Use unique_ptr on all ui objects from .ui files (#5511)
* Forward declare ui and use unique_ptr * ConfigureEnhancements: use unique_ptr for ui * Use make_unique instead of new where applicable * Move some of the ui includes that already used unique_ptr * main.cpp: also make use of make_unique on Config * Address review comments
This commit is contained in:
@@ -18,6 +18,7 @@
|
||||
#include "core/hle/service/cfg/cfg.h"
|
||||
#include "core/settings.h"
|
||||
#include "network/network.h"
|
||||
#include "ui_lobby.h"
|
||||
#ifdef ENABLE_WEB_SERVICE
|
||||
#include "web_service/web_backend.h"
|
||||
#endif
|
||||
@@ -81,6 +82,8 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
|
||||
RefreshLobby();
|
||||
}
|
||||
|
||||
Lobby::~Lobby() = default;
|
||||
|
||||
void Lobby::UpdateGameList(QStandardItemModel* list) {
|
||||
game_list->clear();
|
||||
for (int i = 0; i < list->rowCount(); i++) {
|
||||
|
||||
Reference in New Issue
Block a user