1c7c798e9e
Keeps the individual behaviors in their own functions, and cleanly separate. We can also do a little better by converting the relevant IDs within the core to a QString only once, instead of converting every string into a std::string.
109 lines
3.9 KiB
C++
109 lines
3.9 KiB
C++
// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <memory>
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#include "audio_core/sink.h"
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#include "audio_core/sink_details.h"
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#include "core/core.h"
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#include "core/settings.h"
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#include "ui_configure_audio.h"
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#include "yuzu/configuration/configure_audio.h"
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ConfigureAudio::ConfigureAudio(QWidget* parent)
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()) {
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ui->setupUi(this);
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ui->output_sink_combo_box->clear();
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ui->output_sink_combo_box->addItem("auto");
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for (const auto& sink_detail : AudioCore::g_sink_details) {
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ui->output_sink_combo_box->addItem(sink_detail.id);
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}
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connect(ui->volume_slider, &QSlider::valueChanged, this,
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&ConfigureAudio::setVolumeIndicatorText);
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this->setConfiguration();
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connect(ui->output_sink_combo_box,
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static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
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&ConfigureAudio::updateAudioDevices);
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ui->output_sink_combo_box->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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ui->audio_device_combo_box->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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}
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ConfigureAudio::~ConfigureAudio() = default;
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void ConfigureAudio::setConfiguration() {
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setOutputSinkFromSinkID();
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// The device list cannot be pre-populated (nor listed) until the output sink is known.
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updateAudioDevices(ui->output_sink_combo_box->currentIndex());
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setAudioDeviceFromDeviceID();
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ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching);
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ui->volume_slider->setValue(Settings::values.volume * ui->volume_slider->maximum());
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setVolumeIndicatorText(ui->volume_slider->sliderPosition());
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}
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void ConfigureAudio::setOutputSinkFromSinkID() {
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int new_sink_index = 0;
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const QString sink_id = QString::fromStdString(Settings::values.sink_id);
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for (int index = 0; index < ui->output_sink_combo_box->count(); index++) {
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if (ui->output_sink_combo_box->itemText(index) == sink_id) {
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new_sink_index = index;
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break;
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}
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}
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ui->output_sink_combo_box->setCurrentIndex(new_sink_index);
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}
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void ConfigureAudio::setAudioDeviceFromDeviceID() {
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int new_device_index = -1;
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const QString device_id = QString::fromStdString(Settings::values.audio_device_id);
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for (int index = 0; index < ui->audio_device_combo_box->count(); index++) {
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if (ui->audio_device_combo_box->itemText(index) == device_id) {
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new_device_index = index;
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break;
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}
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}
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ui->audio_device_combo_box->setCurrentIndex(new_device_index);
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}
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void ConfigureAudio::setVolumeIndicatorText(int percentage) {
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ui->volume_indicator->setText(tr("%1%", "Volume percentage (e.g. 50%)").arg(percentage));
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}
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void ConfigureAudio::applyConfiguration() {
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Settings::values.sink_id =
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ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())
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.toStdString();
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Settings::values.enable_audio_stretching = ui->toggle_audio_stretching->isChecked();
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Settings::values.audio_device_id =
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ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex())
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.toStdString();
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Settings::values.volume =
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static_cast<float>(ui->volume_slider->sliderPosition()) / ui->volume_slider->maximum();
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}
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void ConfigureAudio::updateAudioDevices(int sink_index) {
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ui->audio_device_combo_box->clear();
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ui->audio_device_combo_box->addItem(AudioCore::auto_device_name);
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const std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
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const std::vector<std::string> device_list = AudioCore::GetSinkDetails(sink_id).list_devices();
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for (const auto& device : device_list) {
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ui->audio_device_combo_box->addItem(QString::fromStdString(device));
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}
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}
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void ConfigureAudio::retranslateUi() {
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ui->retranslateUi(this);
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}
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