citra/src
Kelebek1 7636fefb71 audio_core: Preserve front channel volume after 6 to 2 downmix
Many games report 6 channel output while only providing data for 2. We only output 2-channel audio regardless, and in the downmixing, front left/right only provide 36% of their volume. This is done assuming all of the other channels also contain valid data, but in many games they don't. This PR alters the downmixing to preserve front left/right, so volume is not lost.

This improves volume in Link's Awakening, New Super Mario Bros U, Disgaea 6, Super Kirby Clash.
2021-07-08 17:07:23 +01:00
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audio_core audio_core: Preserve front channel volume after 6 to 2 downmix 2021-07-08 17:07:23 +01:00
common common: logging: backend: Close the file after exceeding the write limit 2021-07-06 05:59:47 -04:00
core CMakeLists: Treat -Wsign-compare as an error on GCC/Clang 2021-07-06 12:50:09 -04:00
input_common CMakeLists: Treat -Wsign-compare as an error on GCC/Clang 2021-07-06 12:50:09 -04:00
tests common: Replace common_sizes into user-literals 2021-06-24 09:27:40 -07:00
video_core Merge pull request #6497 from FernandoS27/scotty-doesnt-know 2021-07-06 17:26:21 -07:00
web_service externals: httplib: replace custom httplib header with upstream as submodule. 2021-06-19 02:18:58 +05:30
yuzu profiler: Fix deprecated functions 2021-07-05 10:15:35 -05:00
yuzu_cmd Merge pull request #6465 from FernandoS27/sex-on-the-beach 2021-06-23 08:03:01 -04:00
.clang-format
CMakeLists.txt CMakeLists: Treat -Wsign-compare as an error on GCC/Clang 2021-07-06 12:50:09 -04:00