..
gl_buffer_cache.cpp
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
2019-11-02 05:05:34 -03:00
gl_buffer_cache.h
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
2019-11-02 05:05:34 -03:00
gl_device.cpp
gl_device: Deduce indexing bug from device instead of heuristic
2019-11-25 16:15:22 -03:00
gl_device.h
gl_device: Deduce indexing bug from device instead of heuristic
2019-11-25 16:15:22 -03:00
gl_framebuffer_cache.cpp
gl_framebuffer_cache: Optimize framebuffer key
2019-11-28 23:02:20 -03:00
gl_framebuffer_cache.h
gl_framebuffer_cache: Optimize framebuffer key
2019-11-28 23:02:20 -03:00
gl_rasterizer.cpp
gl_framebuffer_cache: Optimize framebuffer key
2019-11-28 23:02:20 -03:00
gl_rasterizer.h
gl_rasterizer: Re-enable framebuffer cache for clear buffers
2019-11-28 23:02:20 -03:00
gl_resource_manager.cpp
gl_texture_cache: Correct asserts
2019-06-25 19:26:59 -04:00
gl_resource_manager.h
gl_resource_manager: Correct MakeStreamCopy
2019-06-25 17:32:04 -04:00
gl_sampler_cache.cpp
gl_sampler_cache: Port sampler cache to OpenGL
2019-04-02 16:58:08 -03:00
gl_sampler_cache.h
video_core: Add missing override specifiers
2019-07-07 13:38:39 -04:00
gl_shader_cache.cpp
gl_shader_cache: Add missing new-line on emitted GLSL
2019-12-10 23:52:51 -03:00
gl_shader_cache.h
gl_shader_cache: Remove dynamic BaseBinding specialization
2019-11-22 21:28:49 -03:00
gl_shader_decompiler.cpp
shader_ir/other: Implement S2R InvocationId
2019-12-09 23:52:28 -03:00
gl_shader_decompiler.h
video_core: Unify ProgramType and ShaderStage into ShaderType
2019-11-22 21:28:48 -03:00
gl_shader_disk_cache.cpp
gl_shader_cache: Remove dynamic BaseBinding specialization
2019-11-22 21:28:49 -03:00
gl_shader_disk_cache.h
gl_shader_cache: Remove dynamic BaseBinding specialization
2019-11-22 21:28:49 -03:00
gl_shader_gen.cpp
Merge pull request #3098 from ReinUsesLisp/shader-invalidations
2019-11-24 19:36:30 -05:00
gl_shader_gen.h
gl_shader_decompiler: Move entries to a separate function
2019-10-25 09:01:31 -04:00
gl_shader_manager.cpp
gl_shader_manager: Remove unused variable in SetFromRegs
2019-11-07 01:52:18 -03:00
gl_shader_manager.h
gl_rasterizer: Emulate viewport flipping with ARB_clip_control
2019-11-07 01:52:18 -03:00
gl_shader_util.cpp
gl_shader_cache: Address review commentaries
2019-07-15 17:38:25 -03:00
gl_shader_util.h
gl_shader_util: Add parameter to handle retrievable programs
2019-02-06 22:20:57 -03:00
gl_state.cpp
gl_state: Skip null texture binds
2019-11-22 21:28:50 -03:00
gl_state.h
gl_shader_decompiler: Normalize image bindings
2019-11-22 21:28:49 -03:00
gl_stream_buffer.cpp
video_core: Make ARB_buffer_storage a required extension
2019-06-20 21:36:12 -03:00
gl_stream_buffer.h
video_core: Make ARB_buffer_storage a required extension
2019-06-20 21:36:12 -03:00
gl_texture_cache.cpp
gl_texture_cache: Apply sRGB on blits
2019-11-24 18:13:33 -03:00
gl_texture_cache.h
gl_shader_decompiler: Keep track of written images and mark them as modified
2019-09-05 23:26:05 -03:00
maxwell_to_gl.h
maxwell_to_gl: Fix mipmap filtering
2019-09-17 03:32:24 -03:00
renderer_opengl.cpp
core/memory: Migrate over GetPointer()
2019-11-26 21:55:38 -05:00
renderer_opengl.h
renderer_opengl: Fix sRGB blits
2019-09-10 19:31:42 -03:00
utils.cpp
gl_shader_cache: Remove dynamic BaseBinding specialization
2019-11-22 21:28:49 -03:00
utils.h
gl_shader_cache: Remove dynamic BaseBinding specialization
2019-11-22 21:28:49 -03:00