sdl2_sink: Distinguish between capture and non-capture device names
The function prototype appears to care whether we are loading capture devices or not, and SDL_GetAudioDeviceName has a parameter to use it, but for some reason it isn't. This puts `capture` where it goes.
This commit is contained in:
parent
5c7eef3756
commit
9fe077635e
@ -230,7 +230,7 @@ std::vector<std::string> ListSDLSinkDevices(bool capture) {
|
||||
|
||||
const int device_count = SDL_GetNumAudioDevices(capture);
|
||||
for (int i = 0; i < device_count; ++i) {
|
||||
const char* name = SDL_GetAudioDeviceName(i, 0);
|
||||
const char* name = SDL_GetAudioDeviceName(i, capture);
|
||||
if (name != nullptr) {
|
||||
device_list.emplace_back(name);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user