Commit Graph

18680 Commits

Author SHA1 Message Date
ameerj
a367db44cf yuzu_cmd: Reduce unused includes 2022-03-20 02:25:09 -04:00
ameerj
936829e873 yuzu: Reduce unused includes 2022-03-20 02:25:09 -04:00
ameerj
9b505758dc web_service: Reduce unused includes 2022-03-20 02:25:09 -04:00
ameerj
967ed01fcf input_common: Reduce unused includes 2022-03-20 02:25:09 -04:00
ameerj
574a2c4b77 shader_recompiler: Reduce unused includes 2022-03-20 02:25:08 -04:00
bunnei
5960d54722
Merge pull request #8040 from Morph1984/handle-table
KHandleTable: Optimize table entry layout
2022-03-19 23:17:37 -07:00
ameerj
923decae5a common: Reduce unused includes 2022-03-19 15:01:31 -04:00
ameerj
1bc7d61b57 video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
bunnei
17ebe211ec
Merge pull request #8025 from lat9nq/cmd-specify-config
yuzu_cmd: Allow user to specify config file location
2022-03-19 01:33:50 -07:00
ameerj
8a8ea65fae common: Reduce unused includes 2022-03-19 02:23:33 -04:00
ameerj
ade596121b core: Reduce unused includes 2022-03-19 02:23:32 -04:00
bunnei
8c8b5359f2
Merge pull request #8028 from v1993/patch-9
bsd: Allow inexact match for address length in AcceptImpl
2022-03-18 18:06:13 -07:00
Liam
536d7ed7b1 Address review comments 2022-03-18 15:55:46 -04:00
Liam
d400b618a7 shader_recompiler/EXIT: skip render targets with no outputs 2022-03-18 09:26:25 -04:00
ameerj
d618bba8a6 general: Reduce core.h includes 2022-03-18 02:13:02 -04:00
Morph
8b7d571b66 KHandleTable: Optimize table entry layout
Since the handle type is not being used, we can reduce the amount of space each entry takes up by 4 bytes.
2022-03-18 00:28:25 -04:00
Liam
6fa17f3372 shader_recompiler/EXIT: increment output register on failed enable test 2022-03-17 22:09:31 -04:00
ameerj
4d840aa903 vk_texture_cache: Do not reinterpret DepthStencil source images
Fixes star pointer interactions in Super Mario Galaxy on some drivers, notably Nvidia.

Co-Authored-By: Fernando S. <1731197+fernandos27@users.noreply.github.com>
2022-03-17 20:55:05 -04:00
Fernando S
cb86e7941b
Merge pull request #8024 from liamwhite/const-indexing
Add shader support for const buffer indirect addressing
2022-03-18 00:36:31 +01:00
Fernando S
a616f49864
Merge pull request #8030 from liamwhite/s8d24-conversion
Vulkan: convert S8D24 <-> ABGR8
2022-03-18 00:36:06 +01:00
lat9nq
db637b5a4c yuzu qt: Save disable_web_applet setting
The web applet causes multiple issues with the rest of the application.
Disable it by default and add a debug option to re-enable it until a
proper solution can be found.
2022-03-17 19:20:15 -04:00
lat9nq
7760777c06 main: Update Disable Web Applet warning 2022-03-17 18:14:27 -04:00
lat9nq
fa46fb90fb configure_debug: Add option to set disable_web_applet
Allow the user to configure the web applet usage ahead of booting the
application.
2022-03-17 18:03:13 -04:00
lat9nq
1cbe23ed7b yuzu: Move disable_web_applet to UISettings 2022-03-17 16:55:30 -04:00
Liam
3009d0bd7d Address review comments 2022-03-17 14:48:18 -04:00
Liam
e228a40db8 shader_recompiler: Use functions for indirect const buffer accesses 2022-03-17 13:30:21 -04:00
Liam
3ac522ba41 Address review comments 2022-03-17 09:30:41 -04:00
bunnei
f55af65e82
Merge pull request #7964 from german77/miiii
applet: mii: Simple implementation of mii applet
2022-03-16 21:37:53 -07:00
Liam
6407f16d81 Address review comments 2022-03-16 18:00:42 -04:00
Liam
1415542f73 shader_recompiler: Implement LDC.IS address mode 2022-03-16 11:05:04 -04:00
Fernando S
2db5076ec9
Merge pull request #8013 from bunnei/kernel-slab-rework-v2
Kernel Memory Updates (Part 6): Use guest memory for slab heaps & update TLS.
2022-03-16 12:15:33 +01:00
Fernando S
c3c351e2c2
Merge pull request #8023 from ameerj/kirby-pop-in
maxwell_3d: Implement a safer CB data upload
2022-03-16 12:14:08 +01:00
Liam
bcc2d7e69b Vulkan: convert S8D24 <-> ABGR8 2022-03-15 20:05:21 -04:00
Valeri
9e633999d6
bsd: Allow inexact match for address length in AcceptImpl
Minecraft passes in zero for length, but this should account for all possible cases
2022-03-15 14:06:34 +03:00
lat9nq
24d51e1c92 yuzu_cmd: Allow user to specify config file location
Adds an option `-c` or `--config` with one required argument that allows
the user to specify to where the config file is located. Useful for
scripts that run specific games with different preferences for settings.
2022-03-15 03:48:40 -04:00
lat9nq
cb32d9aff8 default_ini: List use_extended_memory_layout in default config file 2022-03-15 03:13:55 -04:00
bunnei
e95bb782f0 core: hle: kernel: init_slab_setup: Move CalculateSlabHeapGapSize to global namespace. 2022-03-14 18:14:54 -07:00
bunnei
5f3e77d93e core: hle: kernel: Allocate dummy threads on host thread storage.
- Fixes a crash where on subsequent boots, long-lived host threads would have their dummy threads freed.
2022-03-14 18:14:54 -07:00
bunnei
82a2463062 core: hle: kernel: Downgrade dangling objects warning to debug.
- It is not impossible to leak kernel objects, so this is not really any issue anymore (albeit, still interesting).
2022-03-14 18:14:54 -07:00
bunnei
f7d1929816 core: hle: kernel: Make object list container global and ensure it is reset on each emulation session. 2022-03-14 18:14:54 -07:00
bunnei
51589c5e21 core: hle: kernel: Remove server session tracking.
- These are now allocated/managed by emulated memory, so we do not need to track and free them on shutdown.
2022-03-14 18:14:54 -07:00
bunnei
0defac2f2a core: hle: kernel: k_process: Remove handle table finalize, reset page table. 2022-03-14 18:14:54 -07:00
bunnei
813b2ef253 core: hle: kernel: k_process: Implement thread local storage accurately. 2022-03-14 18:14:54 -07:00
bunnei
3210bc2767 core: hle: kernel: k_page_table: Add implementations of MapPages, UnmapPages, and FindFreeArea for TLS. 2022-03-14 18:14:54 -07:00
bunnei
15d9b0418f core: hle: kernel: k_slab_heap: Refresh to use guest allocations. 2022-03-14 18:14:54 -07:00
bunnei
a25cd4bb4b core: hle: kernel: Update init_slab_heap, use device memory, and add KThreadLocalPage and KPageBuffer.
- Refreshes our slab initialization code to latest known behavior.
- Moves all guest kernel slabs into emulated device memory.
- Adds KThreadLocalPage and KPageBuffer, which we will use for accurate TLS management.
2022-03-14 18:14:54 -07:00
bunnei
91819726b1 core: hle: kernel: k_page_buffer: Add KThreadLocalPage primitive. 2022-03-14 18:14:53 -07:00
bunnei
08434842b3 core: hle: kernel: k_page_buffer: Add KPageBuffer primitive. 2022-03-14 18:14:53 -07:00
bunnei
4a28d8cebb core: hle: kernel: k_thread: Ensure host Fiber is freed. 2022-03-14 18:14:53 -07:00
bunnei
ed67e1dd10 core: hle: kernel: k_server_session: Ensure SessionRequestManager is freed. 2022-03-14 18:14:53 -07:00
bunnei
bfc4823e36 core: hle: service: kernel_helpers: Use system resource limit. 2022-03-14 18:14:53 -07:00
bunnei
8873c0c3db core: hle: service: sm: Fix KPort reference count. 2022-03-14 18:14:53 -07:00
bunnei
25c0acc388 core: hle: kernel: k_thread: Update to reflect tree changes. 2022-03-14 18:14:53 -07:00
bunnei
07c9d9bdbd core: hle: kernel: Use weak_ptr where possible for SessionRequestHandler and SessionRequestManager. 2022-03-14 18:14:53 -07:00
bunnei
ce33503adf core: hle: kernel: k_memory_layout: Update kernel slab memory sizes. 2022-03-14 18:14:53 -07:00
bunnei
0f0e1c25bc core: hle: kernel: svc_types: Add ThreadLocalRegionSize. 2022-03-14 18:14:53 -07:00
bunnei
944d9186ca core: hle: kernel: k_condition_variable: Update to reflect tree changes. 2022-03-14 18:14:53 -07:00
bunnei
158c5845ab core: hle: kernel: k_address_arbiter: Update to reflect tree changes. 2022-03-14 18:14:53 -07:00
bunnei
0fdf1d2a60 common: tree: Various updates. 2022-03-14 18:14:53 -07:00
bunnei
69c2faeb6a common: intrusive_red_black_tree: Various updates. 2022-03-14 18:14:53 -07:00
Liam
52895fab67 shader: add support for const buffer indirect addressing 2022-03-14 19:43:32 -04:00
ameerj
5119a57614 maxwell_3d: Implement a safer CB data upload
This makes constant buffer uploads safer and more accurate by updating the GPU memory as soon as the CB Data method is invoked. The previous implementation was deferring the updates until a different maxwell 3d method was detected, then writing all CB data at once.
2022-03-14 19:18:36 -04:00
Fernando S
cd07a43724
Merge pull request #8008 from ameerj/rescale-offsets-array
rescaling_pass: Fix rescaling Color2DArray ImageFetch offsets
2022-03-15 00:08:22 +01:00
Fernando S
f9e1f559b1
Merge pull request #8000 from liamwhite/hagi
Initial support for Wii Hagi emulator
2022-03-15 00:08:05 +01:00
bunnei
cc285b9924
Merge pull request #8015 from FernandoS27/fix-global-mem
Shader decompiler: Fix storage tracking in deko3d.
2022-03-14 16:03:23 -07:00
byte[]
be0e6a2bb4 Maxwell3D: Link to override constant definition in nouveau 2022-03-14 11:06:25 -04:00
Fernando S
0331b8d799
Merge pull request #8016 from merryhime/kill-mem-use
dynarmic: Reduce size of code caches
2022-03-14 16:04:46 +01:00
byte[]
364c67e49b Maxwell3D: restore original topology when topology overrides are disabled 2022-03-14 11:00:08 -04:00
Liam
37aa472269 Maxwell3D: Use override constants from nouveau
This fixes some incorrect rendering in Sunshine
2022-03-14 10:11:58 -04:00
Merry
220674d0d6 dynarmic: Reduce size of code caches 2022-03-13 22:17:14 +00:00
Fernando Sahmkow
185fc03c3c Shader decompiler: do constant propgation before texture pass. 2022-03-13 21:49:40 +01:00
Fernando Sahmkow
ec9f0f064e Shader decompiler: Fix storage tracking in deko3d. 2022-03-13 17:41:16 +01:00
bunnei
8decc8d1a5
Merge pull request #8007 from ameerj/vs-2022-errors
emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors
2022-03-13 03:43:06 -07:00
ameerj
6b164a80a1 config: Write dynarmic exclusive memory configs
Ensures the configs are written and saved between boots
2022-03-12 03:42:50 -05:00
ameerj
f87f8d4610 rescaling_pass: Fix rescaling Color2DArray ImageFetch offsets
ImageFetch offsets for 2D array coordinates have a different composite size than the coordinates. The rescaling pass was not taking this into account.

Fixes broken shaders when scaling is enabled in Astral Chain, and likely other titles.
2022-03-12 03:31:56 -05:00
ameerj
e8c50e709e emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors 2022-03-12 02:54:33 -05:00
Liam
56c646d82c Maxwell3D: Restrict topology override effect to after the register is set 2022-03-11 19:42:12 -05:00
Wunkolo
d248c1203e cpu_detect: Add additional x86 flags and telemetry
Adds detection of additional CPU flags to cpu_detect and additions to telemetry output.

This is not exhaustive but guided by features that [dynarmic utilizes](bcfe377aaa/src/dynarmic/backend/x64/host_feature.h (L12-L33)) as well as features that are currently utilized but not reported to telemetry(invariant_tsc). This is intended to guide future optimizations.

AVX512 in particular is broken up into its individual subsets and some other processor features such as [sha](https://en.wikipedia.org/wiki/Intel_SHA_extensions) and [gfni](https://en.wikipedia.org/wiki/AVX-512#GFNI) are added to have some forward-facing data-points.

What used to be a single `CPU_Extension_x64_AVX512` telemetry field
is also broken up into individual `CPU_Extension_x64_AVX512{F,VL,CD,...}` fields.
2022-03-11 10:27:00 -08:00
Wunkolo
29a7a61806 common/telemetry: Update AddField name type to string_view
Non-owning `string_view` is flexable and
avoids some of the many redundant copies made over `std::string`
2022-03-11 10:26:59 -08:00
Liam
70e632f153 Maxwell3D: mark index buffers as dirty after updating counts 2022-03-11 08:51:22 -05:00
Liam
82c3042c0f TextureCacheRuntime: allow converting D24S8 to ABGR8
I can't see how this would be useful, but Galaxy uses it.
2022-03-10 20:25:34 -05:00
Liam
f1521183f8 Maxwell3D: read small-index draw and primitive topology override registers
This allows Galaxy and Sunshine to render for the first time.
2022-03-10 19:21:04 -05:00
Merry
22f50c6bc1 backend: Ensure backend_thread is destructed before message_queue
Ensures that stop_token signals that stop has been requested before destruction of conditional_variable
2022-03-10 10:49:15 +00:00
Wunkolo
d9b1199ffb cpu_detect: Revert __cpuid{ex} array-type argument
Restores compatibility with MSVC's `__cpuid` intrinsic.
2022-03-09 19:50:01 -08:00
Wunkolo
873a9fa7e5 cpu_detect: Add missing lzcnt detection 2022-03-09 13:57:47 -08:00
Wunkolo
ec5f3351b6 cpu_detect: Refactor cpu/manufacturer identification
Set the zero-enum value to Unknown
Move the Manufacterer enum into the CPUCaps structure namespace
Add "ParseManufacturer" utility-function
Fix cpu/brand string buffer sizes(!)
2022-03-09 13:57:47 -08:00
Wunkolo
86e9e60f07 cpu_detect: Update array-types to span and array
Update some uses of `int` into some more explicitly sized types as well
2022-03-09 13:57:47 -08:00
Wunkolo
3c33ba7f18 cpu_detect: Utilize Bit<N> utility function 2022-03-09 13:57:47 -08:00
Wunkolo
d233de8194 cpu_detect: Compact capability fields
As this structure gets more explicit, bools can be bitfields and
small enums can use smaller types for their span of values.
2022-03-09 13:57:47 -08:00
Wunkolo
add2cfcb96 bit_util: Add bit utility function
Extracts a singular bit, as a bool, from the specified compile-time index.
2022-03-09 13:57:47 -08:00
bunnei
853e58e593 hle: service: ldr: Use deterministic addresses when mapping NROs.
- Instead of randomization, choose in-order addresses for where to map NROs into memory.
- This results in predictable behavior when debugging and consistent behavior when reproducing issues.
2022-03-08 17:38:20 -08:00
bunnei
f2743b41b0
Merge pull request #7986 from lat9nq/vk-callback
core, video_core: Fix two crashes when failing to create the emulated GPU instance
2022-03-08 12:36:57 -08:00
Markus Wick
c78c8190d5 shader_recompiler/LOP3: Use brute force python results within switch/case.
Thanks to @asLody for optimizing this function. This raised the focus that this function should be optimized more.

The current table assumes that the host GPU is able to invert for free, so only AND,OR,XOR are accumulated in the performance metrik.

Performance results:

Instructions
0: 8
1: 30
2: 114
3: 80
4: 24

Latency
0: 8
1: 30
2: 194
3: 24
2022-03-08 09:44:28 +01:00
bunnei
749f76e6fe hle: kernel: KPageTable: Improve implementations of MapCodeMemory and UnmapCodeMemory.
- This makes these functions more accurate to the real HOS implementations.
- Fixes memory access issues in Super Smash Bros. Ultimate that occur when un/mapping NROs.
2022-03-07 17:18:20 -08:00
lat9nq
b5e60ae1b0 video_core: Cancel Scoped's exit call on GPU failure
When CreateRenderer fails, the GraphicsContext that was std::move'd into
it is destroyed before the Scoped that was created to manage its
currency. In that case, the GraphicsContext::Scoped will still call its
destructor at the ending of the function. And because the context is
destroyed, the Scoped will cause a crash as it attempts to call a
destroyed object's DoneCurrent function.

Since we know when the call would be invalid, call the Scoped's Cancel
method. This prevents it from calling a method on a destroyed object.
2022-03-07 18:21:56 -05:00
lat9nq
1f24a4e520 emu_window: Create a way to Cancel the exit of a Scoped
If a GraphicsContext is destroyed before its Scoped is destroyed, this
causes a crash as the Scoped tries to call a method in the destroyed
context on exit.

Add a way to Cancel the call when we know that calling the
GraphicsContext will not work.
2022-03-07 18:21:56 -05:00
Fernando S
58b52f4884
Merge pull request #7930 from asLody/dma-semaphore
MaxwellDMA: Implement semaphore operations
2022-03-07 21:53:38 +01:00
lat9nq
381f1dd2c9 core: Don't shutdown a null GPU
When CreateGPU fails, yuzu would try and shutdown the GPU instance
regardless of whether any instance was actually created.

Check for nullptr before calling its methods to prevent a crash.
2022-03-07 15:25:20 -05:00
Lody
4498908e72 MaxwellDMA: Implement semaphore operations 2022-03-07 13:46:18 +08:00
Ameer J
370e480c8c
gl_graphics_pipeline: Improve shader builder synchronization using fences (#7969)
* gl_graphics_pipeline: Improve shader builder synchronization

Make use of GLsync objects to ensure better synchronization between shader builder threads and the main context

* gl_graphics_pipeline: Make built_fence access threadsafe

* gl_graphics_pipeline: Use GLsync objects only when building in parallel

* gl_graphics_pipeline: Replace GetSync calls with non-blocking waits

The spec states that a ClientWait on a Fence object ensures the changes propagate to the calling context
2022-03-06 16:46:49 +01:00