cfg: Set sound mode to stereo by default. (#7268)
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71b88c4c1f
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@ -224,7 +224,7 @@ class SettingsActivity : AppCompatActivity(), SettingsActivityView {
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setUsername("CITRA")
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setUsername("CITRA")
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setBirthday(3, 25)
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setBirthday(3, 25)
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setSystemLanguage(1)
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setSystemLanguage(1)
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setSoundOutputMode(2)
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setSoundOutputMode(1)
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setCountryCode(49)
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setCountryCode(49)
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setPlayCoins(42)
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setPlayCoins(42)
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}
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}
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@ -874,7 +874,7 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
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override val section = null
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override val section = null
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override val isRuntimeEditable = false
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override val isRuntimeEditable = false
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override val valueAsString = int.toString()
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override val valueAsString = int.toString()
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override val defaultValue = 2
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override val defaultValue = 1
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}
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}
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add(
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add(
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SingleChoiceSetting(
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SingleChoiceSetting(
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@ -33,7 +33,7 @@ constexpr std::array<float, 8> DEFAULT_STEREO_CAMERA_SETTINGS = {
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10.0f, 5.0f, 55.58000183105469f, 21.56999969482422f,
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10.0f, 5.0f, 55.58000183105469f, 21.56999969482422f,
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};
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};
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constexpr New3dsBacklightControls DEFAULT_NEW_3DS_BACKLIGHT_CONTROLS{{0, 0, 0, 0}, 0, {0, 0, 0}};
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constexpr New3dsBacklightControls DEFAULT_NEW_3DS_BACKLIGHT_CONTROLS{{0, 0, 0, 0}, 0, {0, 0, 0}};
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constexpr u8 DEFAULT_SOUND_OUTPUT_MODE = SOUND_SURROUND;
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constexpr u8 DEFAULT_SOUND_OUTPUT_MODE = SOUND_STEREO;
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// NOTE: These two are placeholders. They are randomly generated elsewhere, rather than using fixed
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// NOTE: These two are placeholders. They are randomly generated elsewhere, rather than using fixed
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// constants.
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// constants.
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constexpr u64_le DEFAULT_CONSOLE_ID = 0;
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constexpr u64_le DEFAULT_CONSOLE_ID = 0;
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