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buffer_cache
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video_core: Resolve -Wdocumentation warnings
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2021-01-17 02:44:21 -05:00 |
command_classes
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common/bit_util: Replace CLZ/CTZ operations with standardized ones
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2021-01-15 02:15:32 -05:00 |
engines
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common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT
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2021-01-15 16:27:28 -03:00 |
host_shaders
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host_shaders/cmake: Pass --quiet to glslang to keep it quiet
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2021-01-24 04:55:23 -03:00 |
macro
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video_core: Remove unnecessary enum class casting in logging messages
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2020-12-07 00:41:50 -05:00 |
renderer_opengl
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gl_texture_cache: Avoid format views on Intel and AMD
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2021-01-04 02:06:40 -03:00 |
renderer_vulkan
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vk_pipeline_cache: Properly bypass VertexA shaders
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2021-01-23 03:59:59 -03:00 |
shader
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shader_ir: Fix comment typo
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2021-01-23 13:16:37 -05:00 |
texture_cache
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texture_cache/util: Resolve -Wsign-compare warning
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2021-01-17 02:47:48 -05:00 |
textures
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common/alignment: Rename AlignBits to AlignUpLog2
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2021-01-15 04:13:33 -03:00 |
vulkan_common
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nsight_aftermath_tracker: Fix build issues when enabled
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2021-01-23 04:13:39 -03:00 |
cdma_pusher.cpp
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common/bit_util: Replace CLZ/CTZ operations with standardized ones
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2021-01-15 02:15:32 -05:00 |
cdma_pusher.h
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common/bit_util: Replace CLZ/CTZ operations with standardized ones
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2021-01-15 02:15:32 -05:00 |
CMakeLists.txt
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video_core/cmake: Properly generate fatal errors on Aftermath
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2021-01-23 04:15:30 -03:00 |
compatible_formats.cpp
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gl_texture_cache: Avoid format views on Intel and AMD
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2021-01-04 02:06:40 -03:00 |
compatible_formats.h
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gl_texture_cache: Avoid format views on Intel and AMD
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2021-01-04 02:06:40 -03:00 |
delayed_destruction_ring.h
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video_core: Add a delayed destruction ring abstraction
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2020-12-30 02:10:19 -03:00 |
dirty_flags.cpp
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
dirty_flags.h
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
dma_pusher.cpp
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
dma_pusher.h
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
fence_manager.h
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
framebuffer_config.h
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video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
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2020-12-28 16:33:48 -08:00 |
gpu_thread.cpp
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gpu: gpu_thread: Ensure MicroProfile is shutdown on exit.
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2020-12-28 21:33:34 -08:00 |
gpu_thread.h
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video_core: gpu: Implement synchronous mode using threaded GPU.
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2020-12-28 16:33:48 -08:00 |
gpu.cpp
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video_core: gpu: Implement synchronous mode using threaded GPU.
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2020-12-28 16:33:48 -08:00 |
gpu.h
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common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT
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2021-01-15 16:27:28 -03:00 |
guest_driver.cpp
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guest_driver.h
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
memory_manager.cpp
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
memory_manager.h
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
morton.cpp
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
morton.h
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
query_cache.h
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video_core: Resolve more variable shadowing scenarios pt.3
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2020-12-05 16:02:23 -05:00 |
rasterizer_accelerated.cpp
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rasterizer_accelerated.h
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rasterizer_interface.h
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
renderer_base.cpp
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renderer_base.h
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shader_cache.h
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shader_notify.cpp
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shader_notify.h
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surface.cpp
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
surface.h
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
video_core.cpp
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video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
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2020-12-28 16:33:48 -08:00 |
video_core.h
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