Processes can keep some Thread/Timer object alive while the manager is already destructed, resulting use-after-free in Thread::Stop and Timer::dtor. To resolve this, the manager objects should be destructed after all related object destructed. Fixes a bug where quiting citra causes crash while the game is using a Timer. |
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| .. | ||
| audio_core | ||
| citra | ||
| citra_qt | ||
| common | ||
| core | ||
| dedicated_room | ||
| input_common | ||
| network | ||
| tests | ||
| video_core | ||
| web_service | ||
| .clang-format | ||
| CMakeLists.txt | ||