liamwhite
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d89b98d8e8
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Merge pull request #10091 from Kelebek1/bc_bugggggg
Fix buffer overlap checking skipping a page for stream score right expand
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2023-06-01 09:06:07 -04:00 |
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Kelebek1
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661375a222
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Skip BufferCache tickframe with no channel state set
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2023-05-30 21:57:13 +01:00 |
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Kelebek1
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b0bea13ed8
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Move buffer bindings to per-channel state
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2023-05-27 17:04:18 +01:00 |
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Kelebek1
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7ce181edcf
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Fix buffer overlap checking skipping a page for stream score right expand
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2023-05-26 10:35:46 +01:00 |
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Fernando S
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72a14a6817
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Merge pull request #10422 from liamwhite/gc
video_core: tune garbage collection aggressiveness
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2023-05-24 03:58:49 +02:00 |
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Liam
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3b1172c10f
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video_core: tune garbage collection aggressiveness
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2023-05-23 12:55:14 -04:00 |
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Liam
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415c78b87c
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textures: add BC1 and BC3 compressors and recompression setting
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2023-05-23 12:54:40 -04:00 |
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Fernando Sahmkow
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c4bfbc6d25
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Buffer Cache: Clear sync code.
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2023-05-15 01:50:21 +02:00 |
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Kelebek1
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b3691fc33c
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Swap order of checking/setting region modifications in the buffer_cache
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2023-05-09 20:21:08 +01:00 |
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Fernando Sahmkow
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2df19ef0fd
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Buffer Cache: disable reactive flushing in it.
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2023-05-07 23:46:12 +02:00 |
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Fernando Sahmkow
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36c302fa32
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Buffer cache: always use async buffer downloads and fix regression.
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2023-05-07 23:46:12 +02:00 |
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Fernando Sahmkow
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92da86290c
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Settings: add option to enable / disable reactive flushing
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2023-05-07 23:46:12 +02:00 |
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Fernando Sahmkow
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c6cac2ffaa
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GPU: Add Reactive flushing
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2023-05-07 23:46:12 +02:00 |
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Liam
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e1c74cea10
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video_core: fix build on Apple Clang
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2023-05-02 18:05:30 -04:00 |
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Fernando Sahmkow
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d6f565e5da
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BufferCache: Fixes and address feedback
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2023-05-01 11:43:26 +02:00 |
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Fernando Sahmkow
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f8d31d1ae1
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Buffer Cache: Release stagging buffers on tick frame
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2023-04-29 00:46:31 +02:00 |
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Fernando Sahmkow
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80480fe3f7
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Clang: format and ficx compile errors.
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2023-04-29 00:46:31 +02:00 |
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Fernando Sahmkow
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ed4553806a
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Implement Async downloads in normal and fix a few issues.
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2023-04-29 00:46:31 +02:00 |
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Fernando Sahmkow
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f2d3212de9
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Buffer Cache rework: Setup async downloads.
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2023-04-29 00:46:31 +02:00 |
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Fernando Sahmkow
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a16c261131
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Buffer Cache: Fully rework the buffer cache.
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2023-04-29 00:46:31 +02:00 |
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Max Dunbar
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e446f368d7
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Fixes 'Continous' typo
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2023-03-29 19:26:12 -07:00 |
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liamwhite
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b5c0c1e163
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Merge pull request #9822 from ameerj/buffcache-ssbo-addr
buffer_cache: Add logic for non-NVN storage buffer tracking
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2023-03-09 09:18:39 -05:00 |
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Fernando Sahmkow
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8a3411b417
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Engines: Implement Accelerate DMA Texture.
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2023-03-05 12:18:00 +01:00 |
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ameerj
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2ce5bb9bd6
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buffer_cache: Add logic for non-NVN storage buffer tracking
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2023-02-25 16:24:21 -05:00 |
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Merry
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c9678bda24
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svc: Fix type consistency (exposed on macOS)
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2023-02-21 21:39:17 +00:00 |
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liamwhite
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a4d0663158
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Merge pull request #9588 from liamwhite/bylaws-reverts
Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
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2023-02-19 13:11:57 -05:00 |
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ameerj
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eb9f16dce4
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buffer_base: Partially revert changes from #9559
This fixes a regression where Yoshi's Crafted World (and potentially other titles) would enter an infinite loop when GPU Accuracy was set to "Normal"
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2023-02-08 19:37:23 -05:00 |
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Liam
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57a4388e2d
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Revert "Vulkan, OpenGL: Hook up storage buffer alignment code"
This reverts commit 9e2997c4b6 .
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2023-01-07 15:48:50 -05:00 |
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Fernando S
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8b251fc3f6
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Merge pull request #9535 from bylaws/master
Port over several shader-compiler fixes from skyline
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2023-01-06 10:06:45 -05:00 |
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Billy Laws
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58fec43768
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Run clang-format
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2023-01-05 22:18:10 +00:00 |
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Billy Laws
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9e2997c4b6
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Vulkan, OpenGL: Hook up storage buffer alignment code
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2023-01-05 22:13:07 +00:00 |
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Fernando Sahmkow
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b56ad93bbc
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BufferBase: Don't ignore GPU pages.
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2023-01-05 14:00:10 -05:00 |
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Fernando Sahmkow
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d09aa0182f
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MacroHLE: Final cleanup and fixes.
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2023-01-01 16:43:58 -05:00 |
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Fernando Sahmkow
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3630bfaef3
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RasterizerMemory: Add filtering for flushing/invalidation operations.
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2023-01-01 16:43:58 -05:00 |
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Fernando Sahmkow
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ce448ce770
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Revert Buffer cache changes and setup additional macros.
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2023-01-01 16:43:57 -05:00 |
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Fernando Sahmkow
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c541559767
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MacroHLE: Refactor MacroHLE system.
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2023-01-01 16:43:57 -05:00 |
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Fernando Sahmkow
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0f89828073
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MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect.
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2023-01-01 16:43:57 -05:00 |
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Fernando Sahmkow
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a5a94f52ff
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MacroHLE: Add MultidrawIndirect HLE Macro.
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2023-01-01 16:43:57 -05:00 |
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liamwhite
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9fdacb5e3a
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Merge pull request #9423 from vonchenplus/vulkan_quad_strip
video_core: Implement all vulkan topology
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2022-12-28 20:59:23 -05:00 |
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FengChen
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86d5b4e556
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video_core: Implement vulkan QuadStrip topology
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2022-12-26 11:37:34 +08:00 |
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ameerj
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c6590ad07b
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scratch_buffer: Explicitly defing resize and resize_destructive functions
resize keeps previous data intact when the buffer grows
resize_destructive destroys the previous data when the buffer grows
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2022-12-19 22:40:50 -05:00 |
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ameerj
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bdef22ff85
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buffer_cache: Use Common::ScratchBuffer for ImmediateBuffer usage
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2022-12-19 18:08:04 -05:00 |
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Feng Chen
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bf0b957c05
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video_core: Implement maxwell3d draw manager and split draw logic
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2022-12-08 10:12:19 +08:00 |
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liamwhite
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22aff09b33
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Merge pull request #9289 from liamwhite/fruit-company
general: fix compile for Apple Clang
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2022-12-03 12:09:21 -05:00 |
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Fernando Sahmkow
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3b582d5fb2
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GPU: Fix buffer cache issue, engine upload not inlining memory in multiline and pessismistic invalidation.
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2022-11-24 20:57:16 +01:00 |
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Liam
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9737615948
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general: fix compile for Apple Clang
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2022-11-22 22:22:28 -05:00 |
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Feng Chen
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cb971ad654
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video_core: Reimplement inline index buffer binding
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2022-11-15 12:10:44 +08:00 |
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Kelebek1
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752659aef3
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Update 3D regs
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2022-10-07 14:13:45 +01:00 |
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Liam White
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afab6c143c
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General: Fix compilation for GCC
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2022-10-06 21:00:53 +02:00 |
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Fernando Sahmkow
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770e19f51a
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Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible.
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2022-10-06 21:00:53 +02:00 |
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