citra/src/video_core
ReinUsesLisp 025fe458ae vk_staging_buffer_pool: Fix softlock when stream buffer overflows
There was still a code path that could wait on a timeline semaphore tick
that would never be signalled.

While we are at it, make use of more STL algorithms.
2021-02-13 02:18:38 -03:00
..
buffer_cache buffer_cache: Add extra bytes to guest SSBOs 2021-02-13 02:18:38 -03:00
command_classes video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
engines video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
host_shaders video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
macro video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
renderer_opengl renderer_opengl: Remove interop 2021-02-13 02:18:04 -03:00
renderer_vulkan vk_staging_buffer_pool: Fix softlock when stream buffer overflows 2021-02-13 02:18:38 -03:00
shader video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
texture_cache vk_staging_buffer_pool: Add stream buffer for small uploads 2021-02-13 02:17:24 -03:00
textures common/alignment: Rename AlignBits to AlignUpLog2 2021-01-15 04:13:33 -03:00
vulkan_common vk_staging_buffer_pool: Add stream buffer for small uploads 2021-02-13 02:17:24 -03:00
cdma_pusher.cpp common/bit_util: Replace CLZ/CTZ operations with standardized ones 2021-01-15 02:15:32 -05:00
cdma_pusher.h common/bit_util: Replace CLZ/CTZ operations with standardized ones 2021-01-15 02:15:32 -05:00
CMakeLists.txt video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
compatible_formats.cpp gl_texture_cache: Avoid format views on Intel and AMD 2021-01-04 02:06:40 -03:00
compatible_formats.h gl_texture_cache: Avoid format views on Intel and AMD 2021-01-04 02:06:40 -03:00
delayed_destruction_ring.h video_core: Add a delayed destruction ring abstraction 2020-12-30 02:10:19 -03:00
dirty_flags.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
dirty_flags.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
dma_pusher.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
dma_pusher.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
fence_manager.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
framebuffer_config.h video_core: gpu: Refactor out synchronous/asynchronous GPU implementations. 2020-12-28 16:33:48 -08:00
gpu_thread.cpp gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
gpu_thread.h gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
gpu.cpp gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
gpu.h gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
guest_driver.cpp
guest_driver.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
memory_manager.cpp gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
memory_manager.h Merge branch 'bytes-to-map-end' into new-bufcache-wip 2021-02-13 02:18:35 -03:00
query_cache.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
renderer_base.cpp
renderer_base.h gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
shader_cache.h
shader_notify.cpp
shader_notify.h
surface.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
surface.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
video_core.cpp gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
video_core.h