Commit Graph
14 Commits
Author SHA1 Message Date
Hamish Milneandzhupengfei e4f05884c3 Fixed serialization runtime exceptions 2020-02-13 17:42:08 +08:00
Hamish Milneandzhupengfei 9525d81344 More base-derived fixes 2020-02-13 17:42:07 +08:00
Hamish Milneandzhupengfei 65d96bf6c1 Changed u8* to MemoryRef 2020-02-13 17:42:00 +08:00
Hamish Milneandzhupengfei 2d2c7218ef Serialize CECD, CFG services 2020-02-13 17:41:25 +08:00
Hamish Milneandzhupengfei 7b846ffa98 clang-format fixes 2020-02-13 17:39:15 +08:00
Hamish Milneandzhupengfei f557d26b40 Added CPU, mutex, process, thread, timer 2020-02-13 17:38:16 +08:00
xperia64andBen 8131bd32e3 renderer_opengl: Add support for custom shaders (#4578)
* Add Anaglyph 3D

Change 3D slider in-game

Change shaders while game is running

Move shader loading into function

Disable 3D slider setting when stereoscopy is off

The rest of the shaders

Address review issues

Documentation and minor fixups

Forgot clang-format

Fix shader release on SDL2-software rendering

Remove unnecessary state changes

Respect 3D factor setting regardless of stereoscopic rendering

Improve shader resolution passing

Minor setting-related improvements

Add option to toggle texture filtering

Rebase fixes

* One final clang-format

* Fix OpenGL problems
2019-08-09 20:00:47 +02:00
Weiyi Wang eb050b8403 Kernel: replace usage of Core::System::GetInstance()::Timing() 2019-02-14 14:04:46 -05:00
xperia64 5f5646c850 Fix types 2019-01-18 15:24:39 -05:00
xperia64 6f2eb2a418 Do 3D slider updating in the HID module 2019-01-17 23:48:50 -05:00
xperia64 81f4cef201 Revert "Change 3D slider in-game"
This reverts commit bb9a972e35.

Needs to be completely redone in the HID HLE service module.
2019-01-17 23:33:24 -05:00
xperia64 bb9a972e35 Change 3D slider in-game 2019-01-17 22:18:15 -05:00
Weiyi Wang 9458e4d8ec CoreTiming: wrap into class 2018-11-04 10:26:38 -05:00
Weiyi Wang 263290d48c HLE: move SharedPage into Kernel
similar to config_mem, kernel is responsible for setting up this
2018-11-01 12:56:40 -04:00