service/fs: Update file size on write
The file's size is stored in FileSessionSlot and retrieved when the game calls GetSize. However, it is not updated when the file is written to, which can possibly change the file size. Therefore, this can cause GetSize to return incorrect results.
This commit is contained in:
parent
cd46e62ad4
commit
fc251b32b0
@ -90,7 +90,7 @@ void File::Write(Kernel::HLERequestContext& ctx) {
|
|||||||
|
|
||||||
IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
|
IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
|
||||||
|
|
||||||
const FileSessionSlot* file = GetSessionData(ctx.Session());
|
FileSessionSlot* file = GetSessionData(ctx.Session());
|
||||||
|
|
||||||
// Subfiles can not be written to
|
// Subfiles can not be written to
|
||||||
if (file->subfile) {
|
if (file->subfile) {
|
||||||
@ -103,6 +103,10 @@ void File::Write(Kernel::HLERequestContext& ctx) {
|
|||||||
std::vector<u8> data(length);
|
std::vector<u8> data(length);
|
||||||
buffer.Read(data.data(), 0, data.size());
|
buffer.Read(data.data(), 0, data.size());
|
||||||
ResultVal<std::size_t> written = backend->Write(offset, data.size(), flush != 0, data.data());
|
ResultVal<std::size_t> written = backend->Write(offset, data.size(), flush != 0, data.data());
|
||||||
|
|
||||||
|
// Update file size
|
||||||
|
file->size = backend->GetSize();
|
||||||
|
|
||||||
if (written.Failed()) {
|
if (written.Failed()) {
|
||||||
rb.Push(written.Code());
|
rb.Push(written.Code());
|
||||||
rb.Push<u32>(0);
|
rb.Push<u32>(0);
|
||||||
|
Loading…
Reference in New Issue
Block a user