gl_rasterizer_cache: Remove unused DownloadGLTexture.
This commit is contained in:
parent
b56e5edafc
commit
a439f7b6e1
@ -626,55 +626,6 @@ void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle
|
|||||||
cur_state.Apply();
|
cur_state.Apply();
|
||||||
}
|
}
|
||||||
|
|
||||||
MICROPROFILE_DEFINE(OpenGL_TextureDL, "OpenGL", "Texture Download", MP_RGB(128, 192, 64));
|
|
||||||
void CachedSurface::DownloadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) {
|
|
||||||
if (params.type == SurfaceType::Fill)
|
|
||||||
return;
|
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_TextureDL);
|
|
||||||
|
|
||||||
gl_buffer.resize(params.width * params.height * GetGLBytesPerPixel(params.pixel_format));
|
|
||||||
|
|
||||||
OpenGLState state = OpenGLState::GetCurState();
|
|
||||||
OpenGLState prev_state = state;
|
|
||||||
SCOPE_EXIT({ prev_state.Apply(); });
|
|
||||||
|
|
||||||
const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
|
|
||||||
|
|
||||||
// Ensure no bad interactions with GL_PACK_ALIGNMENT
|
|
||||||
ASSERT(params.width * GetGLBytesPerPixel(params.pixel_format) % 4 == 0);
|
|
||||||
glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width));
|
|
||||||
|
|
||||||
const auto& rect{params.GetRect()};
|
|
||||||
size_t buffer_offset =
|
|
||||||
(rect.bottom * params.width + rect.left) * GetGLBytesPerPixel(params.pixel_format);
|
|
||||||
|
|
||||||
state.UnbindTexture(texture.handle);
|
|
||||||
state.draw.read_framebuffer = read_fb_handle;
|
|
||||||
state.Apply();
|
|
||||||
|
|
||||||
if (params.type == SurfaceType::ColorTexture) {
|
|
||||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
|
|
||||||
texture.handle, 0);
|
|
||||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
|
|
||||||
0);
|
|
||||||
} else if (params.type == SurfaceType::Depth) {
|
|
||||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
|
||||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
|
|
||||||
texture.handle, 0);
|
|
||||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
|
||||||
} else {
|
|
||||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
|
||||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
|
||||||
texture.handle, 0);
|
|
||||||
}
|
|
||||||
glReadPixels(static_cast<GLint>(rect.left), static_cast<GLint>(rect.bottom),
|
|
||||||
static_cast<GLsizei>(rect.GetWidth()), static_cast<GLsizei>(rect.GetHeight()),
|
|
||||||
tuple.format, tuple.type, &gl_buffer[buffer_offset]);
|
|
||||||
|
|
||||||
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
RasterizerCacheOpenGL::RasterizerCacheOpenGL() {
|
RasterizerCacheOpenGL::RasterizerCacheOpenGL() {
|
||||||
read_framebuffer.Create();
|
read_framebuffer.Create();
|
||||||
draw_framebuffer.Create();
|
draw_framebuffer.Create();
|
||||||
@ -748,7 +699,6 @@ void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerCacheOpenGL::FlushSurface(const Surface& surface) {
|
void RasterizerCacheOpenGL::FlushSurface(const Surface& surface) {
|
||||||
surface->DownloadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
|
|
||||||
surface->FlushGLBuffer();
|
surface->FlushGLBuffer();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -726,7 +726,6 @@ public:
|
|||||||
|
|
||||||
// Upload/Download data in gl_buffer in/to this surface's texture
|
// Upload/Download data in gl_buffer in/to this surface's texture
|
||||||
void UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle);
|
void UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle);
|
||||||
void DownloadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle);
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
OGLTexture texture;
|
OGLTexture texture;
|
||||||
|
Loading…
Reference in New Issue
Block a user