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blit_image.cpp
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blit_image.h
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fixed_pipeline_state.cpp
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fixed_pipeline_state.h
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maxwell_to_vk.cpp
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Implement scaled vertex buffer format emulation
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2023-06-03 00:05:31 -07:00 |
maxwell_to_vk.h
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pipeline_helper.h
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video_core: Use sampler IDs instead pointers in the pipeline config
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2023-06-16 13:45:14 +02:00 |
pipeline_statistics.cpp
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pipeline_statistics.h
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renderer_vulkan.cpp
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android: vulkan: Recreate surface after suspension & adapt to async. presentation.
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2023-06-03 00:05:59 -07:00 |
renderer_vulkan.h
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android: renderer_vulkan: Fix crash with surface recreation.
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2023-06-03 00:06:07 -07:00 |
vk_blit_screen.cpp
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android: Fix screen orientation & blurriness.
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2023-06-10 15:13:06 -07:00 |
vk_blit_screen.h
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vk_buffer_cache_base.cpp
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vk_buffer_cache.cpp
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Synchronize vertex buffer even when it doesn't require binding
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2023-06-17 17:47:00 -04:00 |
vk_buffer_cache.h
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buffer_cache_base: Specify buffer type in HostBindings
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2023-06-13 00:59:42 -04:00 |
vk_command_pool.cpp
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vk_command_pool.h
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vk_compute_pass.cpp
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vk_compute_pass.h
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vk_compute_pipeline.cpp
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video_core: Use sampler IDs instead pointers in the pipeline config
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2023-06-16 13:45:14 +02:00 |
vk_compute_pipeline.h
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vk_descriptor_pool.cpp
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vk_descriptor_pool.h
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vk_fence_manager.cpp
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vk_fence_manager.h
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vk_fsr.cpp
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vk_fsr.h
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vk_graphics_pipeline.cpp
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video_core: Use sampler IDs instead pointers in the pipeline config
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2023-06-16 13:45:14 +02:00 |
vk_graphics_pipeline.h
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vk_master_semaphore.cpp
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general: remove atomic signal and wait
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2023-06-22 09:25:23 -04:00 |
vk_master_semaphore.h
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general: remove atomic signal and wait
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2023-06-22 09:25:23 -04:00 |
vk_pipeline_cache.cpp
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video_core: Check broken compute earlier
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2023-06-19 17:33:30 -04:00 |
vk_pipeline_cache.h
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video_core: preallocate fewer IR blocks
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2023-06-14 21:37:57 -04:00 |
vk_present_manager.cpp
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android: vk_presentation_manager: Fix unusued needs_recreation.
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2023-06-03 00:06:08 -07:00 |
vk_present_manager.h
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android: renderer_vulkan: Fix crash with surface recreation.
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2023-06-03 00:06:07 -07:00 |
vk_query_cache.cpp
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vk_query_cache.h
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vk_rasterizer.cpp
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video_core: vk_rasterizer: Decrease draw dispatch count for Android.
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2023-06-03 00:06:04 -07:00 |
vk_rasterizer.h
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vk_render_pass_cache.cpp
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vk_render_pass_cache.h
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vk_resource_pool.cpp
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vk_resource_pool.h
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vk_scheduler.cpp
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android: video_core: Disable some problematic things on GPU Normal.
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2023-06-03 00:06:00 -07:00 |
vk_scheduler.h
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vk_shader_util.cpp
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vk_shader_util.h
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vk_smaa.cpp
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vk_smaa.h
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vk_staging_buffer_pool.cpp
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vk_staging_buffer_pool.h
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vk_state_tracker.cpp
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vk_state_tracker.h
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vk_swapchain.cpp
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android: Fix screen orientation & blurriness.
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2023-06-10 15:13:06 -07:00 |
vk_swapchain.h
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android: vulkan: Recreate surface after suspension & adapt to async. presentation.
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2023-06-03 00:05:59 -07:00 |
vk_texture_cache_base.cpp
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vk_texture_cache.cpp
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video_core: Fallback to default anisotropy instead to 1x anisotropy
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2023-06-15 23:16:26 +02:00 |
vk_texture_cache.h
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video_core: Fallback to default anisotropy instead to 1x anisotropy
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2023-06-15 23:16:26 +02:00 |
vk_turbo_mode.cpp
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android: vk_turbo_mode: Remove unnecessary device recreation.
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2023-06-03 00:06:08 -07:00 |
vk_turbo_mode.h
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android: vk_turbo_mode: Remove unnecessary device recreation.
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2023-06-03 00:06:08 -07:00 |
vk_update_descriptor.cpp
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vk_update_descriptor.h
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android: GPU: Enable async presentation, increase frames in flight.
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2023-06-03 00:06:03 -07:00 |