* Implement SOC_U::GetHostByName and partial SOC_U::GetNetworkOpt * Implement AC::GetWifiStatus, and get proper network interface. * Minor fixes * More minor fixes * Even more fixes * Fix Get/Set SockOpt * Implement SendToOther * Apply suggestions and fix timer advance * Fix variable name * WIP implementation * More implemented friends/mii/fs stuff * Add more sockopt values and fix send/recv flags. * Temporary disable GetFriendPresence * Fix dontwait logic * Fix linux build * Add missing header for linux * Remove TCP_STDURG * frd stuff * Fix poll and add more 3ds <-> platform conversions * Finish implementing all platform <-> 3ds conversion. * Disable UDP connreset and fix poll again. * Fix compile issues * Apply suggestions * Fix compiler issues * Fix compiler errors (again) * Fix GetAddrInfo * Use cert from nand files instead of account. * Implement more frd functionality. * common: Add thread pool from yuzu * Is really useful for asynchronous operations like shader compilation and custom textures, will be used in following PRs * core: Improve ImageInterface * Provide a default implementation so frontends don't have to duplicate code registering the lodepng version * Add a dds version too which we will use in the next commit * rasterizer_cache: Rewrite custom textures * There's just too much to talk about here, look at the PR description for more details * rasterizer_cache: Implement basic pack configuration file * custom_tex_manager: Flip dumped textures * custom_tex_manager: Optimize custom texture hashing * If no convertions are needed then we can hash the decoded data directly removing the needed for duplicate decode * custom_tex_manager: Implement asynchronous texture loading * The file loading and decoding is offloaded into worker threads, while the upload itself still occurs in the main thread to avoid having to manage shared contexts * Address review comments * custom_tex_manager: Introduce custom material support * Remove files that were not added properly * fix submodules * Fix submodules again * fix more files --------- Co-authored-by: GPUCode <geoster3d@gmail.com>