Added shader state; WIP kernel objects

This commit is contained in:
Hamish Milne
2020-02-13 17:38:10 +08:00
committed by zhupengfei
parent 45788b9c82
commit f79c9668a3
33 changed files with 576 additions and 68 deletions
+11 -1
View File
@@ -8,7 +8,17 @@
namespace Kernel {
Object::Object(KernelSystem& kernel) : object_id{kernel.GenerateObjectID()} {}
// TODO: Remove this
Object::Object(KernelSystem& kernel)
{
}
Object::Object() = default;
void Object::Init(KernelSystem& kernel)
{
object_id = kernel.GenerateObjectID();
}
Object::~Object() = default;