cb1825a769
Instead, we make a proper registry class and house it within the main window, then pass it to whatever needs access to the loaded hotkeys. This way, we avoid a global variable, and don't need to initialize a std::map instance before the program can do anything.
37 lines
667 B
C++
37 lines
667 B
C++
// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <QDialog>
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class HotkeyRegistry;
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namespace Ui {
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class ConfigureDialog;
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}
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class ConfigureDialog : public QDialog {
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Q_OBJECT
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public:
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explicit ConfigureDialog(QWidget* parent, const HotkeyRegistry& registry);
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~ConfigureDialog();
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void applyConfiguration();
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private slots:
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void onLanguageChanged(const QString& locale);
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signals:
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void languageChanged(const QString& locale);
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private:
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void setConfiguration();
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private:
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std::unique_ptr<Ui::ConfigureDialog> ui;
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};
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