citra/src/video_core
bunnei f11628b9b7
Merge pull request #4430 from bunnei/new-gpu-vmm
hle: nvdrv: Rewrite of GPU memory management.
2020-08-04 18:44:26 -04:00
..
buffer_cache buffer_cache: Eliminate redundant map lookup in MarkRegionAsWritten() 2020-07-20 17:48:00 -04:00
engines video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changes 2020-07-10 04:09:32 -03:00
macro video_core: Remove unused variables 2020-07-21 00:57:25 -04:00
renderer_opengl renderer_opengl: Use 1/4 of all threads for async shader compilation 2020-07-28 05:08:27 -04:00
renderer_vulkan vulkan: Silence more -Wmissing-field-initializer warnings 2020-08-03 12:28:57 -04:00
shader Merge pull request #4391 from lioncash/nrvo 2020-07-24 06:33:09 -07:00
texture_cache Merge pull request #4396 from lioncash/comma 2020-07-29 19:55:44 -04:00
textures Merge pull request #4324 from ReinUsesLisp/formats 2020-07-21 00:13:04 -04:00
CMakeLists.txt async shaders 2020-07-17 14:24:57 +10:00
compatible_formats.cpp video_core: Rearrange pixel format names 2020-07-13 01:44:23 -03:00
compatible_formats.h compatible_formats: Add missing header guard 2020-07-21 00:42:19 -04:00
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
dma_pusher.h
fence_manager.h
gpu_asynch.cpp General: Correct rebase, sync gpu and context management. 2020-06-27 11:36:08 -04:00
gpu_asynch.h General: Correct rebase, sync gpu and context management. 2020-06-27 11:36:08 -04:00
gpu_synch.cpp General: Correct rebase, sync gpu and context management. 2020-06-27 11:36:08 -04:00
gpu_synch.h General: Correct rebase, sync gpu and context management. 2020-06-27 11:36:08 -04:00
gpu_thread.cpp video_core: Remove unused variables 2020-07-21 00:57:25 -04:00
gpu_thread.h
gpu.cpp yuzu: Resolve C++20 deprecation warnings related to lambda captures 2020-08-03 11:54:04 -04:00
gpu.h video_core/gpu: Correct the size of the puller registers 2020-07-26 22:26:29 +01:00
guest_driver.cpp
guest_driver.h
memory_manager.cpp hle: nvdrv: Rewrite of GPU memory management. 2020-07-26 00:49:43 -04:00
memory_manager.h hle: nvdrv: Rewrite of GPU memory management. 2020-07-26 00:49:43 -04:00
morton.cpp video_core: Rearrange pixel format names 2020-07-13 01:44:23 -03:00
morton.h
query_cache.h configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h
renderer_base.cpp configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
renderer_base.h
sampler_cache.cpp
sampler_cache.h
shader_cache.h shader_cache: Make use of std::erase_if 2020-07-14 15:49:15 -04:00
shader_notify.cpp Fix style issues 2020-07-18 14:24:32 +10:00
shader_notify.h async shaders 2020-07-17 14:24:57 +10:00
surface.cpp video_core: Rearrange pixel format names 2020-07-13 01:44:23 -03:00
surface.h video_core: Rearrange pixel format names 2020-07-13 01:44:23 -03:00
video_core.cpp configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
video_core.h