477d616f7d
Constant buffer values on the shader IR were using different offsets if the access direct or indirect. cbuf34 has a non-multiplied offset while cbuf36 does. On shader decoding this commit multiplies it by four on cbuf34 queries. |
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.. | ||
fermi_2d.cpp | ||
fermi_2d.h | ||
kepler_memory.cpp | ||
kepler_memory.h | ||
maxwell_3d.cpp | ||
maxwell_3d.h | ||
maxwell_compute.cpp | ||
maxwell_compute.h | ||
maxwell_dma.cpp | ||
maxwell_dma.h | ||
shader_bytecode.h | ||
shader_header.h |