..
const_buffer_engine_interface.h
shader/texture: Join separate image and sampler pairs offline
2020-06-05 00:24:51 -03:00
const_buffer_info.h
engine_interface.h
engine_interface: Add missing virtual destructor
2021-04-12 09:53:55 -04:00
engine_upload.cpp
video_core: Resolve more variable shadowing scenarios
2020-12-04 16:19:09 -05:00
engine_upload.h
video_core: Resolve more variable shadowing scenarios
2020-12-04 16:19:09 -05:00
fermi_2d.cpp
gpu: Report renderer errors with exceptions
2021-02-13 02:16:19 -03:00
fermi_2d.h
engine_interface: Add missing virtual destructor
2021-04-12 09:53:55 -04:00
kepler_compute.cpp
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
kepler_compute.h
gpu: Report renderer errors with exceptions
2021-02-13 02:16:19 -03:00
kepler_memory.cpp
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
kepler_memory.h
engine_interface: Add missing virtual destructor
2021-04-12 09:53:55 -04:00
maxwell_3d.cpp
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
maxwell_3d.h
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
maxwell_dma.cpp
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
maxwell_dma.h
engine_interface: Add missing virtual destructor
2021-04-12 09:53:55 -04:00
shader_bytecode.h
video_core: Remove unnecessary enum class casting in logging messages
2020-12-07 00:41:50 -05:00
shader_header.h
common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT
2021-01-15 16:27:28 -03:00
shader_type.h