citra/src/video_core/host_shaders
2024-01-31 11:27:21 -05:00
..
astc_decoder.comp Fix typos in video_core 2024-01-07 22:44:55 +00:00
blit_color_float.frag
block_linear_unswizzle_2d.comp
block_linear_unswizzle_3d.comp
CMakeLists.txt renderer_vulkan: convert FSR to graphics pipeline 2024-01-31 11:27:21 -05:00
convert_abgr8_to_d24s8.frag
convert_abgr8_to_d32f.frag Changes based on hardware tests 2023-10-17 02:42:40 +11:00
convert_d24s8_to_abgr8.frag video_core: Fix d24r8/s8d24 convert shader build error in moltenvk 2023-09-07 18:01:36 +08:00
convert_d32f_to_abgr8.frag use texelfetch instead of texturelod 2023-10-16 04:20:45 +11:00
convert_depth_to_float.frag
convert_float_to_depth.frag
convert_msaa_to_non_msaa.comp host_shaders: More proper handling of x2 MSAA copies 2023-09-25 09:20:32 -04:00
convert_non_msaa_to_msaa.comp host_shaders: More proper handling of x2 MSAA copies 2023-09-25 09:20:32 -04:00
convert_s8d24_to_abgr8.frag video_core: Fix d24r8/s8d24 convert shader build error in moltenvk 2023-09-07 18:01:36 +08:00
fidelityfx_fsr.frag renderer_vulkan: convert FSR to graphics pipeline 2024-01-31 11:27:21 -05:00
full_screen_triangle.vert
fxaa.frag
fxaa.vert renderer_opengl: split out FXAA 2024-01-31 11:27:20 -05:00
opengl_convert_s8d24.comp
opengl_copy_bc4.comp
opengl_fidelityfx_fsr_easu.frag
opengl_fidelityfx_fsr_rcas.frag
opengl_fidelityfx_fsr.frag
opengl_lmem_warmup.comp
opengl_present_scaleforce.frag renderer_vulkan: implement layer stack composition 2024-01-31 11:27:21 -05:00
opengl_present.frag
opengl_present.vert
opengl_smaa.glsl
pitch_unswizzle.comp
present_bicubic.frag renderer_vulkan: implement layer stack composition 2024-01-31 11:27:21 -05:00
present_gaussian.frag renderer_vulkan: implement layer stack composition 2024-01-31 11:27:21 -05:00
queries_prefix_scan_sum_nosubgroups.comp Query Cache: Fix Prefix Sums 2023-09-23 23:05:30 +02:00
queries_prefix_scan_sum.comp Query Cache: Fix Prefix Sums 2023-09-23 23:05:30 +02:00
resolve_conditional_render.comp Query Cachge: Fully rework Vulkan's query cache 2023-09-23 23:05:29 +02:00
smaa_blending_weight_calculation.frag
smaa_blending_weight_calculation.vert
smaa_edge_detection.frag
smaa_edge_detection.vert
smaa_neighborhood_blending.frag
smaa_neighborhood_blending.vert
source_shader.h.in
StringShaderHeader.cmake
vulkan_blit_depth_stencil.frag
vulkan_color_clear.frag
vulkan_color_clear.vert
vulkan_depthstencil_clear.frag Masked depthstencil clears 2023-08-19 03:29:46 +01:00
vulkan_fidelityfx_fsr_easu_fp16.frag renderer_vulkan: convert FSR to graphics pipeline 2024-01-31 11:27:21 -05:00
vulkan_fidelityfx_fsr_easu_fp32.frag renderer_vulkan: convert FSR to graphics pipeline 2024-01-31 11:27:21 -05:00
vulkan_fidelityfx_fsr_rcas_fp16.frag renderer_vulkan: convert FSR to graphics pipeline 2024-01-31 11:27:21 -05:00
vulkan_fidelityfx_fsr_rcas_fp32.frag renderer_vulkan: convert FSR to graphics pipeline 2024-01-31 11:27:21 -05:00
vulkan_fidelityfx_fsr.vert renderer_vulkan: convert FSR to graphics pipeline 2024-01-31 11:27:21 -05:00
vulkan_present_scaleforce_fp16.frag renderer_vulkan: implement layer stack composition 2024-01-31 11:27:21 -05:00
vulkan_present_scaleforce_fp32.frag renderer_vulkan: implement layer stack composition 2024-01-31 11:27:21 -05:00
vulkan_present.frag renderer_vulkan: implement layer stack composition 2024-01-31 11:27:21 -05:00
vulkan_present.vert renderer_vulkan: implement layer stack composition 2024-01-31 11:27:21 -05:00
vulkan_quad_indexed.comp
vulkan_turbo_mode.comp
vulkan_uint8.comp