065867e2c2
* common: fs: fs_types: Create filesystem types Contains various filesystem types used by the Common::FS library * common: fs: fs_util: Add std::string to std::u8string conversion utility * common: fs: path_util: Add utlity functions for paths Contains various utility functions for getting or manipulating filesystem paths used by the Common::FS library * common: fs: file: Rewrite the IOFile implementation * common: fs: Reimplement Common::FS library using std::filesystem * common: fs: fs_paths: Add fs_paths to replace common_paths * common: fs: path_util: Add the rest of the path functions * common: Remove the previous Common::FS implementation * general: Remove unused fs includes * string_util: Remove unused function and include * nvidia_flags: Migrate to the new Common::FS library * settings: Migrate to the new Common::FS library * logging: backend: Migrate to the new Common::FS library * core: Migrate to the new Common::FS library * perf_stats: Migrate to the new Common::FS library * reporter: Migrate to the new Common::FS library * telemetry_session: Migrate to the new Common::FS library * key_manager: Migrate to the new Common::FS library * bis_factory: Migrate to the new Common::FS library * registered_cache: Migrate to the new Common::FS library * xts_archive: Migrate to the new Common::FS library * service: acc: Migrate to the new Common::FS library * applets/profile: Migrate to the new Common::FS library * applets/web: Migrate to the new Common::FS library * service: filesystem: Migrate to the new Common::FS library * loader: Migrate to the new Common::FS library * gl_shader_disk_cache: Migrate to the new Common::FS library * nsight_aftermath_tracker: Migrate to the new Common::FS library * vulkan_library: Migrate to the new Common::FS library * configure_debug: Migrate to the new Common::FS library * game_list_worker: Migrate to the new Common::FS library * config: Migrate to the new Common::FS library * configure_filesystem: Migrate to the new Common::FS library * configure_per_game_addons: Migrate to the new Common::FS library * configure_profile_manager: Migrate to the new Common::FS library * configure_ui: Migrate to the new Common::FS library * input_profiles: Migrate to the new Common::FS library * yuzu_cmd: config: Migrate to the new Common::FS library * yuzu_cmd: Migrate to the new Common::FS library * vfs_real: Migrate to the new Common::FS library * vfs: Migrate to the new Common::FS library * vfs_libzip: Migrate to the new Common::FS library * service: bcat: Migrate to the new Common::FS library * yuzu: main: Migrate to the new Common::FS library * vfs_real: Delete the contents of an existing file in CreateFile Current usages of CreateFile expect to delete the contents of an existing file, retain this behavior for now. * input_profiles: Don't iterate the input profile dir if it does not exist Silences an error produced in the log if the directory does not exist. * game_list_worker: Skip parsing file if the returned VfsFile is nullptr Prevents crashes in GetLoader when the virtual file is nullptr * common: fs: Validate paths for path length * service: filesystem: Open the mod load directory as read only |
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.. | ||
fs | ||
logging | ||
x64 | ||
algorithm.h | ||
alignment.h | ||
assert.cpp | ||
assert.h | ||
atomic_ops.h | ||
bit_cast.h | ||
bit_field.h | ||
bit_set.h | ||
bit_util.h | ||
cityhash.cpp | ||
cityhash.h | ||
CMakeLists.txt | ||
common_funcs.h | ||
common_sizes.h | ||
common_types.h | ||
concepts.h | ||
detached_tasks.cpp | ||
detached_tasks.h | ||
div_ceil.h | ||
dynamic_library.cpp | ||
dynamic_library.h | ||
fiber.cpp | ||
fiber.h | ||
hash.h | ||
hex_util.cpp | ||
hex_util.h | ||
intrusive_red_black_tree.h | ||
lz4_compression.cpp | ||
lz4_compression.h | ||
math_util.h | ||
memory_detect.cpp | ||
memory_detect.h | ||
microprofile.cpp | ||
microprofile.h | ||
microprofileui.h | ||
misc.cpp | ||
nvidia_flags.cpp | ||
nvidia_flags.h | ||
page_table.cpp | ||
page_table.h | ||
param_package.cpp | ||
param_package.h | ||
parent_of_member.h | ||
quaternion.h | ||
ring_buffer.h | ||
scm_rev.cpp.in | ||
scm_rev.h | ||
scope_exit.h | ||
settings_input.cpp | ||
settings_input.h | ||
settings.cpp | ||
settings.h | ||
spin_lock.cpp | ||
spin_lock.h | ||
stream.cpp | ||
stream.h | ||
string_util.cpp | ||
string_util.h | ||
swap.h | ||
telemetry.cpp | ||
telemetry.h | ||
thread_queue_list.h | ||
thread_worker.cpp | ||
thread_worker.h | ||
thread.cpp | ||
thread.h | ||
threadsafe_queue.h | ||
time_zone.cpp | ||
time_zone.h | ||
tiny_mt.h | ||
tree.h | ||
uint128.h | ||
uuid.cpp | ||
uuid.h | ||
vector_math.h | ||
virtual_buffer.cpp | ||
virtual_buffer.h | ||
wall_clock.cpp | ||
wall_clock.h | ||
zstd_compression.cpp | ||
zstd_compression.h |