citra/src/video_core
Rodrigo Locatti 3415890dd5
Merge pull request #5164 from lioncash/contains
video_core: Make use of ordered container contains() where applicable
2020-12-07 21:55:51 -03:00
..
buffer_cache video_core: Make use of ordered container contains() where applicable 2020-12-07 16:30:39 -05:00
command_classes video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
engines video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
host_shaders video_core: Fix instances where msbuild always regenerated host shaders 2020-09-23 22:27:17 -03:00
macro video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
renderer_opengl video_core: Make use of ordered container contains() where applicable 2020-12-07 16:30:39 -05:00
renderer_vulkan video_core: Make use of ordered container contains() where applicable 2020-12-07 16:30:39 -05:00
shader Merge pull request #5164 from lioncash/contains 2020-12-07 21:55:51 -03:00
texture_cache video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
textures video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
cdma_pusher.cpp video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
cdma_pusher.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
CMakeLists.txt video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
compatible_formats.cpp
compatible_formats.h
dirty_flags.cpp video_core: Adjust NUM macro to avoid Clang warning 2020-12-06 18:24:16 -05:00
dirty_flags.h
dma_pusher.cpp video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
dma_pusher.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
fence_manager.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
gpu_asynch.cpp video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
gpu_asynch.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
gpu_synch.cpp video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
gpu_synch.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
gpu_thread.cpp video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
gpu_thread.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
gpu.cpp video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
gpu.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
guest_driver.cpp
guest_driver.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
memory_manager.cpp video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
memory_manager.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
morton.cpp
morton.h
query_cache.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h rasterizer_interface: Make use of [[nodiscard]] where applicable 2020-11-17 07:19:13 -05:00
renderer_base.cpp video_core: Initialize renderer with a GPU 2020-08-22 01:51:45 -03:00
renderer_base.h render_base: Make use of [[nodiscard]] where applicable 2020-11-17 07:19:12 -05:00
sampler_cache.cpp
sampler_cache.h
shader_cache.h
shader_notify.cpp
shader_notify.h
surface.cpp video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
surface.h
video_core.cpp video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
video_core.h