Logo
Explore Help
Sign In
H3cJP/citra
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
72daa2a039d58d23b0dca035bb5f6af8b10ce97b
citra/src/shader_recompiler
T
History
FernandoS27andameerj 72daa2a039 shader: Fix ShadowCube declaration type, set number of pipeline threads based on hardware
2021-07-22 21:51:26 -04:00
..
backend/spirv
shader: Fix ShadowCube declaration type, set number of pipeline threads based on hardware
2021-07-22 21:51:26 -04:00
frontend
shader: Fix splits on blocks using indirect branches
2021-07-22 21:51:26 -04:00
ir_opt
shader: Add subgroup masks
2021-07-22 21:51:26 -04:00
CMakeLists.txt
shader: Abstract breadth searches and use the abstraction
2021-07-22 21:51:26 -04:00
environment.h
shader: Implement BRX
2021-07-22 21:51:25 -04:00
exception.h
shader: Initial recompiler work
2021-07-22 21:51:21 -04:00
file_environment.cpp
vk_pipeline_cache: Add pipeline cache
2021-07-22 21:51:24 -04:00
file_environment.h
vk_pipeline_cache: Add pipeline cache
2021-07-22 21:51:24 -04:00
main.cpp
shader: Add denorm flush support
2021-07-22 21:51:22 -04:00
object_pool.h
shader: Fix use-after-free bug in object_pool
2021-07-22 21:51:24 -04:00
profile.h
shader: Implement ViewportIndex
2021-07-22 21:51:25 -04:00
program_header.h
shader: Add partial rasterizer integration
2021-07-22 21:51:23 -04:00
shader_info.h
shader: Add subgroup masks
2021-07-22 21:51:26 -04:00
stage.h
vk_pipeline_cache: Add pipeline cache
2021-07-22 21:51:24 -04:00
Powered by Gitea Version: 1.27.1 Page: 192ms Template: 13ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API