Lioncash
f2a680ca89
sdl_impl: Make use of std::move on std::string where applicable
...
Avoids redundant copies.
2020-08-28 21:14:54 -04:00
Lioncash
e92164e6a0
sdl_impl: Make use of insert_or_assign() where applicable
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Avoids churning ParamPackage instances.
2020-08-28 21:13:26 -04:00
Lioncash
f3ac088345
sdl_impl: Prevent type truncation in BuildAnalogParamPackageForButton() default arguments
...
We need to add the 'f' suffix to make the right hand side a float and
not a double.
2020-08-28 21:08:08 -04:00
Lioncash
2e2dde2f95
sdl_impl: Simplify make_tuple call
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The purpose of make_tuple is that you don't need to explicitly type out
the types of the things that comprise said tuple.
Given this just returns default values, we can simplify this a bit.
2020-08-28 21:04:18 -04:00
Lioncash
2680526e6b
sdl_impl: Mark FromEvent() as a const member function
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This doesn't modify internal member state, so it can be marked as const.
2020-08-28 20:58:49 -04:00
LC
57d9ef5a89
Merge pull request #4600 from lioncash/prototype
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input_common/main: Remove unimplemented prototype
2020-08-28 20:10:33 -04:00
Lioncash
98f5d8a713
input_common/main: Remove unnecessary headers
2020-08-28 19:23:19 -04:00
Lioncash
4b9b203c09
input_common/main: Remove unimplemented prototype
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I forgot to remove this in the rebase when removing most of the global
variables within the input common codebase.
2020-08-28 19:11:17 -04:00
ReinUsesLisp
fe90c4fd7b
vk_device: Blacklist AMD proprietary from VK_EXT_extended_dynamic_state
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Vertex binding's <stride> is bugged on AMD's proprietary drivers when
using VK_EXT_extended_dynamic_state. Blacklist it for now while we
investigate how to report this issue to AMD.
2020-08-28 19:14:57 -03:00
bunnei
45b73ba840
Merge pull request #4544 from lioncash/input-sub
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input_common: Eliminate most global state
2020-08-28 09:57:50 -04:00
bunnei
40320a1d84
Merge pull request #4586 from yuzu-emu/tsan-cpu-interrupt
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cpu_interrupt_handler: Make is_interrupted an atomic
2020-08-28 09:21:47 -04:00
german
1be18dc110
Fix orientation errors and improve drift correction
2020-08-27 17:19:21 -05:00
german
e6fc3b5662
Address comments
2020-08-27 17:19:21 -05:00
german
2d207ec609
Implement a basic class for motion devices
2020-08-27 17:19:21 -05:00
Lioncash
9e1b0af259
input_common: Eliminate most global state
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Abstracts most of the input mechanisms under an InputSubsystem class
that is managed by the frontends, eliminating any static constructors
and destructors. This gets rid of global accessor functions and also
allows the frontends to have a more fine-grained control over the
lifecycle of the input subsystem.
This also makes it explicit which interfaces rely on the input subsystem
instead of making it opaque in the interface functions. All that remains
to migrate over is the factories, which can be done in a separate
change.
2020-08-27 16:11:17 -04:00
bunnei
3db9a25977
Merge pull request #4530 from Morph1984/mjolnir-p1
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Project Mjölnir: Part 1 - Input Rewrite
2020-08-27 14:58:44 -04:00
bunnei
3f7b0e0772
Merge pull request #4577 from lioncash/asserts
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common/assert: Make use of C++ attribute syntax
2020-08-27 11:09:02 -04:00
bunnei
9864da7d43
Merge pull request #4524 from lioncash/memory-log
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shader/memory: Amend UNIMPLEMENTED_IF_MSG without a message
2020-08-27 00:16:10 -04:00
bunnei
1bb8c27a70
Merge pull request #4569 from ReinUsesLisp/glsl-cmake
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video_core/host_shaders: Add CMake integration for string shaders
2020-08-26 22:57:39 -04:00
Morph
8ffc491546
input_common/main: Add "/Mouse" to the display name
2020-08-26 22:41:51 -04:00
bunnei
1e2a92918b
Merge pull request #4555 from ReinUsesLisp/fix-primitive-topology
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vk_state_tracker: Fix primitive topology
2020-08-26 22:19:52 -04:00
Lioncash
7b50c48df7
memory_manager: Make use of [[nodiscard]] in the interface
2020-08-26 20:15:03 -04:00
Lioncash
d12d59f62a
memory_manager: Make operator+ const qualified
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This doesn't modify member state, so it can be marked as const.
2020-08-26 20:11:58 -04:00
Morph
f5f30781ae
configure_input_player: Fix modifier scale button mapping
2020-08-26 02:32:32 -04:00
Morph
1bd70d73c0
configuration/input: Add support for mouse button clicks
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Supports the Left, Right, Middle, Backward and Forward mouse buttons.
2020-08-26 02:32:32 -04:00
Morph
eb149ec696
controllers/npad: Fix inconsistencies with controller connection statuses
2020-08-26 02:32:32 -04:00
Morph
334ef2efdd
controllers/npad: Fix LibNX controller connection statuses
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This allows homebrew applications to be able to properly detect connected controllers.
2020-08-26 02:32:32 -04:00
Morph
e7c174b426
controllers/npad: Fix LedPattern for P1-4
2020-08-26 02:32:32 -04:00
Morph
de79897f04
input_common: Fix directional deadzone values
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The hardware tested value is 0.5 which translates to SHRT_MAX / 2
2020-08-26 02:32:32 -04:00
Morph
efa0b7a056
Address feedback
2020-08-26 02:32:32 -04:00
Morph
f0fac0c7fb
Project Mjölnir: Part 1
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Co-authored-by: James Rowe <jroweboy@gmail.com>
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-26 02:32:32 -04:00
Lioncash
f60d5aac3e
gc_poller: Resolve compilation warnings on MSVC
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We just need to make our intentional implicit truncations explicit.
2020-08-25 23:03:12 -04:00
ReinUsesLisp
ccdd84a778
hle/scheduler: Fix data race in is_context_switch_pending
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As reported by tsan, SelectThreads could write to
is_context_switch_pending holding a mutex while SwitchToCurrent reads it
without holding any.
It is assumed that the author didn't want an atomic here, so the code is
reordered so that whenever is_context_switch_pending is read inside
SwitchToContext, the mutex is locked.
2020-08-26 02:56:05 +00:00
ReinUsesLisp
36eade7f4c
hle/kernel: Fix data race in GetCurrentHostThreadID
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As reported by tsan, host_thread_ids could be read while
any of the RegisterHostThread variants were called.
To fix this, lock the register mutex when yuzu is running in multicore
mode and GetCurrentHostThreadID is called.
2020-08-26 02:52:50 +00:00
ReinUsesLisp
f119ef798b
common/thread: Fix data race in is_set
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As report by tsan, Event::Set can write is_set while WaitFor and friends
are reading from it. To address this issue, make is_set an atomic.
2020-08-26 02:50:51 +00:00
ReinUsesLisp
56ac22f737
cpu_interrupt_handler: Misc style changes
2020-08-26 02:43:26 +00:00
ReinUsesLisp
ea7bda25ba
cpu_interrupt_handler: Make is_interrupted an atomic
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Fixes a race condition detected from tsan
2020-08-26 02:43:15 +00:00
bunnei
902bf6d37d
Merge pull request #4574 from lioncash/const-fn
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memory_manager: Mark IsGranularRange() as a const member function
2020-08-25 11:24:13 -04:00
bunnei
dd828607e0
Merge pull request #4563 from lioncash/rcache
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registered_cache: Make use of designated initializers
2020-08-25 10:07:33 -04:00
bunnei
b798813eee
Merge pull request #4548 from lioncash/color
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common/color: Migrate code over to the Common namespace
2020-08-25 10:07:13 -04:00
bunnei
bb752df736
Merge pull request #4542 from ReinUsesLisp/gpu-init-base
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video_core: Initialize renderer with a GPU
2020-08-24 22:56:11 -04:00
bunnei
6fd3a1bf85
Merge pull request #4562 from lioncash/loop
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cpu_manager: Make use of ranged for where applicable
2020-08-24 17:58:41 -04:00
Lioncash
504175e5b6
common_funcs: Add missing XOR operators to DECLARE_ENUM_FLAG_OPERATORS
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Ensures that the full set of bitwise operators are available for types
that make use of this macro.
2020-08-24 04:42:43 -04:00
Lioncash
3bfaabdbdd
common/assert: Make use of C++ attribute syntax
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Normalizes the syntax used for attributes
2020-08-24 04:15:10 -04:00
Lioncash
bafef3d1c9
async_shaders: Mark getters as const member functions
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While we're at it, we can also mark them as nodiscard.
2020-08-24 01:15:50 -04:00
Lioncash
5bce81c3d6
memory_manager: Mark IsGranularRange() as a const member function
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This doesn't modify internal member state, so it can be marked as const.
2020-08-24 00:37:57 -04:00
Lioncash
bae4e6c2f5
gl_texture_cache: Take std::string by reference in DecorateViewName()
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LabelGLObject takes a string_view, so we don't need to make copies of
the std::string.
2020-08-23 23:36:33 -04:00
Lioncash
f3bb52c0a9
video_core/fence_manager: Remove unnecessary includes
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Avoids pulling in unnecessary things that can cause rebuilds when they
aren't required.
2020-08-23 21:44:50 -04:00
bunnei
ab350b8975
Merge pull request #4561 from lioncash/key-constexpr
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key_manager: Make data arrays constexpr
2020-08-23 20:41:05 -04:00
ReinUsesLisp
91df2beee3
video_core/host_shaders: Add CMake integration for string shaders
...
Add the necessary CMake code to copy the contents in a string source
shader (GLSL or GLASM) to a header file then consumed by video_core
files.
This allows editting GLSL in its own files without having to maintain
them in source files.
For now, only OpenGL presentation shaders are moved, but we can add
GLASM presentation shaders and static SPIR-V generation through
glslangValidator in the future.
2020-08-23 21:37:20 -03:00
ReinUsesLisp
0eaf7e1daa
gl_shader_util: Use std::string_view instead of star pointer
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This allows us passing any type of string and hinting the length of the
string to the OpenGL driver.
2020-08-23 21:23:54 -03:00
bunnei
42a00877a2
Merge pull request #4549 from lioncash/files
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vfs_real: Avoid redundant map lookups
2020-08-23 19:08:36 -04:00
bunnei
9619964e8c
Merge pull request #4559 from lioncash/webresult
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web_service: Move web_result.h into web_service
2020-08-23 17:54:43 -04:00
Lioncash
4c1a95ed61
fsp_srv: Resolve -Wunused-but-set-variable warning
...
We can just log out the parameters in the meantime.
2020-08-23 17:16:32 -04:00
Lioncash
01d1b5cdaf
file_sys: Replace inclusions with forward declarations where applicable
...
Same behavior, minus unnecessary inclusions where not necessary.
2020-08-23 17:02:55 -04:00
Lioncash
85db5f4091
fsp_srv: Resolve -Wmaybe_uninitialized warning in OpenSaveDataFileSystem()
...
Initialize id to a deterministic value and also mark the unreachable
cases in the switch with UNREACHABLE().
2020-08-23 16:37:57 -04:00
Lioncash
67a8e73101
registered_cache: Make use of ends_with for string suffix checking
...
Simplifies code.
2020-08-23 11:25:45 -04:00
Lioncash
f83c6e1e0c
registered_cache: Make use of designated initializers
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Removes the need for comments to indicate the fields being assigned.
2020-08-23 10:26:20 -04:00
bunnei
cfb7fd395c
Merge pull request #4560 from lioncash/convert
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core_timing: Resolve sign conversion warning
2020-08-23 02:11:14 -04:00
Lioncash
b62a8ca43e
key_manager: Make data arrays constexpr
...
We can convert these maps into constexpr arrays to eliminate some
runtime static constructors.
2020-08-22 22:47:24 -04:00
Lioncash
544fbd5c84
cpu_manager: Make use of ranged for where applicable
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We can simplify a few loops by making use of ranged for.
2020-08-22 22:43:19 -04:00
Lioncash
79504f1a39
core_timing: Remove unused header
2020-08-22 22:12:37 -04:00
Lioncash
25cd5d9dda
core_timing: Move clock initializer into constructor initializer list
...
Same behavior, minus unnecessary zeroing out of the pointer.
2020-08-22 20:26:48 -04:00
Lioncash
2624b1eae6
core_timing: Resolve sign conversion warning
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This constant is only ever assigned to downcount, which is a s64, not a
u64.
2020-08-22 20:26:45 -04:00
Lioncash
ca5ed50655
web_service: Move web_result.h into web_service
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This is the only place it's actively used. It's also more appropriate
for web-related structures to be within the web service target.
Especially given this one doesn't rely on anything in the common
library.
2020-08-22 19:29:54 -04:00
ReinUsesLisp
da53bcee60
video_core: Initialize renderer with a GPU
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Add an extra step in GPU initialization to be able to initialize render
backends with a valid GPU instance.
2020-08-22 01:51:45 -03:00
bunnei
baff9ffcac
Merge pull request #4521 from lioncash/optionalcache
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gl_shader_disk_cache: Make use of std::nullopt where applicable
2020-08-21 23:56:55 -04:00
bunnei
66ac7cf730
Merge pull request #4541 from MerryMage/yolo
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dynarmic: Add unsafe optimizations
2020-08-21 23:06:21 -04:00
bunnei
53fbf8e206
Merge pull request #4523 from lioncash/self-assign
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macro-interpreter: Resolve -Wself-assign-field warning
2020-08-21 18:25:53 -04:00
ReinUsesLisp
aed6011d7c
vk_state_tracker: Fix primitive topology
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State track the current primitive topology with a regular comparison
instead of using dirty flags.
This fixes a bug in dirty flags for this particular state and it also
avoids unnecessary state changes as this property is stored in a
frequently changed bit field.
2020-08-20 23:07:30 -03:00
bunnei
3ea3de4ecd
Merge pull request #4546 from lioncash/telemetry
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common/telemetry: Migrate namespace into the Common namespace
2020-08-20 14:29:13 -04:00
bunnei
3b8a8cf825
Merge pull request #4547 from lioncash/header-concept
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common/concepts: Move <type_traits> include out of the Common namespace
2020-08-19 23:29:45 -04:00
bunnei
acbae572d3
Revert "common/time_zone: Simplify GetOsTimeZoneOffset()"
2020-08-19 18:27:31 -04:00
bunnei
b1fa647f28
Merge pull request #4539 from lioncash/disc
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common: Silence two discarded result warnings
2020-08-18 22:03:09 -04:00
bunnei
2d2e235bcf
Merge pull request #4522 from lioncash/vulk-copy
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vulkan/wrapper: Avoid unnecessary copy in EnumerateInstanceExtensionProperties()
2020-08-18 19:31:35 -04:00
Lioncash
f6bb905182
common/telemetry: Migrate namespace into the Common namespace
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Migrates the Telemetry namespace into the Common namespace to make the
code consistent with the rest of our common code.
2020-08-18 15:08:32 -04:00
Lioncash
551882e512
vfs_real: Resolve sign conversion warnings
2020-08-18 14:58:33 -04:00
Lioncash
ed9ae5a977
vfs_real: Avoid redundant map lookups
...
Avoids some trivially avoidable map lookups by keeping the result of
find operations around and querying them.
2020-08-18 14:58:29 -04:00
Lioncash
e864aa25d5
common/color: Migrate code over to the Common namespace
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No external code makes use of this header, so we can freely change the
namespace.
2020-08-18 14:27:41 -04:00
Lioncash
999fc2fece
common/concepts: Move <type_traits> include out of the Common namespace
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This is a compiler/linker error waiting to happen.
2020-08-18 14:24:54 -04:00
bunnei
bea9ed2548
Merge pull request #4381 from Morph1984/fix-open-folder-installed-title
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main: Fix Open Save/Mod Locations for installed titles
2020-08-18 12:54:06 -04:00
bunnei
00573fb2c9
Merge pull request #4532 from lioncash/object-name
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configuration_shared: Simplify name lookup in highlighting functions
2020-08-18 00:45:02 -04:00
bunnei
56c6a5def8
Merge pull request #4535 from lioncash/fileutil
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common/fileutil: Convert namespace to Common::FS
2020-08-17 22:35:30 -04:00
bunnei
0c885249df
Merge pull request #4537 from lioncash/tz
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common/time_zone: Simplify GetOsTimeZoneOffset()
2020-08-17 14:27:02 -04:00
bunnei
3472c00b3b
Merge pull request #4540 from lioncash/tr3
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configure_hotkeys: Don't translate empty strings
2020-08-17 12:24:58 -04:00
bunnei
0530dd6ea1
Merge pull request #4494 from lioncash/transcode
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aes_util: Make use of non-template variant of Transcode
2020-08-17 03:50:35 -04:00
Rodrigo Locatti
d8a90e6536
Merge pull request #4531 from lioncash/overload
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yuzu: Make use of qOverload where applicable
2020-08-17 04:13:14 -03:00
David
cbaf1bc711
Merge pull request #4443 from ameerj/vk-async-shaders
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vulkan_renderer: Async shader/graphics pipeline compilation
2020-08-17 15:06:11 +10:00
bunnei
bbb5623f52
Merge pull request #4515 from lat9nq/pgs-menubar-config
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main: Add an option to modify the currrent game's configuration
2020-08-17 01:03:39 -04:00
David
a91acd5365
Merge pull request #4520 from lioncash/pessimize
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async_shaders: Resolve -Wpessimizing-move warning
2020-08-17 14:36:05 +10:00
ameerj
fde8102a41
Remove unneeded newlines, optional Registry in shader params
...
Addressing feedback from Rodrigo
2020-08-16 16:33:21 -04:00
Ameer J
f49ffdd648
Morph: Update worker allocation comment
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Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2020-08-16 12:02:22 -04:00
ameerj
1b829fbd7a
move thread 1/4 count computation into allocate workers method
2020-08-16 12:02:22 -04:00
ameerj
31a76410e8
Address feedback, add shader compile notifier, update setting text
2020-08-16 12:02:22 -04:00
ameerj
c02464f64e
Vk Async Worker directly emplace in cache
2020-08-16 12:02:22 -04:00
ameerj
4539073ce1
Address feedback. Bruteforce delete duplicates
2020-08-16 12:02:22 -04:00
ameerj
6ac97405df
Vk Async pipeline compilation
2020-08-16 12:02:22 -04:00
David Marcec
80ac1331b5
Preliminary effects
2020-08-17 01:23:55 +10:00
MerryMage
836ec9176a
dynarmic: Add unsafe optimizations
2020-08-16 14:15:39 +01:00
Lioncash
e23289d869
configure_hotkeys: Don't translate empty strings
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There's no need to translate an empty string. This just gives
translators unnecessary work.
2020-08-16 08:13:25 -04:00
Lioncash
c4ed791164
common/fileutil: Convert namespace to Common::FS
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Migrates a remaining common file over to the Common namespace, making it
consistent with the rest of common files.
This also allows for high-traffic FS related code to alias the
filesystem function namespace as
namespace FS = Common::FS;
for more concise typing.
2020-08-16 06:52:40 -04:00
Lioncash
d09456fc41
common: Silence two discarded result warnings
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These are intentionally discarded internally, since the rest of the
public API allows querying success. We want all non-internal uses of
these functions to be explicitly checked, so we can signify that we
intentionally want to discard the return values here.
2020-08-16 06:17:33 -04:00
Lioncash
fe97d34156
common/time_zone: Simplify GetOsTimeZoneOffset()
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We can simplify this function down into a single line with the use of
fmt. A benefit with the fmt approach is that the fmt variant of
localtime is thread-safe as well, making GetOsTimeZoneOffset()
thread-safe as well.
2020-08-16 03:58:47 -04:00
Lioncash
dbb1cbce67
yuzu: Resolve -Wextra-semi warnings
...
While we're in the same area, we can ensure GameDir member variables are
always initialized to consistent values.
2020-08-16 03:58:29 -04:00
bunnei
db96034ea4
Merge pull request #4528 from lioncash/discard
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common: Make use of [[nodiscard]] where applicable
2020-08-16 01:47:54 -04:00
bunnei
404362e1b0
Merge pull request #4519 from lioncash/semi
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maxwell_3d: Resolve -Wextra-semi warning
2020-08-16 00:55:15 -04:00
lat9nq
9f972b7d01
main: Add an option to modify the currrent game's configuration
...
Creates a new entry in the Emulation menu called "Configure Current Game..." that is only available if a game is currently being executed in yuzu. When selected, it opens the game properties dialog for the current game.
Thanks to @BSoDGamingYT for reminding me to do this.
2020-08-15 20:28:48 -04:00
Lioncash
1ee060ca0d
common/compression: Roll back std::span changes
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Seems like all compilers don't support std::span yet.
2020-08-15 17:17:56 -04:00
Lioncash
df72480395
common: Make use of [[nodiscard]] where applicable
...
Now that clang-format makes [[nodiscard]] attributes format sensibly, we
can apply them to several functions within the common library to allow
the compiler to complain about any misuses of the functions.
2020-08-15 17:17:52 -04:00
bunnei
2b601e8636
Merge pull request #4526 from lioncash/core-semi
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core: Resolve several -Wextra-semi warnings
2020-08-15 02:14:11 -04:00
bunnei
e6f9231ef0
Merge pull request #4527 from lioncash/pessimizing2
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software_keyboard: Resolve a pessimizing move warning
2020-08-15 02:13:44 -04:00
bunnei
cb6808b4d0
Merge pull request #4492 from lioncash/linkage
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system_control: Make functions internally linked where applicable
2020-08-15 02:11:49 -04:00
bunnei
2aabd1eb05
Merge pull request #4463 from lioncash/lockdiscard
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kernel/scheduler: Mark SchedulerLock constructor as nodiscard
2020-08-15 01:31:23 -04:00
bunnei
feb243b08d
Merge pull request #4416 from lioncash/span
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lz4_compression/zstd_compression: Make use of std::span in interfaces
2020-08-15 00:53:11 -04:00
bunnei
2dace90346
Merge pull request #4453 from ReinUsesLisp/block-to-linear
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textures/decoders: Fix block linear to pitch copies
2020-08-14 19:52:12 -04:00
Lioncash
fe86109877
configuration_shared: Simplify name lookup in highlighting functions
...
We can query the given object name directly from the widget itself. This
removes any potential for forgetting to change the name if the widget
gets renamed and makes the API much simpler (just pass in the widget,
and not worry about its name).
2020-08-14 14:17:02 -04:00
Lioncash
969a4cc4da
yuzu: Make use of qOverload where applicable
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Eliminates a verbose function cast.
2020-08-14 14:12:55 -04:00
Lioncash
b14277ef97
time_zone_content_manager: Collapse auto and default case
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Prevents a useless self-assignment from occurring.
2020-08-14 10:58:58 -04:00
David Marcec
1f1c3bddc0
Disable biquad filter
2020-08-14 23:20:20 +10:00
Lioncash
03d5a5d9de
software_keyboard: Resolve a pessimizing move warning
...
A std::vector created in place like this is already an rvalue and
doesn't need to be moved.
2020-08-14 09:14:54 -04:00
Lioncash
2296e921d2
core: Resolve several -Wextra-semi warnings
...
We can amend one of the cascade macros to require semicolons in order to
compile. In other cases, we can just remove the superfluous semicolons.
2020-08-14 09:09:20 -04:00
Lioncash
dcc5562cd5
shader/memory: Amend UNIMPLEMENTED_IF_MSG without a message
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We need to provide a message for this variant of the macro, so we can
simply log out the type being used.
2020-08-14 08:38:37 -04:00
Lioncash
34ec64233a
macro-interpreter: Resolve -Wself-assign-field warning
...
This was assigning the field to itself, which is a no-op. The size
doesn't change between its initial assignment and this one, so this is a
safe change to make.
2020-08-14 08:26:50 -04:00
Lioncash
167d36ec3c
vulkan/wrapper: Avoid unnecessary copy in EnumerateInstanceExtensionProperties()
...
Given this is implicitly creating a std::optional, we can move the
vector into it.
2020-08-14 08:23:49 -04:00
Lioncash
c8135b3c18
gl_shader_disk_cache: Make use of std::nullopt where applicable
...
Allows the compiler to avoid unnecessarily zeroing out the internal
buffer of std::optional on some implementations.
2020-08-14 08:20:44 -04:00
Lioncash
6b13d08822
async_shaders: Resolve -Wpessimizing-move warning
...
Prevents pessimization of the move constructor (which thankfully didn't
actually happen in practice here, given std::thread isn't copyable).
2020-08-14 08:16:50 -04:00
Lioncash
83d8bf9af9
maxwell_3d: Resolve -Wextra-semi warning
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Semicolons after a function definition aren't necessary.
2020-08-14 08:13:41 -04:00
David Marcec
1b3d86c02f
Reworked ADPCM decoder to allow better streaming
2020-08-14 21:04:28 +10:00
Lioncash
a93f6e51d3
emu_window: Mark Scoped constructor and Acquire() as nodiscard
...
Ensures that callers make use of the constructor, preventing bugs from
silently occurring.
2020-08-14 04:43:44 -04:00
Lioncash
f808258ed9
kernel/scheduler: Mark SchedulerLock constructor as nodiscard
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Allows the compiler to warn about cases where the constructor is used
but then immediately discarded, which is a potential cause of
locking/unlocking bugs.
2020-08-14 04:43:44 -04:00
Rodrigo Locatti
e050594706
Merge pull request #4495 from lioncash/conv
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cheat_engine: Resolve implicit bool->u64 conversion
2020-08-14 03:10:17 -03:00
bunnei
a9de967fa3
Merge pull request #4514 from Morph1984/worker-alloc
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gl_shader_cache: Use std::max() for determining num_workers
2020-08-13 17:06:57 -04:00
LC
ff0b14ee62
Merge pull request #4511 from lioncash/build2
...
General: Tidy up clang-format warnings part 2
2020-08-13 15:13:21 -04:00
Lioncash
b724a4d90c
General: Tidy up clang-format warnings part 2
2020-08-13 14:19:08 -04:00
Morph
e0ff98dd34
gl_shader_cache: Use std::max() for determining num_workers
...
Does not allocate more threads than available in the host system for boot-time shader compilation and always allocates at least 1 thread if hardware_concurrency() returns 0.
2020-08-12 09:23:34 -04:00
bunnei
a8ffe6eee4
Merge pull request #4497 from lioncash/freezer-alg
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freezer: Make use of std::erase_if
2020-08-11 23:07:17 -04:00
bunnei
e143adc3cf
Merge pull request #4493 from jbeich/dragonfly
...
common/virtual_buffer: drop unused includes
2020-08-11 12:52:50 -04:00
bunnei
4605e4d6ff
Merge pull request #4502 from lioncash/build
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General: Tidy up clang-format warnings
2020-08-11 11:04:05 -04:00
ReinUsesLisp
f00641459e
textures/decoders: Fix block linear to pitch copies
...
There were two issues with block linear copies. First the swizzling was
wrong and this commit reimplements them.
The other issue was that these copies are generally used to download
render targets from the GPU and yuzu was not downloading them from
host GPU memory unless the extreme GPU accuracy setting was selected.
This commit enables cached memory reads for all accuracy levels.
- Fixes level thumbnails in Super Mario Maker 2.
2020-08-10 20:45:03 -03:00
bunnei
257b1d2c4b
Merge pull request #4496 from lioncash/ce-desig
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cheat_engine: Make use of designated initializers
2020-08-10 13:53:43 -04:00
ameerj
d6672501ac
Remove UI changes
...
This PR is now only the Analog devices handling the range value defaulting at 100%
2020-08-10 12:46:14 -04:00
ameerj
9c6ae697f5
Add range slider functionality for gc adapter
2020-08-10 12:46:14 -04:00
Ameer
8928aa3008
undo unnecessary newlines, slider range 50-150
2020-08-10 12:46:14 -04:00
Ameer
504095cea9
Address c++20 warning, fix inaccurate range text display when slide == 0
2020-08-10 12:46:14 -04:00
Ameer
ed51c2abda
Add range slider for analog sticks
2020-08-10 12:46:14 -04:00
bunnei
acfd771e79
Merge pull request #4491 from lioncash/unused-vars
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kernel: Remove unused variables
2020-08-10 12:04:30 -04:00
bunnei
664019954a
Merge pull request #4488 from lioncash/file
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vfs_vector: Make creation of array vfs files less verbose
2020-08-09 17:19:34 -04:00
Lioncash
1c3490a8db
General: Tidy up clang-format warnings
2020-08-08 20:08:44 -04:00
bunnei
f14bb61acd
Merge pull request #4448 from Morph1984/fix-entries
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game_list_worker: Do not clear entries when > 1 gamedir is present
2020-08-07 17:11:52 -04:00
bunnei
929fc849e9
Merge pull request #4457 from ogniK5377/SetScreenShotPermission
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am: Unstub SetScreenShotPermission
2020-08-07 09:34:20 -04:00
bunnei
5429ea0e69
Merge pull request #4389 from ogniK5377/redundant-format-type
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video_core: Remove redundant pixel format type
2020-08-07 09:33:58 -04:00
Lioncash
8e86fa7e60
common/concepts: Rename IsBaseOf to DerivedFrom
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This makes it more inline with its currently unavailable standardized
analogue std::derived_from.
While we're at it, we can also make the template match the requirements
of the standardized variant as well.
2020-08-07 08:09:57 -04:00
bunnei
f5d538f118
Merge pull request #4483 from lioncash/constexpr-hex
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partition_data_manager: Make data arrays constexpr
2020-08-06 23:14:14 -04:00
bunnei
5cc2f99fab
Merge pull request #4490 from lioncash/arbiter
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address_arbiter/scheduler: Resolve sign conversion warnings
2020-08-06 22:28:11 -04:00
Lioncash
61cd7eb47d
freezer: Move entry finding to its own function
...
Cleans up the callsites in other functions.
2020-08-06 03:11:21 -04:00
Lioncash
06ab28263b
freezer: Take address values by value
...
VAddr will always be 64-bit, so there's no need to take a trivial
primitive alias by reference.
2020-08-06 03:04:54 -04:00
Lioncash
253a17451b
freezer: Make use of std::erase_if
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With C++20 we can simplify the erasing idiom.
2020-08-06 03:03:05 -04:00
Lioncash
5b89291308
cheat_engine: Resolve implicit bool->u64 conversion
...
We can just return zero here.
2020-08-06 02:55:47 -04:00
Lioncash
df96a214ae
cheat_engine: Make use of designated initializers
...
Same behavior, but makes the member being assigned obvious.
2020-08-06 02:48:13 -04:00
Lioncash
4f2acc54f5
partition_data_manager: Update master key hashes
...
Fills in some hashes that were previously unhandled.
2020-08-06 02:42:01 -04:00
Lioncash
7f0f37fca7
partition_data_manager: Make data arrays constexpr
...
Previously the constructor for all of these would run at program
startup, consuming time before the application can enter main().
This is also particularly dangerous, given the logging system wouldn't
have been initialized properly yet, yet the program would use the logs
to signify an error.
To rectify this, we can replace the literals with constexpr functions
that perform the conversion at compile-time, completely eliminating the
runtime cost of initializing these arrays.
2020-08-06 02:41:58 -04:00
Lioncash
04bb47f57f
partition_data_manager: Eliminate magic value
...
We can use sizeof to make it obvious at the call site where the value is
coming from.
2020-08-06 02:34:10 -04:00
Lioncash
09f884b7bd
aes_util: Make use of non-template variant of Transcode
...
Same behavior, less template instantiations.
2020-08-06 02:31:19 -04:00
comex
d37f0b29e2
Fix thread naming on Linux, which limits names to 15 bytes.
...
- In `SetCurrentThreadName`, when on Linux, truncate to 15 bytes, as (at
least on glibc) `pthread_set_name_np` will otherwise return `ERANGE` and
do nothing.
- Also, add logging in case `pthread_set_name_np` returns an error
anyway. This is Linux-specific, as the Apple and BSD versions of
`pthread_set_name_np return `void`.
- Change the name for CPU threads in multi-core mode from
"yuzu:CoreCPUThread_N" (19 bytes) to "yuzu:CPUCore_N" (14 bytes) so it
fits into the Linux limit. Some other thread names are also cut off,
but I didn't bother addressing them as you can guess them from the
truncated versions. For a CPU thread, truncation means you can't see
which core it is!
2020-08-05 20:34:49 -07:00
bunnei
1cc0e4b4d8
Merge pull request #4489 from lioncash/typesafe
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ipc_helpers: Only allow trivially copyable objects with PushRaw() and PopRaw()
2020-08-05 23:20:23 -04:00
bunnei
35c1607f23
Merge pull request #4484 from lioncash/aesutil
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aes_util: Allow SetIV() to be non-allocating
2020-08-05 22:35:41 -04:00
bunnei
d888ac7d20
Merge pull request #4477 from lioncash/log-desig
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logging/backend: Make use of designated initializers
2020-08-05 22:34:12 -04:00
Jan Beich
238208ee30
common/virtual_buffer: drop unused includes
...
On DragonFly and NetBSD build fails with
src/common/virtual_buffer.cpp
src/common/virtual_buffer.cpp:16:10: fatal error: sys/sysinfo.h: No such file or directory
#include <sys/sysinfo.h>
^~~~~~~~~~~~~~~
2020-08-05 21:36:35 +00:00
bunnei
61678c4e9f
Merge pull request #4475 from lioncash/bqueue
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buffer_queue: Make use of designated initializers/std::nullopt where applicable
2020-08-05 16:56:46 -04:00
bunnei
e8868c2ed1
Merge pull request #4479 from lioncash/concepts
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CMakeLists: Resolve #4478
2020-08-05 16:18:08 -04:00
Lioncash
87c64c41d2
system_control: Make functions internally linked where applicable
...
These functions are only ever used internally as implementation details
for GenerateRandomRange(), so these can be given internal linkage.
2020-08-05 15:34:27 -04:00
Lioncash
a10d64ea79
kernel: Remove unused variables
...
Resolves a few compiler warnings.
2020-08-05 15:19:48 -04:00
Lioncash
9893da8e2c
scheduler: Resolve sign conversion warning
2020-08-05 15:12:29 -04:00
Lioncash
1a45b15a8c
address_arbiter: Resolve sign conversion warning
...
Makes our type conversion explicit.
2020-08-05 15:07:19 -04:00
bunnei
4a2d9c6454
Merge pull request #4444 from lioncash/volatile
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common/atomic_ops: Don't cast away volatile from pointers
2020-08-05 14:22:36 -04:00
Lioncash
a77ee63f65
ipc_helpers: Only allow trivially copyable objects with PushRaw() and PopRaw()
...
It's undefined behavior to use non-trivially copyable objects with
std::memcpy, so we can add asserts to catch usages of these at
compile-time.
2020-08-05 14:08:28 -04:00
Lioncash
0a5456feb9
vfs_vector: Make creation of array vfs files less verbose
...
We can add a helper function to make creation of these files nicer.
While we're at it, we can eliminate an unnecessary std::array copy in
the constructor. This makes the overhead on some of these functions way
less intensive, given some arrays were quite large.
e.g. The timezone location names are 9633 bytes in size.
2020-08-05 12:37:00 -04:00
bunnei
07691f994a
Merge pull request #4466 from ogniK5377/loader-type-safe
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loader: Make IdentifyFile typesafe
2020-08-05 12:34:25 -04:00
Morph
cf946312ca
main: Fallback to loader if no control nca is found with patch manager
...
In some rare instances, the patch manager is not able to find a control nca, fallback to the previous method of parsing a control nca through the loader if this occurs.
2020-08-04 21:14:20 -04:00
Morph
1146049de0
main: Fix Open Save/Mod Locations for installed titles
...
Previously NAND/SDMC installed titles would open device saves when they are supposed to be user saves. This is due to the control nca not being read and thus returns 0 for both GetDefaultNormalSaveSize() and GetDeviceSaveDataSize(). Fix this by utilizing the patch manager to read the control nca.
2020-08-04 21:14:20 -04:00
Morph
123024cea2
game_list_worker: Do not clear entries when > 1 gamedir is present
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Previously the map of entries was being cleared while looping through each game directory, this resulted into all game directories except the last game dir to lose content metadata information. Fix this by clearing the entries only once.
2020-08-04 21:13:35 -04:00
bunnei
142930e609
Merge pull request #4476 from lioncash/tz
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time_zone_binary: Make use of designated initializers
2020-08-04 18:56:28 -04:00
bunnei
ba9ed7b1fe
Merge pull request #4401 from ogniK5377/GetIndirectLayerImageRequiredMemoryInfo
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vi: IApplicationDisplayService:GetIndirectLayerImageRequiredMemoryInfo
2020-08-04 18:45:11 -04:00
bunnei
f11628b9b7
Merge pull request #4430 from bunnei/new-gpu-vmm
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hle: nvdrv: Rewrite of GPU memory management.
2020-08-04 18:44:26 -04:00
bunnei
efd1b57d03
Merge pull request #4445 from Morph1984/async-threads
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renderer_opengl: Use 1/4 of all threads for async shader compilation
2020-08-04 18:43:42 -04:00
bunnei
c71d05de84
Merge pull request #4450 from Morph1984/fix-gamelist-scanning
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game_list_worker: Fix game list subdirectory scanning
2020-08-04 18:43:17 -04:00
bunnei
ecbee11829
Merge pull request #4472 from lioncash/const-get
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perf_stats: Mark GetMeanFrametime() as const
2020-08-04 07:00:23 -07:00
bunnei
0ae267bf77
Merge pull request #4469 from lioncash/missing
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vk_texture_cache: Silence -Wmissing-field-initializer warnings
2020-08-04 06:59:51 -07:00
David
741cbbdc0e
Merge pull request #4470 from lioncash/qualifier
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patch_manager: Resolve -Wignored-qualifier warnings
2020-08-04 14:09:48 +10:00
David
723314b682
Merge pull request #4481 from lioncash/cpp-dep
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yuzu: Resolve C++20 deprecation warnings related to lambda captures
2020-08-04 14:06:07 +10:00
David
25fb7cd16d
Merge pull request #4474 from lioncash/hle-profile
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profile_manager: Make use of designated initializers
2020-08-04 13:51:15 +10:00
bunnei
c6e5a36452
Merge pull request #4473 from lioncash/cheat-desig
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dmnt_cheat_vm: Make use of designated initializers
2020-08-03 18:07:17 -07:00
bunnei
0dbb95c42d
Merge pull request #4456 from Morph1984/stub-really-long-fs-func
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fsp-srv: Stub Read/WriteSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute
2020-08-03 18:06:48 -07:00
Lioncash
15660bd857
aes_util: Allow SetIV to be non-allocating
...
In a few places, the data to be set as the IV is already within an array.
We shouldn't require this data to be heap-allocated if it doesn't need
to be. This allows certain callers to reduce heap churn.
2020-08-03 14:29:58 -04:00
bunnei
b2911421ec
Merge pull request #4480 from lioncash/optimize
...
tests/core_timing: Remove pragma optimize(off)
2020-08-03 11:27:52 -07:00
bunnei
9808f244cc
Merge pull request #4482 from lioncash/ldr-sign
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service/ldr: Resolve sign mismatch warnings
2020-08-03 11:27:13 -07:00
bunnei
a971667d1f
Merge pull request #4468 from lioncash/regcache
...
registered_cache: Resolve -Wmaybe_uninitialized warnings
2020-08-03 11:26:45 -07:00
bunnei
94c1689ef3
Merge pull request #4471 from ogniK5377/sm-getservice-concept
...
sm: Make use of IsBaseOf for GetService
2020-08-03 11:11:22 -07:00
Lioncash
570150bc86
perf_stats: Make use of designated initializers
...
Same behavior, but allows us to avoid a now-unnecessary zero
initialization.
2020-08-03 12:33:40 -04:00
Lioncash
d767be65be
perf_stats: Mark GetMeanFrametime() as const
...
The general pattern is to mark mutexes as mutable when it comes to
matters of constness, given the mutex acts as a transient member of a
data structure.
2020-08-03 12:33:35 -04:00
Lioncash
06809ad7bc
vulkan: Silence more -Wmissing-field-initializer warnings
2020-08-03 12:28:57 -04:00
Lioncash
b249e4e0ce
yuzu: Resolve C++20 deprecation warnings related to lambda captures
...
C++20 deprecates capturing the this pointer via the '=' capture.
Instead, we replace it or extend the capture specification.
2020-08-03 11:54:04 -04:00
Lioncash
f525da56e5
service/ldr: Resolve sign mismatch warnings
...
We were performing an int < size_t comparison. We can just correct the
type of the induction variable.
2020-08-03 11:48:16 -04:00
Lioncash
dd2ff23621
CMakeLists: Resolve #4478
...
This switch is enabled by default in all recent versions of GCC and
Clang.
2020-08-03 11:21:24 -04:00
Lioncash
e1ab72a0ea
tests/core_timing: Remove pragma optimize(off)
...
I made a review comment about this in the PR that this was introduced
in (#3955 , commit 71c4779211
), but it
seems to have been missed.
We shouldn't be using this pragma here because it's MSVC specific. This
causes warnings on other compilers.
The test it's surrounding is *extremely* dubious, but for the sake of
silencing warnings on other compilers, we can mark "placebo" as volatile
and be on with it.
2020-08-03 11:12:55 -04:00
bunnei
3697fc8d14
Merge pull request #4467 from lioncash/mode
...
file_sys/mode: Make use of DECLARE_ENUM_FLAG_OPERATORS with Mode
2020-08-03 08:07:56 -07:00
Lioncash
04ca1ed2bd
time_zone_binary: Make use of designated initializers
2020-08-03 10:42:38 -04:00
Lioncash
8725b37a35
logging/backend: Make use of designated initializers
...
Same behavior, less code.
2020-08-03 10:37:48 -04:00
Lioncash
9b837c6069
buffer_queue: Make use of std::nullopt
...
Allows compilers to eliminate unnecessary zeroing out of the optional's
buffer.
2020-08-03 09:31:51 -04:00
Lioncash
24bd068a08
buffer_queue: Make use of designated initializers
2020-08-03 09:31:51 -04:00
Lioncash
b9831fd80a
profile_manager: Make use of std::nullopt
...
Allows some implementations to completely avoid unnecessarily zeroing
out the internal buffer.
2020-08-03 09:03:42 -04:00
Lioncash
3fcaf937d2
profile_manager: Make use of designated initializers
...
More compact code.
2020-08-03 09:01:31 -04:00
Lioncash
c883666045
dmnt_cheat_vm: Make use of designated initializers
...
Allows for more compact code.
2020-08-03 08:50:51 -04:00
Lioncash
2b8ae009a0
file_sys/mode: Make use of DECLARE_ENUM_FLAG_OPERATORS with Mode
...
Same behavior, minus a hand-rolled operator.
2020-08-03 07:52:36 -04:00
David Marcec
6a0b77996b
sm: Make use of IsBaseOf for GetService
2020-08-03 21:46:14 +10:00
Lioncash
1c6d3ba397
patch_manager: Resolve -Wignored-qualifier warnings
...
Top level const will always be ignored in this case, so it can be
removed.
2020-08-03 07:42:56 -04:00
Lioncash
4ca0014479
registered_cache: Resolve -Wmaybe_uninitialized warnings
...
While we're at it, we can avoid a redundant map lookup.
2020-08-03 07:34:46 -04:00
David Marcec
a5af1161c9
Place in anonymous namespace
2020-08-03 21:31:28 +10:00
David Marcec
6cfff2c3f6
loader: Make IdentifyFile typesafe
...
Relies on #4465 for concept.h Common::IsBaseOf
2020-08-03 21:31:27 +10:00
David
9b75481755
ipc: Allow all trivially copyable objects to be passed directly into WriteBuffer ( #4465 )
...
* ipc: Allow all trivially copyable objects to be passed directly into WriteBuffer
With the support of C++20, we can use concepts to deduce if a type is an STL container or not.
* More agressive concept for stl containers
* Add -fconcepts
* Move to common namespace
* Add Common::IsBaseOf
2020-08-03 07:28:54 -04:00
David
6c7292de33
Merge pull request #4263 from lat9nq/fix-screencaps-2
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screenshots: Option to save screenshots immediately in a specified directory + Linux workaround
2020-08-03 21:00:14 +10:00
David
0ca42c806f
Merge pull request #4439 from lioncash/cpu
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cpu_manager: Remove redundant std::function declarations
2020-08-03 20:58:31 +10:00
David
50d8264833
Merge pull request #4438 from lioncash/localizing
...
yuzu/main: Remove redundant usages of QStringLiteral("")
2020-08-03 20:58:00 +10:00
David Marcec
0947f613b1
mix buffer depopping
2020-08-01 16:25:08 +10:00
Morph
fc86cb4ca2
minor nits
2020-07-31 11:02:59 -04:00
David Marcec
e586921c28
am: Unstub SetScreenShotPermission
2020-08-01 00:44:14 +10:00
Morph
1241020093
fsp-srv: Stub Read/WriteSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute
...
Stub these 2 service commands required for Animal Crossing: New Horizons Update 1.4.0
2020-07-30 15:39:44 -04:00
Morph
45fd67c109
fs: Rename SaveDataDescriptor to SaveDataAttribute
2020-07-30 15:29:39 -04:00
David
0c262f8ac2
Merge pull request #4392 from lioncash/guard
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compatible_formats: Add missing header guard
2020-07-31 01:08:56 +10:00
David Marcec
1b8fe7073b
adpcm streaming
2020-07-30 18:16:57 +10:00
bunnei
4c0f6f1bc8
Merge pull request #4396 from lioncash/comma
...
surface_params: Replace questionable usages of the comma operator with semicolons
2020-07-29 19:55:44 -04:00
Morph
e0d02d032b
game_list_worker: Fix game list subdirectory scanning
...
Oddly enough the scan that feeds the manual content provider is hardcoded to scan 2 nested directories deep.
This effectively rendered the scan subdirectories setting useless as the manual content provider cannot find any games located more than 2 nested directories deep.
Furthermore, this behavior causes game files to be picked up by the manual content provider even if scan subdirectories is disabled.
FIx this by utilizing the behavior described when populating the game list for populating the content provider.
2020-07-29 09:22:29 -04:00
Morph
e59d17167d
main: Add support for removing SDMC installed titles
2020-07-29 06:50:30 -04:00
Morph
ed46f3c62a
xts_archive: Check if the file is nullptr prior to parsing
...
Fixes an access violation where the file no longer exists at the specified path while being parsed.
2020-07-29 06:50:30 -04:00
Morph
2ec852dd9f
registered_cache: Add support for removing folder ncas
2020-07-29 06:50:30 -04:00
Morph
b317942131
game_list: Limit context menu options for homebrew
...
Hides the following options when the title id is 0:
- Open Save Location
- Open Mod Data Location
- Open Transferable Shader Cache
- All removal options except Remove Custom Configuration
2020-07-29 06:50:30 -04:00
Morph
cd814bfdfe
main: Remove assert for opening savedata when program_id = 0
2020-07-29 06:50:30 -04:00
Morph
f78e44762a
main: Silence [[fallthrough]] warning
2020-07-29 06:50:30 -04:00
Morph
ef02370816
main: Split removal cases into their individual functions and address feedback
2020-07-29 06:50:30 -04:00
Morph
85e1facfe6
main: Connect game list remove signals to removal functions
2020-07-29 06:50:30 -04:00
Morph
de6b852dc2
game_list: Add "Remove" context menu
...
Adds the following actions:
- Remove Installed Update
- Remove All Installed DLC
- Remove Shader Cache
- Remove Custom Configuration
- Remove All Installed Contents
2020-07-29 06:50:30 -04:00
bunnei
b205b12e75
Merge pull request #4442 from lioncash/devicemem
...
device_memory: Remove unused system member
2020-07-28 13:03:30 -07:00
Morph
8d42456dc2
configure_graphics: Remove Force 30 FPS mode
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The introduction of multicore rendered this setting non-functional as timing code was changed.
This removes the setting entirely.
2020-07-28 08:07:26 -04:00
Morph
e8f22730d1
renderer_opengl: Use 1/4 of all threads for async shader compilation
2020-07-28 05:08:27 -04:00
Lioncash
e3f0c93230
common/atomic_ops: Don't cast away volatile from pointers
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Preserves the volatility of the pointers being casted.
2020-07-28 04:36:53 -04:00
ReinUsesLisp
bc699ace15
service/bsd: Handle Poll with no entries accurately
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Testing shows that Poll called with zero entries returns -1 and signals
an errno of zero.
2020-07-28 01:51:47 -03:00
ReinUsesLisp
f7d59f3e0e
services/bsd: Implement most of bsd:s
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This implements: Socket, Poll, Accept, Bind, Connect, GetPeerName,
GetSockName, Listen, Fcntl, SetSockOpt, Shutdown, Recv, RecvFrom,
Send, SendTo, Write, and Close
The implementation was done referencing: SwIPC, switchbrew, testing
with libnx and inspecting its code, general information about bsd
sockets online, and analysing official software.
Not everything from these service calls is implemented, but everything
that is not implemented will be logged in some way.
2020-07-28 01:48:42 -03:00
ReinUsesLisp
2c67bbf609
service/sockets: Add worker pool abstraction
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Manage worker threads with an easy to use abstraction.
We can expand this to support thread deletion in the future.
2020-07-28 01:47:03 -03:00
ReinUsesLisp
5692c48ab7
service/sockets: Add worker abstraction to execute blocking calls asynchronously
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This abstraction allows executing blocking functions (like recvfrom on a
socket configured for blocking) without blocking the service thread.
It is intended to be used with SleepClientThread.
2020-07-28 01:47:03 -03:00
ReinUsesLisp
80b4bd3583
service/sockets: Add translate functions
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These functions translate from Network enumerations/structures to guest
enumerations/structures and viceversa.
2020-07-28 01:47:03 -03:00