citra_qt: Add video dumping UI
QtConcurrent is used to stop the video dumping in another thread.
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parent
526d53af99
commit
8202c55cd5
@ -326,6 +326,7 @@ void Config::ReadValues() {
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UISettings::values.movie_record_path = ReadSetting("movieRecordPath").toString();
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UISettings::values.movie_record_path = ReadSetting("movieRecordPath").toString();
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UISettings::values.movie_playback_path = ReadSetting("moviePlaybackPath").toString();
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UISettings::values.movie_playback_path = ReadSetting("moviePlaybackPath").toString();
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UISettings::values.screenshot_path = ReadSetting("screenshotPath").toString();
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UISettings::values.screenshot_path = ReadSetting("screenshotPath").toString();
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UISettings::values.video_dumping_path = ReadSetting("videoDumpingPath").toString();
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UISettings::values.game_dir_deprecated = ReadSetting("gameListRootDir", ".").toString();
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UISettings::values.game_dir_deprecated = ReadSetting("gameListRootDir", ".").toString();
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UISettings::values.game_dir_deprecated_deepscan =
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UISettings::values.game_dir_deprecated_deepscan =
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ReadSetting("gameListDeepScan", false).toBool();
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ReadSetting("gameListDeepScan", false).toBool();
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@ -594,6 +595,7 @@ void Config::SaveValues() {
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WriteSetting("movieRecordPath", UISettings::values.movie_record_path);
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WriteSetting("movieRecordPath", UISettings::values.movie_record_path);
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WriteSetting("moviePlaybackPath", UISettings::values.movie_playback_path);
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WriteSetting("moviePlaybackPath", UISettings::values.movie_playback_path);
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WriteSetting("screenshotPath", UISettings::values.screenshot_path);
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WriteSetting("screenshotPath", UISettings::values.screenshot_path);
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WriteSetting("videoDumpingPath", UISettings::values.video_dumping_path);
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qt_config->beginWriteArray("gamedirs");
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qt_config->beginWriteArray("gamedirs");
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for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
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for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
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qt_config->setArrayIndex(i);
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qt_config->setArrayIndex(i);
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@ -57,6 +57,7 @@
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#include "common/scm_rev.h"
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#include "common/scm_rev.h"
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#include "common/scope_exit.h"
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#include "common/scope_exit.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "core/dumping/backend.h"
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#include "core/file_sys/archive_extsavedata.h"
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#include "core/file_sys/archive_extsavedata.h"
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#include "core/file_sys/archive_source_sd_savedata.h"
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#include "core/file_sys/archive_source_sd_savedata.h"
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#include "core/frontend/applets/default_applets.h"
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#include "core/frontend/applets/default_applets.h"
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@ -67,6 +68,8 @@
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#include "core/movie.h"
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#include "core/movie.h"
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#include "core/settings.h"
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#include "core/settings.h"
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#include "game_list_p.h"
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#include "game_list_p.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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#ifdef USE_DISCORD_PRESENCE
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#ifdef USE_DISCORD_PRESENCE
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#include "citra_qt/discord_impl.h"
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#include "citra_qt/discord_impl.h"
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@ -601,6 +604,17 @@ void GMainWindow::ConnectMenuEvents() {
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connect(ui.action_Capture_Screenshot, &QAction::triggered, this,
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connect(ui.action_Capture_Screenshot, &QAction::triggered, this,
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&GMainWindow::OnCaptureScreenshot);
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&GMainWindow::OnCaptureScreenshot);
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#ifndef ENABLE_FFMPEG
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ui.action_Dump_Video->setEnabled(false);
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#endif
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connect(ui.action_Dump_Video, &QAction::triggered, [this] {
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if (ui.action_Dump_Video->isChecked()) {
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OnStartVideoDumping();
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} else {
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OnStopVideoDumping();
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}
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});
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// Help
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// Help
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connect(ui.action_Open_Citra_Folder, &QAction::triggered, this,
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connect(ui.action_Open_Citra_Folder, &QAction::triggered, this,
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&GMainWindow::OnOpenCitraFolder);
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&GMainWindow::OnOpenCitraFolder);
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@ -862,10 +876,25 @@ void GMainWindow::BootGame(const QString& filename) {
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if (ui.action_Fullscreen->isChecked()) {
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if (ui.action_Fullscreen->isChecked()) {
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ShowFullscreen();
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ShowFullscreen();
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}
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}
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if (video_dumping_on_start) {
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Layout::FramebufferLayout layout{
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Layout::FrameLayoutFromResolutionScale(VideoCore::GetResolutionScaleFactor())};
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Core::System::GetInstance().VideoDumper().StartDumping(video_dumping_path.toStdString(),
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"webm", layout);
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video_dumping_on_start = false;
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video_dumping_path.clear();
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}
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OnStartGame();
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OnStartGame();
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}
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}
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void GMainWindow::ShutdownGame() {
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void GMainWindow::ShutdownGame() {
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if (Core::System::GetInstance().VideoDumper().IsDumping()) {
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game_shutdown_delayed = true;
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OnStopVideoDumping();
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return;
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}
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discord_rpc->Pause();
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discord_rpc->Pause();
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OnStopRecordingPlayback();
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OnStopRecordingPlayback();
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emu_thread->RequestStop();
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emu_thread->RequestStop();
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@ -1595,6 +1624,51 @@ void GMainWindow::OnCaptureScreenshot() {
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OnStartGame();
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OnStartGame();
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}
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}
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void GMainWindow::OnStartVideoDumping() {
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const QString path = QFileDialog::getSaveFileName(
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this, tr("Save Video"), UISettings::values.video_dumping_path, tr("WebM Videos (*.webm)"));
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if (path.isEmpty()) {
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ui.action_Dump_Video->setChecked(false);
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return;
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}
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UISettings::values.video_dumping_path = QFileInfo(path).path();
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if (emulation_running) {
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Layout::FramebufferLayout layout{
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Layout::FrameLayoutFromResolutionScale(VideoCore::GetResolutionScaleFactor())};
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Core::System::GetInstance().VideoDumper().StartDumping(path.toStdString(), "webm", layout);
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} else {
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video_dumping_on_start = true;
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video_dumping_path = path;
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}
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}
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void GMainWindow::OnStopVideoDumping() {
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ui.action_Dump_Video->setChecked(false);
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if (video_dumping_on_start) {
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video_dumping_on_start = false;
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video_dumping_path.clear();
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} else {
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const bool was_dumping = Core::System::GetInstance().VideoDumper().IsDumping();
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if (!was_dumping)
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return;
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OnPauseGame();
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auto future =
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QtConcurrent::run([] { Core::System::GetInstance().VideoDumper().StopDumping(); });
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auto* future_watcher = new QFutureWatcher<void>(this);
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connect(future_watcher, &QFutureWatcher<void>::finished, this, [this] {
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if (game_shutdown_delayed) {
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game_shutdown_delayed = false;
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ShutdownGame();
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} else {
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OnStartGame();
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}
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});
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future_watcher->setFuture(future);
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}
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}
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void GMainWindow::UpdateStatusBar() {
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void GMainWindow::UpdateStatusBar() {
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if (emu_thread == nullptr) {
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if (emu_thread == nullptr) {
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status_bar_update_timer.stop();
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status_bar_update_timer.stop();
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@ -184,6 +184,8 @@ private slots:
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void OnPlayMovie();
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void OnPlayMovie();
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void OnStopRecordingPlayback();
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void OnStopRecordingPlayback();
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void OnCaptureScreenshot();
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void OnCaptureScreenshot();
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void OnStartVideoDumping();
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void OnStopVideoDumping();
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void OnCoreError(Core::System::ResultStatus, std::string);
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void OnCoreError(Core::System::ResultStatus, std::string);
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/// Called whenever a user selects Help->About Citra
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/// Called whenever a user selects Help->About Citra
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void OnMenuAboutCitra();
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void OnMenuAboutCitra();
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@ -230,6 +232,12 @@ private:
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bool movie_record_on_start = false;
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bool movie_record_on_start = false;
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QString movie_record_path;
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QString movie_record_path;
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// Video dumping
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bool video_dumping_on_start = false;
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QString video_dumping_path;
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// Whether game shutdown is delayed due to video dumping
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bool game_shutdown_delayed = false;
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// Debugger panes
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// Debugger panes
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ProfilerWidget* profilerWidget;
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ProfilerWidget* profilerWidget;
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MicroProfileDialog* microProfileDialog;
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MicroProfileDialog* microProfileDialog;
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@ -158,6 +158,7 @@
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<addaction name="menu_Frame_Advance"/>
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<addaction name="menu_Frame_Advance"/>
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<addaction name="separator"/>
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<addaction name="separator"/>
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<addaction name="action_Capture_Screenshot"/>
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<addaction name="action_Capture_Screenshot"/>
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<addaction name="action_Dump_Video"/>
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</widget>
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</widget>
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<widget class="QMenu" name="menu_Help">
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<widget class="QMenu" name="menu_Help">
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<property name="title">
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<property name="title">
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@ -336,6 +337,14 @@
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<string>Capture Screenshot</string>
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<string>Capture Screenshot</string>
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</property>
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</property>
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</action>
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</action>
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<action name="action_Dump_Video">
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<property name="checkable">
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<bool>true</bool>
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</property>
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<property name="text">
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<string>Dump Video</string>
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</property>
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</action>
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<action name="action_View_Lobby">
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<action name="action_View_Lobby">
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<property name="enabled">
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<property name="enabled">
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<bool>true</bool>
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<bool>true</bool>
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@ -93,6 +93,7 @@ struct Values {
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QString movie_record_path;
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QString movie_record_path;
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QString movie_playback_path;
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QString movie_playback_path;
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QString screenshot_path;
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QString screenshot_path;
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QString video_dumping_path;
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QString game_dir_deprecated;
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QString game_dir_deprecated;
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bool game_dir_deprecated_deepscan;
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bool game_dir_deprecated_deepscan;
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QList<UISettings::GameDir> game_dirs;
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QList<UISettings::GameDir> game_dirs;
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