Commit Graph
1492 Commits
Author SHA1 Message Date
Vitor Kiguchi 62a69e0547 fix clang format 2020-12-06 16:01:59 -03:00
Vitor Kiguchi 8e54e7cf1a fix some conversion warnings 2020-12-06 16:01:59 -03:00
Vitor Kiguchi 3381a05f7c unreachable code 2020-12-06 16:01:58 -03:00
Vitor Kiguchi e4285d574a Fix nihstro include style to conform to the style used in other instances. 2020-12-06 16:01:58 -03:00
Vitor Kiguchi ecb2541a93 Solve some unreferenced parameter warnings
(C4100: unreferenced formal parameter)
2020-12-06 16:01:58 -03:00
Vitor Kiguchi d87fee05a9 Resolve some variable hiding warnings
(C4456: variable hides previous local declaration)
2020-12-06 15:59:13 -03:00
Vitor Kiguchi 2696add2fd remove unnecessary headers 2020-12-06 15:59:13 -03:00
Vitor Kiguchi e68aeedc3d resolve warnings of deprecated Qt members 2020-12-06 15:59:13 -03:00
Vitor KandGitHub 2f5eec3576 Fixes to "hide mouse on inactivity" (#5476)
The feature wasn't working when the "single window mode" was off.
Changed the cursor setting to only affect the render_window and
moved to a signal/slot model to show the mouse.
2020-12-05 22:12:17 +01:00
Marshall MohrorandGitHub a89261d397 Merge pull request #5580 from oneup03/master
Implement Reverse Interlaced 3D
2020-11-16 16:53:05 -06:00
Pengfei ZhuandGitHub de3d7cf49f kernel/thread: Change owner_process to std::weak_ptr (#5325)
* kernel/thread: Change owner_process to std::weak_ptr

Previously this leaked almost all kernel objects. In short, Threads own Processes which own HandleTables which own maps of Objects which include Threads.

Changing this to weak_ptr at least got the camera interfaces to destruct properly. Did not really check the other objects though, and I think there are probably more leaks.

* hle/kernel: Lock certain objects while deserializing

When deserializing other kernel objects, these objects (`MemoryRegion`s and `VMManager`s) can possibly get modified. To avoid inconsistent state caused by destructor side-effects, we may as well simply lock them until loading is fully completed.

* Fix silly typo

Somehow this didn't break?!
2020-11-15 12:59:45 +01:00
tywaldandGitHub 2e0ce86c9e Band-aid solution for 'Disk Shader Cache' (#5188)
* Enable 'Accurate Multiplication' by default.

* Move 'Disk Shader Cache' to the 'Advanced' tab

* Prevent enabling 'Disk Shader Cache' when 'Enable Hardware Shader' or 'Accurate Multiplication' is disabled.

* Do not load 'Disk Shader Cache' when 'Accurate Multiplication' is disabled.

* Add a tooltip for 'Disk Shader Cache'.
2020-11-06 10:07:59 -08:00
OneUp03 a4f57e6910 Implement Reverse Interlaced 3D 2020-10-16 11:41:08 -05:00
FearlessTobiandRodrigo Locatti e12ee55faa qt/game_list: Give GameListSearchField::KeyReleaseEater a parent
This fixes a memory leak as KeyReleaseEater's destructor was never
called.

Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2020-10-04 05:14:49 +02:00
Vitor KandGitHub a26b466ac8 Use unique_ptr on all ui objects from .ui files (#5511)
* Forward declare ui and use unique_ptr

* ConfigureEnhancements: use unique_ptr for ui

* Use make_unique instead of new where applicable

* Move some of the ui includes that already used unique_ptr

* main.cpp: also make use of make_unique on Config

* Address review comments
2020-10-01 09:23:01 +08:00
FearlessTobiandLC 84c42bf581 game_list_p: Mark some constants as constexpr
Consistency change with how we mark constants in the rest of the
codebase.

Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2020-09-09 17:06:15 +02:00
316a64961c Port yuzu-emu/yuzu#4605: "bootmanager: Prevent unnecessary copies in TouchUpdateEvent()" (#5539)
The list of points is returned by const reference, so we don't need to
make a copy of every element in the list.

Co-authored-by: Lioncash <mathew1800@gmail.com>
2020-09-05 06:09:31 +02:00
Pengfei ZhuandGitHub 6a77547bde Minor frontend fixes to savestates (#5430) 2020-09-03 00:04:23 +02:00
Pengfei ZhuandGitHub 2f01046f77 Merge pull request #5504 from xperia64/savestate_locale_fix
Don't translate save/load state hotkey text for the map
2020-09-01 22:42:17 +08:00
Pengfei ZhuandGitHub a39e0ea3b1 Merge pull request #5516 from encounter/qdropevent-fix
Avoid incorrect casts to QDropEvent
2020-09-01 22:27:37 +08:00
TobiasandGitHub f4be733355 citra_qt: Backport review comments from the yuzu translation PR (#5465) 2020-08-31 21:13:24 +02:00
f6b543886c Port yuzu-emu/yuzu#4528: "common: Make use of [[nodiscard]] where applicable" (#5535)
Co-authored-by: LC <712067+lioncash@users.noreply.github.com>
2020-08-31 21:06:16 +02:00
Marshall MohrorandGitHub e48110bdf4 Merge pull request #5512 from vitor-k/untangle-includes
Forward declare some classes and remove some unnecessary includes
2020-08-29 22:02:25 -05:00
Marshall MohrorandGitHub 88c0288cb1 Merge pull request #5521 from xperia64/fix_hotkey_ordering
Fix hotkey ordering
2020-08-28 13:53:40 -05:00
Marshall MohrorandGitHub 69f4aacccf Merge pull request #5531 from FearlessTobi/port-4536
Port yuzu-emu/yuzu#4536: "yuzu: Resolve -Wextra-semi warnings"
2020-08-28 13:29:22 -05:00
LioncashandFearlessTobi 1e2e9e555a yuzu: Make use of qOverload where applicable
Eliminates a verbose function cast.
2020-08-28 16:55:55 +02:00
LioncashandFearlessTobi 8d6927dc4c yuzu: Resolve -Wextra-semi warnings
While we're in the same area, we can ensure GameDir member variables are
always initialized to consistent values.
2020-08-28 16:43:17 +02:00
xperia64 9a6fb16c06 Hotkeys were carelessly added out of alphabetical order, and notably broke in the 'Restore Hotkeys' PR 2020-08-23 15:16:38 -04:00
xperia64 07d2daf2f9 Fix order 2020-08-21 21:47:57 -04:00
Vitor Kiguchi 08e4614817 interface.h: forward declare resolution 2020-08-20 01:30:13 -03:00
Vitor Kiguchi 683fb833f2 camera_util.cpp: remove unnecessary includes 2020-08-20 01:30:13 -03:00
Vitor Kiguchi 7bcfff4e71 clang format 2020-08-19 01:45:57 -03:00
Vitor Kiguchi a6efc7c1ee Separate the enums from cam/cam.h
The settings.h file doesn't actually need all of the definitions
on cam.h, only some of the enums. They can, therefore, be separated
into another file, which is included by settings.h instead.
The other changes are fixing files that included settings.h and
depended on indirect includes from includes of includes of cam.h
2020-08-19 01:45:57 -03:00
Luke Street 21d7c4faa8 Avoid incorrect casts to QDropEvent 2020-08-18 23:24:06 -04:00
Vitor Kiguchi 9d99755d4f configure_camera: forward declare CameraInterface 2020-08-17 21:07:38 -03:00
Vitor Kiguchi 9c2986de41 profiler: remove unnecessary includes 2020-08-17 18:31:58 -03:00
Vitor Kiguchi 9394724902 main: forward declare QLabel 2020-08-17 18:17:42 -03:00
xperia64 1d5d278f8d Don't translate hotkey text 2020-08-10 23:06:22 -04:00
David MarcecandFearlessTobi 7c578b0579 frontend: Improve wait tree readability for dark themes 2020-07-19 14:41:50 +02:00
FearlessTobiandJan Beich 88edf9d62c cmake: stop linking against QGL
Co-Authored-By: Jan Beich <jbeich@users.noreply.github.com>
2020-07-11 19:06:31 +02:00
TobiasandGitHub 96fa75fb93 discord_impl: Update the client ID (#5449)
THis should hopefully fix Rich Presence for CItra.
2020-07-08 23:45:54 +02:00
Kaiwen XuandFearlessTobi 265b0aa444 Fix framebuffer size on fractional scaling display. 2020-06-28 20:34:37 +02:00
485d64ae73 citra-qt: Add an "Alternative Speed Limit" with its hotkey (#5281)
* Change "Toggle Speed Limit" to toggle between 100% and a custom value

This will change the shortcut for "Toggle Speed Limit" to make it swap between 100% and the value of "Limit Speed Percent" in the config. Old functionality is still there, but renamed to "Unthrottle".

* Complete reimplementation of the function

* Fix something that didn't get saved correctly

* Fix missing indentation

* Rewrite to keep only a single QSpinBox

* Second rewrite

* set Unthrottled to 0 in the Qspinbox

* Hotkey for Unthrottle

* minor improvements to the design

* Apply suggestions from code review

Co-authored-by: Ben <bene_thomas@web.de>

* Default slider values

* clang-format fixes

* Prevent the speed slider from changing size

...when an element in its row has variable width.

* Change "Game Speed" to "Emulation Speed"

* Apply suggestions from code review

`game_speed` to` emulation_speed`

Co-authored-by: Valentin Vanelslande <vvanelslandedev@gmail.com>

* Fix for QSliders

* Revert "Prevent the speed slider from changing size"

This reverts commit ddaca2004484f1e024f49d2e6dc99ef5e261f64d.

* clang-format

...doesn't seem to stick to a choice

* Fix 2 for QSliders

Co-authored-by: B3n30 <benediktthomas@gmail.com>
Co-authored-by: Ben <bene_thomas@web.de>
Co-authored-by: Valentin Vanelslande <vvanelslandedev@gmail.com>
2020-06-20 13:52:14 -05:00
DragiosandGitHub 3090f840a8 Fix: fatal error CVT1100 when compiling manifest file (#5322) 2020-06-20 13:50:33 -05:00
Marshall MohrorandGitHub 8a080146c9 Merge pull request #5344 from vitor-k/fix-folder-order
game_list: Fix folder reordering
2020-06-20 13:23:44 -05:00
LCandGitHub 8ce81b19be General: Remove usages of ARRAY_SIZE where applicable. (#5392)
Same behavior, but without our own boilerplate function.
2020-06-19 09:10:45 -05:00
Pengfei ZhuandGitHub e6ad0d390e Merge pull request #5381 from zhaowenlan1779/swkbd-another-fix
applets/swkbd: Properly handle button_text
2020-06-08 22:04:49 +08:00
xperia64andGitHub 76253063a3 Merge pull request #5376 from xperia64/save_default_controls
Actually save the input when clearing/resetting to default
2020-05-31 16:27:55 -04:00
Pengfei ZhuandGitHub 81a1e5680f Merge pull request #5163 from z87/input-touch-mapping
input: allow mapping buttons to touchscreen
2020-05-31 22:23:02 +08:00
zhupengfei 46e8c38395 Use attribute instead of comment 2020-05-31 10:47:46 +08:00