This website requires JavaScript.
Explore
Help
Sign In
H3cJP
/
citra
Watch
1
Star
0
Fork
0
You've already forked citra
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
977a3ab352
citra
/
src
/
video_core
/
renderer_opengl
History
Fernando Sahmkow
977a3ab352
Merge pull request
#4157
from ReinUsesLisp/unified-turing
...
gl_device: Enable NV_vertex_buffer_unified_memory on Turing devices
2020-06-30 14:36:51 -04:00
..
gl_arb_decompiler.cpp
gl_arb_decompiler: Avoid several string copies
2020-06-19 23:09:16 -04:00
gl_arb_decompiler.h
gl_buffer_cache.cpp
buffer_cache: Use buffer methods instead of cache virtual methods
2020-06-24 02:36:14 -03:00
gl_buffer_cache.h
buffer_cache: Use buffer methods instead of cache virtual methods
2020-06-24 02:36:14 -03:00
gl_device.cpp
Merge pull request
#4157
from ReinUsesLisp/unified-turing
2020-06-30 14:36:51 -04:00
gl_device.h
gl_device: Expose NV_vertex_buffer_unified_memory except on Turing
2020-06-24 02:36:14 -03:00
gl_fence_manager.cpp
gl_fence_manager.h
gl_framebuffer_cache.cpp
gl_framebuffer_cache.h
gl_query_cache.cpp
gl_query_cache.h
gl_rasterizer.cpp
maxwell_to_gl: Rename VertexType() to VertexFormat()
2020-06-29 11:48:38 -04:00
gl_rasterizer.h
gl_resource_manager.cpp
gl_resource_manager.h
gl_sampler_cache.cpp
gl_sampler_cache.h
gl_shader_cache.cpp
gl_shader_cache: Avoid use after move for program size
2020-06-23 22:54:42 -03:00
gl_shader_cache.h
gl_shader_cache: Avoid use after move for program size
2020-06-23 22:54:42 -03:00
gl_shader_decompiler.cpp
gl_shader_decompiler: Enable GL_EXT_texture_shadow_lod if available
2020-06-20 23:02:29 -04:00
gl_shader_decompiler.h
gl_shader_disk_cache.cpp
gl_shader_disk_cache.h
gl_shader_manager.cpp
gl_shader_manager.h
gl_shader_util.cpp
gl_shader_util.h
gl_state_tracker.cpp
gl_state_tracker.h
gl_stream_buffer.cpp
gl_stream_buffer: Use InvalidateBufferData instead unmap and map
2020-06-24 02:36:14 -03:00
gl_stream_buffer.h
gl_stream_buffer: Use InvalidateBufferData instead unmap and map
2020-06-24 02:36:14 -03:00
gl_texture_cache.cpp
gl_texture_cache.h
maxwell_to_gl.h
maxwell_to_gl: Rename VertexType() to VertexFormat()
2020-06-29 11:48:38 -04:00
renderer_opengl.cpp
gl_rasterizer: Use NV_vertex_buffer_unified_memory for vertex buffer robustness
2020-06-24 02:36:14 -03:00
renderer_opengl.h
gl_rasterizer: Use NV_vertex_buffer_unified_memory for vertex buffer robustness
2020-06-24 02:36:14 -03:00
utils.cpp
utils.h