input/hid: Migrate to the new UUID implementation
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@@ -354,7 +354,7 @@ private:
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* @param index Button ID of the to be updated
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*/
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void SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
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Common::UUID uuid);
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Common::NewUUID uuid);
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/**
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* Updates the analog stick status of the controller
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@@ -362,7 +362,7 @@ private:
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* @param index stick ID of the to be updated
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*/
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void SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
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Common::UUID uuid);
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Common::NewUUID uuid);
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/**
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* Updates the trigger status of the controller
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@@ -370,7 +370,7 @@ private:
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* @param index trigger ID of the to be updated
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*/
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void SetTrigger(const Common::Input::CallbackStatus& callback, std::size_t index,
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Common::UUID uuid);
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Common::NewUUID uuid);
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/**
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* Updates the motion status of the controller
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