Add filter to PacketHandling; Fix some issues with Disconnect
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874a95cea7
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@ -79,7 +79,11 @@ static u8 network_channel = DefaultNetworkChannel;
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static NetworkInfo network_info;
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// Mapping of mac addresses to their respective node_ids.
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static std::map<MacAddress, u16> node_map;
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struct Node {
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bool connected;
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u16 node_id;
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};
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static std::map<MacAddress, Node> node_map;
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// Event that will generate and send the 802.11 beacon frames.
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static CoreTiming::EventType* beacon_broadcast_event;
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@ -165,10 +169,12 @@ static void BroadcastNodeMap() {
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std::memcpy(packet.data.data(), &size, sizeof(size));
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std::size_t offset = sizeof(size);
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for (const auto& node : node_map) {
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if (node.second.connected) {
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std::memcpy(packet.data.data() + offset, node.first.data(), sizeof(node.first));
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std::memcpy(packet.data.data() + offset + sizeof(node.first), &node.second,
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sizeof(node.second));
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offset += sizeof(node.first) + sizeof(node.second);
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std::memcpy(packet.data.data() + offset + sizeof(node.first), &node.second.node_id,
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sizeof(node.second.node_id));
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offset += sizeof(node.first) + sizeof(node.second.node_id);
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}
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}
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SendPacket(packet);
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@ -176,6 +182,11 @@ static void BroadcastNodeMap() {
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static void HandleNodeMapPacket(const Network::WifiPacket& packet) {
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std::lock_guard<std::mutex> lock(connection_status_mutex);
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if (connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
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LOG_DEBUG(Service_NWM, "Ignored NodeMapPacket since connection_status is host");
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return;
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}
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node_map.clear();
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std::size_t num_entries;
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Network::MacAddress address;
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@ -185,7 +196,8 @@ static void HandleNodeMapPacket(const Network::WifiPacket& packet) {
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for (std::size_t i = 0; i < num_entries; ++i) {
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std::memcpy(&address, packet.data.data() + offset, sizeof(address));
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std::memcpy(&id, packet.data.data() + offset + sizeof(address), sizeof(id));
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node_map[address] = id;
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node_map[address].connected = true;
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node_map[address].node_id = id;
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offset += sizeof(address) + sizeof(id);
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}
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}
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@ -218,7 +230,12 @@ void HandleAssociationResponseFrame(const Network::WifiPacket& packet) {
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"Could not join network");
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{
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std::lock_guard<std::mutex> lock(connection_status_mutex);
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ASSERT(connection_status.status == static_cast<u32>(NetworkStatus::Connecting));
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if (connection_status.status != static_cast<u32>(NetworkStatus::Connecting)) {
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LOG_DEBUG(Service_NWM,
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"Ignored AssociationResponseFrame because connection status is {}",
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connection_status.status);
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return;
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}
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}
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// Send the EAPoL-Start packet to the server.
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@ -245,14 +262,21 @@ static void HandleEAPoLPacket(const Network::WifiPacket& packet) {
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return;
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}
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auto node = DeserializeNodeInfoFromFrame(packet.data);
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if (connection_status.max_nodes == connection_status.total_nodes) {
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// Reject connection attempt
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LOG_ERROR(Service_NWM, "Reached maximum nodes, but reject packet wasn't sent.");
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// TODO(B3N30): Figure out what packet is sent here
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auto node_it = node_map.find(packet.transmitter_address);
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if (node_it == node_map.end()) {
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LOG_DEBUG(Service_NWM, "Connection sequence aborted, because the AuthenticationFrame "
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"of the client wasn't recieved");
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return;
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}
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if (node_it->second.connected) {
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LOG_DEBUG(Service_NWM,
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"Connection sequence aborted, because the client is already connected");
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return;
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}
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ASSERT(connection_status.max_nodes != connection_status.total_nodes);
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auto node = DeserializeNodeInfoFromFrame(packet.data);
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// Get an unused network node id
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u16 node_id = GetNextAvailableNodeId();
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@ -268,7 +292,8 @@ static void HandleEAPoLPacket(const Network::WifiPacket& packet) {
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network_info.total_nodes++;
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node_map[packet.transmitter_address] = node.network_node_id;
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node_map[packet.transmitter_address].node_id = node.network_node_id;
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node_map[packet.transmitter_address].connected = true;
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BroadcastNodeMap();
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@ -321,6 +346,7 @@ static void HandleEAPoLPacket(const Network::WifiPacket& packet) {
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connection_status_event->Signal();
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connection_event->Signal();
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} else if (connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsClient)) {
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// TODO(B3N30): Remove that section and send/receive a proper connection_status packet
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// On a 3ds this packet wouldn't be addressed to already connected clients
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// We use this information because in the current implementation the host
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// isn't broadcasting the node information
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@ -349,6 +375,14 @@ static void HandleSecureDataPacket(const Network::WifiPacket& packet) {
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std::unique_lock<std::mutex> lock(connection_status_mutex, std::defer_lock);
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std::lock(hle_lock, lock);
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if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost) &&
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connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsClient)) {
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// TODO(B3N30): Handle spectators
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LOG_DEBUG(Service_NWM, "Ignored SecureDataPacket, because connection status is {}",
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connection_status.status);
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return;
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}
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if (secure_data.src_node_id == connection_status.network_node_id) {
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// Ignore packets that came from ourselves.
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return;
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@ -464,12 +498,24 @@ void HandleAuthenticationFrame(const Network::WifiPacket& packet) {
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connection_status.status);
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return;
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}
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if (node_map.find(packet.transmitter_address) != node_map.end()) {
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LOG_ERROR(Service_NWM, "Connection sequence aborted, because there is already a "
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"connected client with that MAC-Adress");
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return;
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}
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if (connection_status.max_nodes == connection_status.total_nodes) {
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// Reject connection attempt
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LOG_ERROR(Service_NWM, "Reached maximum nodes, but reject packet wasn't sent.");
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// TODO(B3N30): Figure out what packet is sent here
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return;
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}
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// Respond with an authentication response frame with SEQ2
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auth_request.channel = network_channel;
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auth_request.data = GenerateAuthenticationFrame(AuthenticationSeq::SEQ2);
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auth_request.destination_address = packet.transmitter_address;
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auth_request.type = WifiPacket::PacketType::Authentication;
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node_map[packet.transmitter_address].connected = false;
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}
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SendPacket(auth_request);
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@ -492,7 +538,15 @@ void HandleDeauthenticationFrame(const Network::WifiPacket& packet) {
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return;
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}
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u16 node_id = node_map[packet.transmitter_address];
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s32 node_id = node_map[packet.transmitter_address].node_id;
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bool connected = node_map[packet.transmitter_address].connected;
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node_map.erase(packet.transmitter_address);
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if (!connected) {
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LOG_DEBUG(Service_NWM, "Received DeauthenticationFrame from a not connected MAC Address");
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return;
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}
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auto node = std::find_if(node_info.begin(), node_info.end(), [&node_id](const NodeInfo& info) {
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return info.network_node_id == node_id;
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});
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@ -501,8 +555,13 @@ void HandleDeauthenticationFrame(const Network::WifiPacket& packet) {
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connection_status.node_bitmask &= ~(1 << (node_id - 1));
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connection_status.changed_nodes |= 1 << (node_id - 1);
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connection_status.total_nodes--;
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connection_status.nodes[node_id - 1] = 0;
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network_info.total_nodes--;
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// TODO(B3N30): broadcast new connection_status to clients
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node->Reset();
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connection_status_event->Signal();
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}
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@ -656,6 +715,7 @@ void NWM_UDS::InitializeWithVersion(Kernel::HLERequestContext& ctx) {
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connection_status.status = static_cast<u32>(NetworkStatus::NotConnected);
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node_info.clear();
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node_info.push_back(current_node);
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channel_data.clear();
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}
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
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@ -1012,8 +1072,9 @@ void NWM_UDS::SendTo(Kernel::HLERequestContext& ctx) {
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} else if (dest_node_id != 1) {
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// Send to specific client
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auto destination =
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std::find_if(node_map.begin(), node_map.end(),
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[dest_node_id](const auto& node) { return node.second == dest_node_id; });
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std::find_if(node_map.begin(), node_map.end(), [dest_node_id](const auto& node) {
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return node.second.node_id == dest_node_id && node.second.connected;
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});
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if (destination == node_map.end()) {
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LOG_ERROR(Service_NWM, "tried to send packet to unknown dest id {}", dest_node_id);
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rb.Push(ResultCode(ErrorDescription::NotFound, ErrorModule::UDS,
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@ -32,6 +32,12 @@ struct NodeInfo {
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INSERT_PADDING_BYTES(4);
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u16_le network_node_id;
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INSERT_PADDING_BYTES(6);
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void Reset() {
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friend_code_seed = 0;
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username.fill(0);
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network_node_id = 0;
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}
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};
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static_assert(sizeof(NodeInfo) == 40, "NodeInfo has incorrect size.");
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