-23 22:54:42 -03:00
gl_shader_cache.h gl_shader_cache: Avoid use after move for program size 2020-06-23 22:54:42 -03:00
gl_shader_decompiler.cpp gl_shader_decompiler: Enable GL_EXT_texture_shadow_lod if available 2020-06-20 23:02:29 -04:00
gl_shader_decompiler.h
gl_shader_disk_cache.cpp
gl_shader_disk_cache.h
gl_shader_manager.cpp
gl_shader_manager.h
gl_shader_util.cpp
gl_shader_util.h
gl_state_tracker.cpp
gl_state_tracker.h
gl_stream_buffer.cpp gl_stream_buffer: Use InvalidateBufferData instead unmap and map 2020-06-24 02:36:14 -03:00
gl_stream_buffer.h gl_stream_buffer: Use InvalidateBufferData instead unmap and map 2020-06-24 02:36:14 -03:00
gl_texture_cache.cpp
gl_texture_cache.h
maxwell_to_gl.h maxwell_to_gl: Rename VertexType() to VertexFormat() 2020-06-29 11:48:38 -04:00
renderer_opengl.cpp gl_rasterizer: Use NV_vertex_buffer_unified_memory for vertex buffer robustness 2020-06-24 02:36:14 -03:00
renderer_opengl.h gl_rasterizer: Use NV_vertex_buffer_unified_memory for vertex buffer robustness 2020-06-24 02:36:14 -03:00
utils.cpp
utils.h