157 lines
5.0 KiB
C++
157 lines
5.0 KiB
C++
// Copyright 2014 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <memory>
|
|
#include <string>
|
|
#include "common/common_types.h"
|
|
#include "core/memory.h"
|
|
#include "core/perf_stats.h"
|
|
#include "core/telemetry_session.h"
|
|
|
|
class EmuWindow;
|
|
class ARM_Interface;
|
|
|
|
namespace Loader {
|
|
class AppLoader;
|
|
}
|
|
|
|
namespace Core {
|
|
|
|
class System {
|
|
public:
|
|
/**
|
|
* Gets the instance of the System singleton class.
|
|
* @returns Reference to the instance of the System singleton class.
|
|
*/
|
|
static System& GetInstance() {
|
|
return s_instance;
|
|
}
|
|
|
|
/// Enumeration representing the return values of the System Initialize and Load process.
|
|
enum class ResultStatus : u32 {
|
|
Success, ///< Succeeded
|
|
ErrorNotInitialized, ///< Error trying to use core prior to initialization
|
|
ErrorGetLoader, ///< Error finding the correct application loader
|
|
ErrorSystemMode, ///< Error determining the system mode
|
|
ErrorLoader, ///< Error loading the specified application
|
|
ErrorLoader_ErrorEncrypted, ///< Error loading the specified application due to encryption
|
|
ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an
|
|
/// invalid format
|
|
ErrorSystemFiles, ///< Error in finding system files
|
|
ErrorSharedFont, ///< Error in finding shared font
|
|
ErrorVideoCore, ///< Error in the video core
|
|
ErrorOpenGL, ///< Error when initializing OpenGL
|
|
ErrorUnknown ///< Any other error
|
|
};
|
|
|
|
/**
|
|
* Run the core CPU loop
|
|
* This function runs the core for the specified number of CPU instructions before trying to
|
|
* update hardware. This is much faster than SingleStep (and should be equivalent), as the CPU
|
|
* is not required to do a full dispatch with each instruction. NOTE: the number of instructions
|
|
* requested is not guaranteed to run, as this will be interrupted preemptively if a hardware
|
|
* update is requested (e.g. on a thread switch).
|
|
* @param tight_loop Number of instructions to execute.
|
|
* @return Result status, indicating whethor or not the operation succeeded.
|
|
*/
|
|
ResultStatus RunLoop(int tight_loop = 1000);
|
|
|
|
/**
|
|
* Step the CPU one instruction
|
|
* @return Result status, indicating whethor or not the operation succeeded.
|
|
*/
|
|
ResultStatus SingleStep();
|
|
|
|
/// Shutdown the emulated system.
|
|
void Shutdown();
|
|
|
|
/**
|
|
* Load an executable application.
|
|
* @param emu_window Pointer to the host-system window used for video output and keyboard input.
|
|
* @param filepath String path to the executable application to load on the host file system.
|
|
* @returns ResultStatus code, indicating if the operation succeeded.
|
|
*/
|
|
ResultStatus Load(EmuWindow* emu_window, const std::string& filepath);
|
|
|
|
/**
|
|
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
|
|
* application).
|
|
* @returns True if the emulated system is powered on, otherwise false.
|
|
*/
|
|
bool IsPoweredOn() const {
|
|
return cpu_core != nullptr;
|
|
}
|
|
|
|
/**
|
|
* Returns a reference to the telemetry session for this emulation session.
|
|
* @returns Reference to the telemetry session.
|
|
*/
|
|
Core::TelemetrySession& TelemetrySession() const {
|
|
return *telemetry_session;
|
|
}
|
|
|
|
/// Prepare the core emulation for a reschedule
|
|
void PrepareReschedule();
|
|
|
|
PerfStats::Results GetAndResetPerfStats();
|
|
|
|
/**
|
|
* Gets a reference to the emulated CPU.
|
|
* @returns A reference to the emulated CPU.
|
|
*/
|
|
ARM_Interface& CPU() {
|
|
return *cpu_core;
|
|
}
|
|
|
|
PerfStats perf_stats;
|
|
FrameLimiter frame_limiter;
|
|
|
|
ResultStatus GetStatus() {
|
|
return status;
|
|
}
|
|
|
|
void SetStatus(ResultStatus newStatus) {
|
|
status = newStatus;
|
|
}
|
|
|
|
private:
|
|
/**
|
|
* Initialize the emulated system.
|
|
* @param emu_window Pointer to the host-system window used for video output and keyboard input.
|
|
* @param system_mode The system mode.
|
|
* @return ResultStatus code, indicating if the operation succeeded.
|
|
*/
|
|
ResultStatus Init(EmuWindow* emu_window, u32 system_mode);
|
|
|
|
/// Reschedule the core emulation
|
|
void Reschedule();
|
|
|
|
/// AppLoader used to load the current executing application
|
|
std::unique_ptr<Loader::AppLoader> app_loader;
|
|
|
|
///< ARM11 CPU core
|
|
std::unique_ptr<ARM_Interface> cpu_core;
|
|
|
|
/// When true, signals that a reschedule should happen
|
|
bool reschedule_pending{};
|
|
|
|
/// Telemetry session for this emulation session
|
|
std::unique_ptr<Core::TelemetrySession> telemetry_session;
|
|
|
|
static System s_instance;
|
|
ResultStatus status;
|
|
};
|
|
|
|
inline ARM_Interface& CPU() {
|
|
return System::GetInstance().CPU();
|
|
}
|
|
|
|
inline TelemetrySession& Telemetry() {
|
|
return System::GetInstance().TelemetrySession();
|
|
}
|
|
|
|
} // namespace Core
|